Player Matchup

Sun Wukong
Sun Wukong
BlackDiamond626
Sun Wukong
Level 48
God Stats
0W - 5L
1,218 SR
Queue Stats
70W - 64L
1,402 Elo+
Solo
Izanami
Izanami
ButterPaws
Izanami
Level 69
God Stats
9W - 7L
1,561 SR
Queue Stats
81W - 73L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
DeusVult3146
Cthulhu
Level 40
God Stats
7W - 5L
1,585 SR
Queue Stats
49W - 46L
1,403 Elo+
Party 1
Thanatos
Thanatos
Khaoticshrom
Thanatos
Level 24
God Stats
9W - 10L
1,530 SR
Queue Stats
20W - 25L
1,317 Elo+
Party 1
Janus
Janus
OFFUTTKID
Janus
Level 52
God Stats
1W - 6L
1,500 SR
Queue Stats
869W - 932L
1,394 Elo+
Solo
Team Averages
Level 47
1,479 SR
1,392 Elo+

VS

Team Averages
Level 97
1,533 SR
1,515 Elo+
Neith
Neith
HBKmullins
Neith
Level 61
God Stats
41W - 26L
1,505 SR
Queue Stats
122W - 131L
1,502 Elo+
Solo
Arachne
Arachne
HoofedWhale5504
Arachne
Level 108
God Stats
22W - 11L
2,019 SR
Queue Stats
226W - 242L
1,425 Elo+
Solo
Sylvanus
Sylvanus
IA PrettyPrince
Sylvanus
Level 142
God Stats
1W - 0L
1,047 SR
Queue Stats
12W - 8L
1,694 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tinypeacoc
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,734 SR
Queue Stats
12W - 8L
1,694 Elo+
Party 2
Ra
Ra
xXGODMarkXx6274
Ra
Level 46
God Stats
4W - 2L
1,362 SR
Queue Stats
27W - 20L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackDiamond626
Sun Wukong
12
1 / 0 / 0
6,778
521
2,163
5,950
3,776
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ButterPaws
Izanami
8
0 / 8 / 0
5,194
400
3,451
8,812
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DeusVult3146
Cthulhu
8
0 / 7 / 1
5,708
439
2,803
10,487
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Khaoticshrom
Thanatos
10
0 / 6 / 1
5,965
459
1,849
9,797
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
OFFUTTKID
Janus
10
3 / 8 / 0
6,525
502
5,772
8,434
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 0 / 1
7,384
568
2,178
3,485
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
14 / 0 / 4
8,834
680
10,643
8,100
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
12
5 / 1 / 14
7,771
598
6,457
8,211
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
tinypeacoc
Ah Muzen Cab
12
8 / 0 / 10
7,990
615
8,607
4,472
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 4
6,568
505
1,597
5,600
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
4
Kills
29
29
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackDiamond626
Sun Wukong
1
0
0
1
L
Izanami
ButterPaws
Izanami
0
8
0
0
L
Cthulhu
DeusVult3146
Cthulhu
0
7
1
0.07
W
Neith
0
0
1
0.5
W
14
0
4
16
W
Sylvanus
5
1
14
12
L
Thanatos
Khaoticshrom
Thanatos
0
6
1
0.08
L
Janus
OFFUTTKID
Janus
3
8
0
0.38
W
Ah Muzen Cab
tinypeacoc
Ah Muzen Cab
8
0
10
13
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
29,482
43,480
Taken
29,868
12,850
Mitigated
13,150
7,744
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackDiamond626
Sun Wukong
2,163
76
0
748
5,950
3,776
0
273
5,677
0
37,409
L
Izanami
ButterPaws
Izanami
3,451
2,189
0
1,292
8,812
1,461
100
2,286
6,526
0
26,220
L
Cthulhu
DeusVult3146
Cthulhu
2,803
452
119
565
10,487
3,660
0
1,945
8,542
12,851
0
W
Neith
2,178
244
102
1,937
3,485
1,391
648
0
3,485
0
41,605
W
10,643
7,513
0
2,492
8,100
2,965
78
1,591
6,465
0
53,193
W
Sylvanus
6,457
2,061
1,356
3,341
8,211
5,331
595
2,437
5,658
26,403
6,072
L
Thanatos
Khaoticshrom
Thanatos
1,849
542
0
4,182
9,797
2,387
0
1,129
8,668
0
34,328
L
Janus
OFFUTTKID
Janus
5,772
315
0
838
8,434
1,566
0
1,881
6,553
25,062
0
W
Ah Muzen Cab
tinypeacoc
Ah Muzen Cab
8,607
4,687
238
1,646
4,472
1,693
1,177
1,738
2,690
0
38,954
W
1,597
0
95
1,480
5,600
1,770
748
2,315
2,995
29,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
38,547
306
Minions Killed
339
0
Camps Cleared
0
1,157,877
Distance Traveled
1,277,645
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,778
521
83
6
0
251,023
3
L
Izanami
5,194
400
65
5
0
205,992
3
L
Cthulhu
5,708
439
34
3
0
228,977
0
W
Neith
7,384
568
100
8
0
246,496
2
W
Arachne
8,834
680
77
6
0
298,901
6
W
Sylvanus
7,771
598
56
4
0
230,873
1
L
Thanatos
5,965
459
76
6
0
249,843
2
L
Janus
6,525
502
48
4
0
222,042
2
W
Ah Muzen Cab
7,990
615
66
5
0
278,012
2
W
Ra
6,568
505
40
3
0
223,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role