Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MangledChaos
Izanami
Level 46
God Stats
8W - 16L
1,265 SR
Queue Stats
16W - 31L
1,259 Elo+
Solo
Thanatos
Thanatos
ScaryJoker17
Thanatos
Level 122
God Stats
0W - 2L
1,263 SR
Queue Stats
88W - 120L
1,468 Elo+
Party 1
Nike
Nike
Spadez3rd
Nike
Level 157
God Stats
4W - 6L
1,374 SR
Queue Stats
138W - 164L
1,459 Elo+
Party 1
Cerberus
Cerberus
bear11414
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,380 SR
1,437 Elo+

VS

Team Averages
Level 99
1,536 SR
1,374 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FATASSASIN79
Vamana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,389 Elo+
Party 2
Atlas
Atlas
Francis Jr
Atlas
Level 44
God Stats
6W - 6L
1,448 SR
Queue Stats
25W - 24L
1,142 Elo+
Party 2
Persephone
Persephone
Frankanklebiter
Persephone
Level 101
God Stats
9W - 5L
1,730 SR
Queue Stats
60W - 70L
1,419 Elo+
Solo
Thanatos
Thanatos
MakaveliMac
Thanatos
Level 95
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 60L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 4 / 1
10,103
674
8,830
11,379
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MangledChaos
Izanami
11
0 / 1 / 0
6,634
442
0
3,383
742
Thanatos
ScaryJoker17
Thanatos
17
5 / 11 / 3
11,532
769
8,228
16,688
5,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
17
4 / 11 / 4
11,177
745
15,088
25,418
18,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
bear11414
Cerberus
15
0 / 10 / 2
8,909
594
49
16,893
5,704

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 3 / 8
12,949
863
10,517
10,831
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
20
7 / 1 / 15
12,821
855
13,660
18,886
16,656
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
19
5 / 1 / 19
12,530
835
9,882
9,933
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
Frankanklebiter
Persephone
19
4 / 3 / 14
12,161
811
10,109
9,951
4,723
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
MakaveliMac
Thanatos
20
15 / 1 / 10
13,103
874
17,012
9,296
6,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
9
Kills
37
37
Deaths
9
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
W
Chang'e
 
Chang'e
6
3
8
3.33
W
Vamana
7
1
15
14.5
W
Atlas
5
1
19
14.5
W
Persephone
Frankanklebiter
Persephone
4
3
14
3.67
W
Thanatos
MakaveliMac
Thanatos
15
1
10
20
L
Izanami
MangledChaos
Izanami
0
1
0
0
L
Thanatos
ScaryJoker17
Thanatos
5
11
3
0.59
L
Nike
4
11
4
0.55
L
Cerberus
bear11414
Cerberus
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
61,180
73,761
Taken
58,897
33,895
Mitigated
47,108
8,874
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,830
1,700
0
2,516
11,379
3,540
0
4,280
7,067
50,378
2,989
W
Chang'e
 
Chang'e
10,517
1,034
2,020
5,567
10,831
4,533
1,722
2,621
8,002
68,808
0
W
Vamana
13,660
8,036
0
7,103
18,886
16,656
882
2,767
14,652
0
55,125
W
Atlas
9,882
3,710
276
2,725
9,933
14,797
1,236
1,968
7,750
20,448
0
W
Persephone
Frankanklebiter
Persephone
10,109
245
577
1,721
9,951
4,723
2,539
656
9,108
47,176
0
W
Thanatos
MakaveliMac
Thanatos
17,012
4,685
0
7,946
9,296
6,399
2,278
2,181
6,955
0
36,701
L
Izanami
MangledChaos
Izanami
0
0
0
0
3,383
742
0
2,559
770
0
0
L
Thanatos
ScaryJoker17
Thanatos
8,228
1,311
70
4,403
16,688
5,269
0
3,800
12,872
0
25,186
L
Nike
15,088
1,725
87
890
25,418
18,640
0
13,341
11,830
4,808
32,583
L
Cerberus
bear11414
Cerberus
49
26
0
908
16,893
5,704
0
6,266
10,617
8,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,355
Gold Earned
63,564
190
Minions Killed
328
0
Camps Cleared
0
938,107
Distance Traveled
1,643,662
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,103
674
87
6
0
226,881
1
W
Chang'e
12,949
863
108
7
0
288,526
1
W
Vamana
12,821
855
81
5
0
372,583
0
W
Atlas
12,530
835
29
2
0
305,239
0
W
Persephone
12,161
811
71
5
0
297,641
3
W
Thanatos
13,103
874
39
3
0
379,673
0
L
Izanami
6,634
442
0
0
0
749
0
L
Thanatos
11,532
769
39
3
0
254,314
0
L
Nike
11,177
745
53
4
0
244,441
3
L
Cerberus
8,909
594
11
1
0
211,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role