Player Matchup

Sol
Sol
ABagatov
Sol
Level 37
God Stats
7W - 4L
1,500 SR
Queue Stats
703W - 770L
1,273 Elo+
Solo
Bastet
Bastet
Avesfold
Bastet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,828 Elo+
Party 1
Bellona
Bellona
XxJesusxD
Bellona
Level 46
God Stats
2W - 1L
1,814 SR
Queue Stats
17W - 32L
1,500 Elo+
Party 1
Ymir
Ymir
ouizigc
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 2
Apollo
Apollo
weird JEG
Apollo
Level 96
God Stats
0W - 7L
1,211 SR
Queue Stats
72W - 65L
1,448 Elo+
Party 2
Team Averages
Level 73
1,505 SR
1,550 Elo+

VS

Team Averages
Level 57
1,549 SR
1,488 Elo+
Izanami
Izanami
HoIow
Izanami
Level 28
God Stats
10W - 5L
1,511 SR
Queue Stats
83W - 95L
1,538 Elo+
Party 3
Cerberus
Cerberus
StatMan07
Cerberus
Level 46
God Stats
71W - 65L
1,608 SR
Queue Stats
339W - 342L
1,519 Elo+
Solo
Eset
Eset
Xest569
Eset
Level 75
God Stats
28W - 18L
1,551 SR
Queue Stats
66W - 85L
1,453 Elo+
Solo
Set
Set
craytos1
Set
Level 62
God Stats
2W - 5L
1,357 SR
Queue Stats
61W - 60L
1,442 Elo+
Solo
Geb
Geb
gusyfishy
Geb
Level 74
God Stats
3W - 2L
1,715 SR
Queue Stats
113W - 123L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,975
475
12,155
13,565
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Avesfold
Bastet
16
1 / 5 / 3
9,334
444
9,165
17,361
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
XxJesusxD
Bellona
16
3 / 4 / 5
10,640
507
14,215
22,782
18,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ouizigc
Ymir
12
0 / 3 / 4
7,830
373
3,196
12,869
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
weird JEG
Apollo
17
4 / 5 / 1
10,195
485
6,150
16,218
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HoIow
Izanami
17
5 / 2 / 4
10,835
516
9,764
8,527
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
StatMan07
Cerberus
17
6 / 3 / 9
10,920
520
16,151
19,618
23,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Xest569
Eset
17
2 / 3 / 7
10,620
506
10,885
9,148
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 0 / 7
12,419
591
13,651
15,351
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 15
10,113
482
9,372
18,446
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
10
Kills
20
20
Deaths
10
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Bastet
Avesfold
Bastet
1
5
3
0.5
W
Izanami
HoIow
Izanami
5
2
4
3.5
W
Cerberus
StatMan07
Cerberus
6
3
9
3.5
W
Eset
Xest569
Eset
2
3
7
1.83
L
Bellona
XxJesusxD
Bellona
3
4
5
1.38
W
6
0
7
9.5
W
1
2
15
4.25
L
Ymir
ouizigc
Ymir
0
3
4
0.67
L
Apollo
weird JEG
Apollo
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,881
Damage
59,823
82,795
Taken
71,090
48,148
Mitigated
56,624
21,824
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,155
3,886
0
6,577
13,565
3,614
0
4,491
9,074
74,790
0
L
Bastet
Avesfold
Bastet
9,165
1,711
0
5,295
17,361
5,969
0
7,234
10,127
0
67,770
W
Izanami
HoIow
Izanami
9,764
4,551
0
3,244
8,527
3,472
336
1,868
6,659
0
80,768
W
Cerberus
StatMan07
Cerberus
16,151
1,052
0
6,408
19,618
23,535
130
1,991
17,627
67,314
0
W
Eset
Xest569
Eset
10,885
338
1,748
2,201
9,148
3,687
357
3,937
5,211
84,342
0
L
Bellona
XxJesusxD
Bellona
14,215
5,176
0
2,948
22,782
18,494
214
9,920
12,862
0
66,576
W
13,651
5,731
0
4,690
15,351
7,966
0
3,509
11,842
0
124,166
W
9,372
566
1,170
4,242
18,446
17,964
0
4,046
13,734
25,156
2,452
L
Ymir
ouizigc
Ymir
3,196
131
460
1,531
12,869
14,254
0
7,844
5,025
18,831
0
L
Apollo
weird JEG
Apollo
6,150
4,037
0
5,013
16,218
5,817
626
5,135
11,083
0
67,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
54,907
512
Minions Killed
633
0
Camps Cleared
0
1,794,357
Distance Traveled
2,054,983
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,975
475
144
7
0
318,489
5
L
Bastet
9,334
444
115
5
0
432,986
2
W
Izanami
10,835
516
160
8
0
383,430
6
W
Cerberus
10,920
520
124
6
0
354,077
4
W
Eset
10,620
506
148
7
0
399,718
11
L
Bellona
10,640
507
114
5
0
399,348
4
W
Set
12,419
591
167
8
0
464,859
2
W
Geb
10,113
482
34
2
0
452,899
4
L
Ymir
7,830
373
25
1
0
269,900
5
L
Apollo
10,195
485
114
5
0
373,634
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role