Player Matchup

Erlang Shen
Erlang Shen
GremlinTL
Erlang Shen
Level 69
God Stats
1W - 1L
1,810 SR
Queue Stats
74W - 53L
1,599 Elo+
Party 1
Atlas
Atlas
SunWalker79
Atlas
Level 88
God Stats
0W - 1L
1,863 SR
Queue Stats
51W - 40L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
lileakinaldo
Nu Wa
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 66L
1,581 Elo+
Party 1
Team Averages
Level 86
1,725 SR
1,603 Elo+

VS

Team Averages
Level 64
1,608 SR
1,772 Elo+
Bellona
Bellona
ARCANGEL606
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,941 Elo+
Party 2
Gilgamesh
Gilgamesh
SquirmyLion2705
Gilgamesh
Level 127
God Stats
5W - 1L
1,564 SR
Queue Stats
128W - 82L
1,637 Elo+
Party 2
Freya
Freya
ZachyCaudill
Freya
Level 60
God Stats
1W - 0L
1,760 SR
Queue Stats
31W - 20L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GremlinTL
Erlang Shen
10
2 / 2 / 0
6,457
646
3,355
7,872
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 1
6,317
632
4,678
10,677
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 1
5,619
562
5,589
5,977
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARCANGEL606
Bellona
12
2 / 1 / 8
7,179
718
5,515
6,658
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
SquirmyLion2705
Gilgamesh
13
4 / 0 / 6
7,430
743
7,003
8,292
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 6
8,057
806
8,671
6,925
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
ARCANGEL606
Bellona
2
1
8
6
L
Erlang Shen
GremlinTL
Erlang Shen
2
2
0
1
W
Gilgamesh
SquirmyLion2705
Gilgamesh
4
0
6
7
L
0
5
1
0.1
W
5
1
6
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,622
Damage
21,189
24,526
Taken
21,875
12,548
Mitigated
12,054
2,804
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ARCANGEL606
Bellona
5,515
776
251
1,490
6,658
5,009
294
3,793
2,865
0
19,495
L
Erlang Shen
GremlinTL
Erlang Shen
3,355
1,179
52
1,396
7,872
3,389
0
3,697
3,951
0
13,167
W
Gilgamesh
SquirmyLion2705
Gilgamesh
7,003
1,367
150
1,971
8,292
4,877
330
3,461
4,831
0
16,591
L
4,678
1,543
0
906
10,677
7,256
0
2,301
7,970
16,685
0
W
8,671
3,410
0
3,168
6,925
2,168
160
3,307
3,618
41,779
0
L
5,589
1,771
0
450
5,977
1,903
0
2,673
3,212
12,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,393
Gold Earned
22,666
82
Minions Killed
125
1
Camps Cleared
7
489,995
Distance Traveled
567,626
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,179
718
30
3
0
184,644
1
L
Erlang Shen
6,457
646
27
3
1
175,362
3
W
Gilgamesh
7,430
743
27
3
2
199,615
0
L
Atlas
6,317
632
29
3
0
151,195
1
W
Freya
8,057
806
68
7
5
183,367
3
L
Nu Wa
5,619
562
26
3
0
163,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role