Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Demonoed
Vamana
Level 127
God Stats
21W - 16L
1,622 SR
Queue Stats
50W - 46L
1,581 Elo+
Party 1
Thor
Thor
Xantlu
Thor
Level 86
God Stats
18W - 6L
1,635 SR
Queue Stats
24W - 12L
1,672 Elo+
Party 1
Team Averages
Level 93
1,586 SR
1,584 Elo+

VS

Team Averages
Level 64
1,606 SR
1,500 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SamiBalawi14
Danzaburou
Level 15
God Stats
1W - 3L
1,527 SR
Queue Stats
9W - 8L
1,545 Elo+
Party 2
Ra
Ra
Waseembalawi
Ra
Level 113
God Stats
0W - 1L
1,792 SR
Queue Stats
22W - 25L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 2 / 13
9,431
857
12,463
5,795
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Demonoed
Vamana
13
5 / 2 / 9
8,750
795
8,476
9,056
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Xantlu
Thor
14
9 / 4 / 6
9,581
871
11,942
7,647
2,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 6
8,534
776
6,128
12,483
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SamiBalawi14
Danzaburou
11
3 / 9 / 3
8,455
769
3,895
12,904
4,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 7 / 2
7,564
688
6,702
11,228
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
8
8
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
13
5.75
L
Bacchus
 
Bacchus
2
3
6
1.67
W
Vamana
Demonoed
Vamana
5
2
9
4.75
L
Danzaburou
SamiBalawi14
Danzaburou
3
9
3
0.5
L
3
7
2
0.57
W
Thor
Xantlu
Thor
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
16,725
22,498
Taken
36,615
11,145
Mitigated
19,672
5,295
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,463
920
54
1,623
5,795
2,009
120
4,141
1,654
37,450
0
L
Bacchus
 
Bacchus
6,128
591
0
2,666
12,483
12,373
0
5,603
6,155
10,655
0
W
Vamana
Demonoed
Vamana
8,476
4,259
209
3,259
9,056
6,377
800
6,038
3,018
0
26,419
L
Danzaburou
SamiBalawi14
Danzaburou
3,895
1,189
0
1,679
12,904
4,010
0
3,333
9,226
0
11,417
L
6,702
903
1,028
3,084
11,228
3,289
0
2,642
8,210
29,266
0
W
Thor
Xantlu
Thor
11,942
813
0
150
7,647
2,759
0
3,418
4,229
0
25,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
24,553
130
Minions Killed
99
8
Camps Cleared
1
615,650
Distance Traveled
593,052
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,431
857
59
5
4
209,802
3
L
Bacchus
8,534
776
14
1
1
213,073
2
W
Vamana
8,750
795
34
3
1
202,160
4
L
Danzaburou
8,455
769
23
2
0
177,089
0
L
Ra
7,564
688
62
6
0
202,890
3
W
Thor
9,581
871
37
3
3
203,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role