Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CreepersinCrime
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 142L
1,492 Elo+
Solo
Bakasura
Bakasura
Grims Ice
Bakasura
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 107L
1,556 Elo+
Solo
Thoth
Thoth
Kylar123
Thoth
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,666 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,543 Elo+

VS

Team Averages
Level 89
1,588 SR
1,521 Elo+
He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BoiteMortel
Scylla
Level 116
God Stats
0W - 2L
1,710 SR
Queue Stats
70W - 60L
1,615 Elo+
Party 1
Discordia
Discordia
Jotaro OG
Discordia
Level 38
God Stats
1W - 1L
1,733 SR
Queue Stats
53W - 36L
1,539 Elo+
Party 1
Hades
Hades
Luffyz6620
Hades
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 57L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 3 / 9
9,069
907
11,017
6,057
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
 
Jormungandr
14
5 / 5 / 4
8,651
865
5,931
10,708
7,088
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 10
9,347
935
3,980
9,362
6,906
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Grims Ice
Bakasura
15
5 / 2 / 7
9,090
909
6,144
7,832
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
Kylar123
Thoth
16
4 / 2 / 10
9,373
937
11,887
7,183
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 4 / 2
8,946
895
7,102
7,137
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
13
2 / 6 / 8
7,827
783
7,367
9,013
2,766
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
2 / 4 / 6
8,246
825
9,015
6,758
2,032
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Jotaro OG
Discordia
13
0 / 6 / 6
7,095
710
3,848
8,392
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
10
1 / 7 / 4
6,685
669
2,927
9,680
3,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
27
Kills
13
15
Deaths
27
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
9
3.5
W
Jormungandr
 
Jormungandr
5
5
4
1.4
L
He Bo
 
He Bo
8
4
2
2.25
L
Izanami
 
Izanami
2
6
8
1
L
Scylla
2
4
6
1.25
W
7
3
10
4
W
Bakasura
Grims Ice
Bakasura
5
2
7
4.25
L
Discordia
Jotaro OG
Discordia
0
6
6
0.5
W
Thoth
Kylar123
Thoth
4
2
10
4.5
L
Hades
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
30,259
41,142
Taken
40,980
22,291
Mitigated
13,461
9,335
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,017
422
653
927
6,057
2,124
522
4,170
1,887
21,198
0
W
Jormungandr
 
Jormungandr
5,931
994
0
303
10,708
7,088
1,009
4,348
6,360
16,420
0
L
He Bo
 
He Bo
7,102
0
425
1,469
7,137
1,999
507
3,816
3,091
14,992
0
L
Izanami
 
Izanami
7,367
4,545
756
602
9,013
2,766
0
7,329
1,544
0
12,521
L
Scylla
9,015
361
512
1,298
6,758
2,032
475
5,821
937
26,556
0
W
3,980
2,208
222
1,987
9,362
6,906
1,099
5,081
4,281
0
13,278
W
Bakasura
Grims Ice
Bakasura
6,144
4,077
433
2,639
7,832
3,519
1,284
5,428
2,404
0
9,648
L
Discordia
Jotaro OG
Discordia
3,848
229
515
801
8,392
2,681
0
4,828
2,934
11,335
0
W
Thoth
Kylar123
Thoth
11,887
637
1,069
1,102
7,183
2,654
1,049
3,865
3,318
27,562
0
L
Hades
2,927
869
354
1,136
9,680
3,983
0
7,041
2,444
5,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
38,799
106
Minions Killed
98
0
Camps Cleared
0
972,016
Distance Traveled
805,951
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,069
907
26
3
0
187,714
0
W
Jormungandr
8,651
865
10
1
0
161,232
0
L
He Bo
8,946
895
21
2
0
168,673
0
L
Izanami
7,827
783
16
2
0
144,496
0
L
Scylla
8,246
825
40
4
0
183,094
1
W
Arachne
9,347
935
6
1
0
196,380
0
W
Bakasura
9,090
909
34
3
0
220,783
0
L
Discordia
7,095
710
14
1
0
174,804
0
W
Thoth
9,373
937
30
3
0
205,907
0
L
Hades
6,685
669
7
1
0
134,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role