Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AkaneTemari
Da Ji
Level 69
God Stats
5W - 2L
1,539 SR
Queue Stats
12W - 6L
1,604 Elo+
Solo
Atlas
Atlas
Molascow
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ParadiseGaming
Kukulkan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,668 Elo+
Solo
Nike
Nike
cTNoche
Nike
Level 87
God Stats
3W - 1L
1,885 SR
Queue Stats
68W - 56L
1,710 Elo+
Solo
Team Averages
Level 102
1,585 SR
1,596 Elo+

VS

Team Averages
Level 108
1,666 SR
1,490 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GalacticSorcerer
Zeus
Level 89
God Stats
7W - 3L
1,912 SR
Queue Stats
101W - 96L
1,533 Elo+
Solo
Anubis
Anubis
MAKLDIZ
Anubis
Level 148
God Stats
22W - 20L
1,658 SR
Queue Stats
84W - 77L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
flapgod
Ah Muzen Cab
Level 57
God Stats
2W - 1L
1,757 SR
Queue Stats
141W - 133L
1,382 Elo+
Solo
Skadi
Skadi
lemonpie69
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 2 / 11
10,556
1,320
13,946
6,774
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 1 / 6
10,854
1,357
4,861
8,186
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Molascow
Atlas
16
2 / 1 / 14
10,777
1,347
7,625
8,002
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
2 / 2 / 7
10,303
1,288
6,162
4,781
1,771
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
cTNoche
Nike
16
1 / 2 / 8
9,277
1,160
4,997
8,483
8,897
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

277

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 5 / 4
9,760
1,220
6,198
12,210
5,754
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 1
10,143
1,268
14,974
7,509
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
MAKLDIZ
Anubis
14
0 / 1 / 2
8,135
1,017
1,130
788
404
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
flapgod
Ah Muzen Cab
15
1 / 4 / 5
9,632
1,204
6,978
9,092
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Skadi
14
0 / 6 / 5
8,948
1,119
3,840
10,302
3,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
18
Kills
8
8
Deaths
18
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
11
4.75
L
Nemesis
 
Nemesis
3
5
4
1
W
9
1
6
12
L
4
2
1
2.25
L
Anubis
MAKLDIZ
Anubis
0
1
2
1
W
Atlas
Molascow
Atlas
2
1
14
9
W
Kukulkan
2
2
7
2.75
W
Nike
cTNoche
Nike
1
2
8
2.5
L
Ah Muzen Cab
flapgod
Ah Muzen Cab
1
4
5
0.88
L
Skadi
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
33,120
36,226
Taken
39,901
25,062
Mitigated
16,336
1,833
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,946
2,855
0
109
6,774
2,308
0
2,176
4,598
26,212
1,968
L
Nemesis
 
Nemesis
6,198
2,126
0
1,530
12,210
5,754
0
7,328
4,882
0
15,931
W
4,861
798
0
191
8,186
2,884
0
4,574
3,612
0
11,389
L
14,974
743
0
0
7,509
3,004
0
5,863
1,646
34,759
0
L
Anubis
MAKLDIZ
Anubis
1,130
0
0
30
788
404
0
553
235
1,520
0
W
Atlas
Molascow
Atlas
7,625
1,395
0
1,253
8,002
9,202
0
4,427
3,575
16,515
0
W
Kukulkan
6,162
731
0
280
4,781
1,771
0
2,231
2,550
41,438
0
W
Nike
cTNoche
Nike
4,997
229
0
0
8,483
8,897
0
2,696
5,787
138
10,494
L
Ah Muzen Cab
flapgod
Ah Muzen Cab
6,978
1,683
0
2,092
9,092
3,509
0
6,599
2,493
0
40,761
L
Skadi
3,840
1,712
0
0
10,302
3,665
0
6,932
3,370
0
12,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
46,618
189
Minions Killed
176
7
Camps Cleared
5
883,058
Distance Traveled
690,803
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,556
1,320
50
6
5
169,675
2
L
Nemesis
9,760
1,220
26
3
0
176,829
0
W
Da Ji
10,854
1,357
14
2
2
174,224
0
L
Zeus
10,143
1,268
48
6
1
177,712
0
L
Anubis
8,135
1,017
0
0
0
22,239
1
W
Atlas
10,777
1,347
11
1
0
204,026
0
W
Kukulkan
10,303
1,288
98
12
0
173,727
1
W
Nike
9,277
1,160
16
2
0
161,406
0
L
Ah Muzen Cab
9,632
1,204
81
10
2
168,541
3
L
Skadi
8,948
1,119
21
3
2
145,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role