Player Matchup

Eset
Eset
Biliboba8899
Eset
Level 48
God Stats
64W - 50L
1,655 SR
Queue Stats
71W - 56L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
EXTRSLotH
Guan Yu
Level 29
God Stats
2W - 12L
1,548 SR
Queue Stats
280W - 366L
1,456 Elo+
Party 4
Ymir
Ymir
GnomGnomi4
Ymir
Level 15
God Stats
19W - 9L
1,711 SR
Queue Stats
23W - 14L
1,604 Elo+
Party 2
Chiron
Chiron
Temm1
Chiron
Level 65
God Stats
54W - 30L
1,738 SR
Queue Stats
76W - 54L
1,606 Elo+
Party 2
Susano
Susano
keegsyb
Susano
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 277L
1,406 Elo+
Party 4
Team Averages
Level 45
1,630 SR
1,531 Elo+

VS

Team Averages
Level 68
1,536 SR
1,422 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DaWz-RoDeXt
Ymir
Level 43
God Stats
8W - 9L
1,535 SR
Queue Stats
126W - 134L
1,352 Elo+
Party 1
Thanatos
Thanatos
JoeMagicman
Thanatos
Level 28
God Stats
5W - 6L
1,643 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Tyr
Tyr
XavifdzzZ
Tyr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
8,443
528
10,141
12,685
5,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
EXTRSLotH
Guan Yu
12
1 / 3 / 0
7,665
479
3,015
13,909
10,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 3 / 3
7,437
465
4,993
12,807
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Temm1
Chiron
12
2 / 6 / 2
7,889
493
10,386
11,688
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
keegsyb
Susano
14
0 / 5 / 0
7,813
488
4,592
11,098
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 2 / 6
9,182
574
10,536
7,708
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
 
Danzaburou
14
4 / 2 / 4
8,547
534
7,007
9,603
3,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 2 / 7
8,062
504
6,944
12,522
7,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JoeMagicman
Thanatos
17
10 / 2 / 5
10,257
641
15,925
13,320
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 3
8,257
516
5,032
11,143
10,200
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
22
22
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
6
4
W
Danzaburou
 
Danzaburou
4
2
4
3
L
5
5
1
1.1
W
3
2
7
3.25
L
Guan Yu
EXTRSLotH
Guan Yu
1
3
0
0.33
L
1
3
3
0.83
W
Thanatos
JoeMagicman
Thanatos
10
2
5
6.25
L
Chiron
Temm1
Chiron
2
6
2
0.5
W
0
1
3
1.5
L
Susano
keegsyb
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
45,444
62,187
Taken
54,296
33,945
Mitigated
27,932
15,714
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,536
1,499
0
2,212
7,708
2,388
0
2,940
4,768
58,038
0
W
Danzaburou
 
Danzaburou
7,007
2,888
0
3,175
9,603
3,114
864
1,486
8,117
0
47,253
L
10,141
736
1,672
3,735
12,685
5,208
1,635
4,508
8,177
57,645
0
W
6,944
1,596
590
964
12,522
7,382
222
4,048
8,474
39,024
435
L
Guan Yu
EXTRSLotH
Guan Yu
3,015
69
295
4,656
13,909
10,615
168
2,069
11,840
0
30,630
L
4,993
1,064
0
808
12,807
10,920
87
5,377
7,430
23,589
0
W
Thanatos
JoeMagicman
Thanatos
15,925
6,467
0
15,876
13,320
4,848
0
3,981
9,339
0
60,979
L
Chiron
Temm1
Chiron
10,386
4,621
457
3,266
11,688
3,523
576
3,969
7,666
0
47,421
W
5,032
517
0
2,432
11,143
10,200
126
2,679
8,464
0
40,932
L
Susano
keegsyb
Susano
4,592
1,838
0
825
11,098
3,679
0
1,122
9,976
0
65,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
44,305
395
Minions Killed
393
0
Camps Cleared
0
1,567,459
Distance Traveled
1,658,713
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,182
574
78
5
0
342,030
1
W
Danzaburou
8,547
534
65
4
0
317,519
4
L
Eset
8,443
528
91
6
0
302,243
8
W
Ymir
8,062
504
67
4
0
302,343
2
L
Guan Yu
7,665
479
68
4
0
339,870
3
L
Ymir
7,437
465
41
3
0
322,176
8
W
Thanatos
10,257
641
106
7
0
354,245
3
L
Chiron
7,889
493
81
5
0
288,584
2
W
Tyr
8,257
516
77
5
0
342,576
4
L
Susano
7,813
488
114
7
0
314,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role