Player Matchup

Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LionFaumus
Scylla
Level 141
God Stats
9W - 5L
1,595 SR
Queue Stats
160W - 171L
1,364 Elo+
Solo
Team Averages
Level 117
1,532 SR
1,455 Elo+

VS

Team Averages
Level 60
1,415 SR
1,394 Elo+
Merlin
Merlin
Brockerx16
Merlin
Level 44
God Stats
3W - 13L
1,141 SR
Queue Stats
66W - 122L
1,373 Elo+
Party 2
Charybdis
Charybdis
Gigamaker21
Charybdis
Level 126
God Stats
7W - 16L
1,603 SR
Queue Stats
54W - 88L
1,373 Elo+
Party 2
Bellona
Bellona
JuampiBe09
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 1 / 12
8,282
753
4,815
6,518
1,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
 
Yemoja
11
0 / 0 / 11
7,805
710
3,719
5,808
5,466
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
LionFaumus
Scylla
16
14 / 0 / 0
10,503
955
14,964
5,597
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brockerx16
Merlin
10
0 / 5 / 1
6,654
605
4,981
8,831
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Gigamaker21
Charybdis
11
1 / 3 / 0
6,807
619
5,908
7,463
1,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JuampiBe09
Bellona
10
0 / 7 / 1
6,351
577
2,083
10,236
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
12
7
W
Yemoja
 
Yemoja
0
0
11
5.5
L
Merlin
Brockerx16
Merlin
0
5
1
0.1
L
Charybdis
Gigamaker21
Charybdis
1
3
0
0.33
L
Bellona
JuampiBe09
Bellona
0
7
1
0.07
W
Scylla
LionFaumus
Scylla
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,498
Damage
12,972
17,923
Taken
26,530
9,054
Mitigated
8,960
5,107
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,815
2,018
0
2,131
6,518
1,817
1,441
1,554
4,796
0
20,116
W
Yemoja
 
Yemoja
3,719
355
325
223
5,808
5,466
96
982
4,606
12,629
0
L
Merlin
Brockerx16
Merlin
4,981
44
0
1,040
8,831
1,464
0
7,205
1,626
18,246
0
L
Charybdis
Gigamaker21
Charybdis
5,908
2,209
0
1,181
7,463
1,564
0
5,906
1,557
0
22,496
L
Bellona
JuampiBe09
Bellona
2,083
492
0
511
10,236
5,932
0
6,005
4,231
0
8,165
W
Scylla
LionFaumus
Scylla
14,964
1,575
0
2,428
5,597
1,771
807
2,200
3,171
57,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
19,812
141
Minions Killed
101
10
Camps Cleared
1
624,444
Distance Traveled
530,676
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,282
753
34
3
2
201,159
3
W
Yemoja
7,805
710
8
1
1
205,651
3
L
Merlin
6,654
605
38
3
1
179,257
3
L
Charybdis
6,807
619
52
5
0
172,295
3
L
Bellona
6,351
577
11
1
0
179,124
1
W
Scylla
10,503
955
99
9
7
217,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role