Player Matchup

Neith
Neith
AquaGODs
Neith
Level 145
God Stats
3W - 4L
1,498 SR
Queue Stats
60W - 57L
1,653 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oh-Yeah-Blud-77
Morgan Le Fay
Level 108
God Stats
22W - 26L
1,527 SR
Queue Stats
426W - 435L
1,565 Elo+
Party 2
Fenrir
Fenrir
TwoLegends420
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,835 Elo+
Solo
Sylvanus
Sylvanus
famfamboy
Sylvanus
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 250L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
ineedaspare
Erlang Shen
Level 159
God Stats
16W - 9L
1,797 SR
Queue Stats
160W - 144L
1,597 Elo+
Solo
Team Averages
Level 133
1,564 SR
1,635 Elo+

VS

Team Averages
Level 148
1,531 SR
1,566 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Innochka
Cernunnos
Level 158
God Stats
8W - 15L
1,279 SR
Queue Stats
533W - 428L
1,635 Elo+
Party 1
Mercury
Mercury
Ta3ikKrovi
Mercury
Level 158
God Stats
17W - 10L
1,745 SR
Queue Stats
279W - 254L
1,667 Elo+
Party 1
Thoth
Thoth
kukenstein
Thoth
Level 142
God Stats
1W - 5L
1,500 SR
Queue Stats
248W - 256L
1,527 Elo+
Solo
Anubis
Anubis
provokator011
Anubis
Level 124
God Stats
36W - 18L
1,631 SR
Queue Stats
111W - 104L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AquaGODs
Neith
14
2 / 7 / 4
8,212
547
7,750
11,839
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Oh-Yeah-Blud-77
Morgan Le Fay
12
2 / 3 / 2
7,418
495
5,038
9,219
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 2
6,843
456
4,641
14,118
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
famfamboy
Sylvanus
11
3 / 6 / 3
7,585
506
5,210
14,901
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
ineedaspare
Erlang Shen
14
1 / 4 / 0
7,612
507
6,922
13,688
8,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 1 / 2
9,663
644
10,020
10,688
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Innochka
Cernunnos
16
7 / 1 / 4
10,344
690
8,327
7,784
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Ta3ikKrovi
Mercury
15
3 / 1 / 4
9,289
619
6,394
9,180
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
14
4 / 0 / 6
9,076
605
8,775
6,007
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 6 / 10
9,648
643
16,558
12,447
4,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
27
27
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
2
5
L
Neith
AquaGODs
Neith
2
7
4
0.57
W
Cernunnos
Innochka
Cernunnos
7
1
4
9
L
Morgan Le Fay
Oh-Yeah-Blud-77
Morgan Le Fay
2
3
2
1
W
Mercury
Ta3ikKrovi
Mercury
3
1
4
5
L
1
7
2
0.29
L
Sylvanus
famfamboy
Sylvanus
3
6
3
0.75
L
Erlang Shen
ineedaspare
Erlang Shen
1
4
0
0.25
W
Thoth
4
0
6
7
W
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
50,074
63,765
Taken
46,106
28,349
Mitigated
18,047
21,367
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,020
3,848
625
6,486
10,688
6,173
29
791
9,853
46,635
10,406
L
Neith
AquaGODs
Neith
7,750
3,920
0
2,346
11,839
2,802
0
3,677
8,162
0
63,313
W
Cernunnos
Innochka
Cernunnos
8,327
3,588
0
3,124
7,784
2,473
2,362
1,115
6,643
0
69,162
L
Morgan Le Fay
Oh-Yeah-Blud-77
Morgan Le Fay
5,038
184
0
1,447
9,219
2,178
0
5,509
3,710
34,108
0
W
Mercury
Ta3ikKrovi
Mercury
6,394
2,855
0
429
9,180
2,846
0
2,344
6,300
0
65,725
L
4,641
1,431
0
4,353
14,118
3,655
0
6,598
7,520
0
37,826
L
Sylvanus
famfamboy
Sylvanus
5,210
1,461
1,797
6,148
14,901
10,830
0
8,988
5,913
20,873
0
L
Erlang Shen
ineedaspare
Erlang Shen
6,922
4,139
0
5,276
13,688
8,884
276
8,137
5,551
141
48,991
W
Thoth
8,775
637
0
2,816
6,007
1,789
189
1,955
3,904
50,943
0
W
16,558
521
350
4,653
12,447
4,766
938
3,650
8,627
45,590
1,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
48,020
397
Minions Killed
532
0
Camps Cleared
0
1,395,753
Distance Traveled
1,526,198
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,663
644
126
8
0
280,264
1
L
Neith
8,212
547
123
8
0
270,276
4
W
Cernunnos
10,344
690
123
8
0
267,068
8
L
Morgan Le Fay
7,418
495
74
5
0
286,077
4
W
Mercury
9,289
619
115
8
0
385,035
1
L
Fenrir
6,843
456
60
4
0
297,564
6
L
Sylvanus
7,585
506
35
2
0
271,159
4
L
Erlang Shen
7,612
507
105
7
0
270,677
4
W
Thoth
9,076
605
101
7
0
310,358
7
W
Anubis
9,648
643
67
4
0
283,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role