Player Matchup

Ares
Ares
BaumBoys
Ares
Level 122
God Stats
2W - 1L
1,290 SR
Queue Stats
170W - 123L
1,571 Elo+
Party 1
Mulan
Mulan
Haxtis
Mulan
Level 80
God Stats
30W - 31L
1,687 SR
Queue Stats
169W - 257L
1,527 Elo+
Solo
Nox
Nox
Valithem
Nox
Level 62
God Stats
14W - 15L
1,626 SR
Queue Stats
267W - 176L
1,626 Elo+
Party 1
Team Averages
Level 88
1,534 SR
1,575 Elo+

VS

Team Averages
Level 72
1,487 SR
1,428 Elo+
Bacchus
Bacchus
BobVance
Bacchus
Level 45
God Stats
4W - 3L
1,616 SR
Queue Stats
36W - 38L
1,474 Elo+
Party 2
Tiamat
Tiamat
Funsack
Tiamat
Level 41
God Stats
0W - 2L
1,344 SR
Queue Stats
80W - 90L
1,477 Elo+
Party 2
Neith
Neith
LucidGuts
Neith
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 3 / 9
9,782
752
10,206
14,879
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Haxtis
Mulan
13
5 / 5 / 3
9,226
710
7,581
14,869
11,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 6
9,990
768
12,153
7,785
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobVance
Bacchus
12
1 / 3 / 6
8,866
682
7,351
18,558
18,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Funsack
Tiamat
12
2 / 6 / 4
8,748
673
9,258
10,714
4,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
LucidGuts
Neith
14
6 / 3 / 2
9,461
728
10,632
10,390
3,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
9
9
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
9
2.17
L
Bacchus
BobVance
Bacchus
1
3
6
1.33
L
Tiamat
Funsack
Tiamat
2
6
4
0.67
W
Mulan
Haxtis
Mulan
5
5
3
1.3
L
Neith
LucidGuts
Neith
6
3
2
2.33
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
27,241
37,533
Taken
39,662
27,210
Mitigated
26,460
9,195
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,206
878
576
5,188
14,879
12,401
687
6,947
7,932
18,389
0
L
Bacchus
BobVance
Bacchus
7,351
1,251
326
5,685
18,558
18,159
56
11,666
6,892
22,571
0
L
Tiamat
Funsack
Tiamat
9,258
636
89
2,031
10,714
4,580
157
5,265
5,449
24,699
0
W
Mulan
Haxtis
Mulan
7,581
830
0
1,430
14,869
11,846
507
7,054
7,815
266
22,993
L
Neith
LucidGuts
Neith
10,632
4,071
0
1,791
10,390
3,721
156
6,385
4,005
0
42,069
W
12,153
1,886
68
1,933
7,785
2,963
1,527
3,034
4,751
43,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
27,075
105
Minions Killed
111
6
Camps Cleared
5
703,016
Distance Traveled
687,559
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,782
752
10
1
0
232,036
1
L
Bacchus
8,866
682
26
2
0
235,075
4
L
Tiamat
8,748
673
21
2
1
237,741
3
W
Mulan
9,226
710
31
2
3
227,939
2
L
Neith
9,461
728
64
5
4
214,743
1
W
Nox
9,990
768
64
5
3
243,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role