Player Matchup

Bastet
Bastet
AssAuLtX ArTiSt
Bastet
Level 138
God Stats
16W - 5L
1,632 SR
Queue Stats
286W - 233L
1,518 Elo+
Party 2
Zeus
Zeus
LE3VIL
Zeus
Level 160
God Stats
49W - 17L
1,796 SR
Queue Stats
465W - 223L
1,904 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yemju
Cu Chulainn
Level 157
God Stats
1W - 0L
1,783 SR
Queue Stats
33W - 18L
1,478 Elo+
Party 2
Team Averages
Level 152
1,737 SR
1,633 Elo+

VS

Team Averages
Level 115
1,805 SR
1,524 Elo+
Chaac
Chaac
Dabster-kun
Chaac
Level 109
God Stats
17W - 16L
1,970 SR
Queue Stats
416W - 359L
1,545 Elo+
Party 1
He Bo
He Bo
Kurtzmonster
He Bo
Level 109
God Stats
5W - 1L
1,945 SR
Queue Stats
221W - 154L
1,634 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wilyem
Tsukuyomi
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 15L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 14
10,488
699
10,799
12,679
5,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zeus
LE3VIL
Zeus
18
8 / 2 / 8
12,074
805
20,116
6,795
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
Yemju
Cu Chulainn
17
9 / 6 / 9
12,241
816
9,813
16,530
10,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 8
10,487
699
8,151
15,952
12,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 6 / 9
10,282
685
10,855
12,166
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Wilyem
Tsukuyomi
13
5 / 8 / 7
10,128
675
11,002
17,789
5,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
19
Kills
13
13
Deaths
19
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
L
5
5
8
1.8
L
3
6
9
1.25
W
Zeus
LE3VIL
Zeus
8
2
8
6
L
Tsukuyomi
Wilyem
Tsukuyomi
5
8
7
1.06
W
Cu Chulainn
Yemju
Cu Chulainn
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
30,008
36,004
Taken
45,907
18,688
Mitigated
20,998
3,324
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,799
2,087
0
1,248
12,679
5,677
560
4,825
7,554
0
31,294
L
8,151
1,686
385
4,299
15,952
12,970
0
8,400
7,552
0
32,202
L
10,855
428
75
846
12,166
2,797
0
5,061
7,105
29,003
0
W
Zeus
LE3VIL
Zeus
20,116
924
0
851
6,795
2,338
1,458
549
6,210
57,091
0
L
Tsukuyomi
Wilyem
Tsukuyomi
11,002
2,612
306
799
17,789
5,231
107
7,107
10,682
0
32,853
W
Cu Chulainn
Yemju
Cu Chulainn
9,813
2,590
103
1,122
16,530
10,673
0
5,049
11,088
332
25,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
30,897
168
Minions Killed
162
9
Camps Cleared
5
798,202
Distance Traveled
748,603
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,488
699
29
2
3
272,962
1
L
Chaac
10,487
699
48
3
3
269,818
1
L
He Bo
10,282
685
66
4
1
231,513
2
W
Zeus
12,074
805
101
7
5
259,450
0
L
Tsukuyomi
10,128
675
48
3
1
247,272
3
W
Cu Chulainn
12,241
816
38
3
1
265,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role