Player Matchup

Horus
Horus
Gold IV
GilbertDaPmp
Horus
Gold IV
Level 159
God Stats
27W - 30L
1,464 SR
Queue Stats
687W - 738L
1,300 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Mr Pseudonym X
Ah Muzen Cab
Silver I
Level 89
God Stats
18W - 15L
1,418 SR
Queue Stats
109W - 119L
1,229 MMR
Solo
Ymir
Ymir
Silver V
RiSK_DJDPlaya
Ymir
Silver V
Level 120
God Stats
2W - 4L
1,732 SR
Queue Stats
9W - 11L
1,335 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,538 SR
1,288 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,540 SR
1,308 MMR
Cthulhu
Cthulhu
Silver I
ENZ0HAZE
Cthulhu
Silver I
Level 148
God Stats
16W - 20L
1,640 SR
Queue Stats
1,077W - 1,165L
1,215 MMR
Solo
Skadi
Skadi
Bronze III
GutsNDemon
Skadi
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,448 MMR
Party 1
Bacchus
Bacchus
Silver IV
RobinsonQc
Bacchus
Silver IV
Level 72
God Stats
51W - 62L
1,478 SR
Queue Stats
88W - 115L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
11,295
664
12,123
18,119
13,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Mr Pseudonym X
Ah Muzen Cab
18
6 / 1 / 6
12,627
743
18,679
18,169
7,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 0 / 9
12,309
724
11,907
15,525
22,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetGebThothGilgameshOdin

VS

Bans
ChaacHeraCernunnosPersephoneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ENZ0HAZE
Cthulhu
15
3 / 4 / 2
10,934
643
20,866
16,238
11,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
14
1 / 6 / 3
10,210
601
11,212
16,672
4,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
RobinsonQc
Bacchus
14
1 / 2 / 2
10,451
615
9,445
16,564
25,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ENZ0HAZE
Cthulhu
3
4
2
1
W
3
4
7
1.63
L
Skadi
1
6
3
0.42
W
Ah Muzen Cab
Mr Pseudonym X
Ah Muzen Cab
6
1
6
9
W
3
0
9
7.5
L
Bacchus
RobinsonQc
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
41,523
51,813
Taken
49,474
43,442
Mitigated
41,766
19,596
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ENZ0HAZE
Cthulhu
20,866
1,901
1,035
1,190
16,238
11,530
0
4,873
11,365
49,744
0
W
12,123
5,221
3,254
5,197
18,119
13,346
361
10,748
6,927
0
34,642
L
Skadi
11,212
2,902
506
3,241
16,672
4,694
0
4,567
12,105
0
40,430
W
Ah Muzen Cab
Mr Pseudonym X
Ah Muzen Cab
18,679
6,716
533
7,064
18,169
7,712
1,811
10,780
6,935
0
83,059
W
11,907
2,585
0
3,548
15,525
22,384
456
8,118
6,851
31,787
0
L
Bacchus
RobinsonQc
Bacchus
9,445
473
265
1,890
16,564
25,542
0
2,665
13,899
17,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
31,595
199
Minions Killed
163
9
Camps Cleared
5
919,646
Distance Traveled
908,632
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,934
643
70
4
2
292,534
0
W
Horus
11,295
664
38
2
2
295,864
1
L
Skadi
10,210
601
64
4
3
292,183
0
W
Ah Muzen Cab
12,627
743
123
7
1
322,704
1
W
Ymir
12,309
724
38
2
6
301,078
4
L
Bacchus
10,451
615
29
2
0
323,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role