Player Matchup

Chronos
Chronos
Eskimo20
Chronos
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 127L
1,514 Elo+
Party 2
Susano
Susano
HodenHerbert
Susano
Level 154
God Stats
1W - 0L
1,779 SR
Queue Stats
47W - 56L
1,353 Elo+
Party 2
Odin
Odin
Marshmeow
Odin
Level 160
God Stats
2W - 1L
1,306 SR
Queue Stats
140W - 147L
1,465 Elo+
Party 2
Bacchus
Bacchus
Merkis13
Bacchus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,650 Elo+
Party 2
Bastet
Bastet
TheHazo
Bastet
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,886 Elo+
Solo
Team Averages
Level 157
1,517 SR
1,574 Elo+

VS

Team Averages
Level 118
1,603 SR
1,567 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
MrSt3fan
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
WhatsMyPurpose
Kukulkan
Level 61
God Stats
2W - 2L
1,808 SR
Queue Stats
56W - 49L
1,564 Elo+
Solo
Ah Puch
Ah Puch
themanager55
Ah Puch
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,617 Elo+
Party 1
Anubis
Anubis
xXDaBeastXx
Anubis
Level 122
God Stats
1W - 1L
1,707 SR
Queue Stats
32W - 31L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Eskimo20
Chronos
19
1 / 6 / 9
11,383
711
8,962
17,442
7,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
18
5 / 5 / 12
11,199
700
16,975
16,506
9,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
17
2 / 4 / 15
10,697
669
7,223
18,408
24,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Merkis13
Bacchus
17
1 / 4 / 14
11,239
702
9,072
21,744
30,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
TheHazo
Bastet
20
13 / 2 / 7
12,463
779
20,518
15,707
10,415
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 1 / 12
11,800
738
10,710
8,959
4,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
MrSt3fan
Achilles
18
3 / 5 / 9
11,038
690
17,314
22,683
35,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
19
4 / 3 / 10
11,718
732
19,216
11,478
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
themanager55
Ah Puch
16
3 / 6 / 7
10,159
635
12,904
11,742
4,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
5 / 7 / 11
11,055
691
15,915
15,075
9,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
69
22
Kills
20
21
Deaths
22
57
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
1
12
11
W
Chronos
Eskimo20
Chronos
1
6
9
0.92
W
Susano
5
5
12
2.2
W
Odin
2
4
15
2.38
W
Bacchus
Merkis13
Bacchus
1
4
14
2
L
Achilles
MrSt3fan
Achilles
3
5
9
1.5
W
Bastet
TheHazo
Bastet
13
2
7
8.25
L
Kukulkan
4
3
10
3
L
Ah Puch
themanager55
Ah Puch
3
6
7
1.08
L
Anubis
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,750
Damage
76,059
89,807
Taken
69,937
81,901
Mitigated
58,476
27,221
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,710
9,157
316
2,044
8,959
4,074
870
2,029
6,930
0
22,723
W
Chronos
Eskimo20
Chronos
8,962
2,171
1,226
1,407
17,442
7,665
4,622
11,616
5,355
49,337
0
W
Susano
16,975
1,083
2,395
5,298
16,506
9,153
2,102
9,697
6,204
0
34,915
W
Odin
7,223
365
2,438
2,514
18,408
24,294
904
7,762
10,344
0
17,635
W
Bacchus
Merkis13
Bacchus
9,072
724
1,193
2,793
21,744
30,374
214
13,323
7,674
16,748
0
L
Achilles
MrSt3fan
Achilles
17,314
2,500
608
4,456
22,683
35,394
0
5,197
17,486
7,081
19,930
W
Bastet
TheHazo
Bastet
20,518
4,529
3,441
4,516
15,707
10,415
250
8,066
7,168
0
27,524
L
Kukulkan
19,216
895
1,961
3,044
11,478
5,336
634
3,570
7,908
43,451
0
L
Ah Puch
themanager55
Ah Puch
12,904
602
222
1,023
11,742
4,603
18
2,681
9,061
25,160
0
L
Anubis
15,915
341
1,385
3,044
15,075
9,069
88
4,557
10,518
29,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
55,770
188
Minions Killed
201
0
Camps Cleared
0
1,543,992
Distance Traveled
1,427,323
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,800
738
42
3
0
320,152
1
W
Chronos
11,383
711
106
7
0
256,752
0
W
Susano
11,199
700
26
2
0
310,661
0
W
Odin
10,697
669
18
1
0
325,573
0
W
Bacchus
11,239
702
21
1
0
316,346
2
L
Achilles
11,038
690
22
1
0
293,387
2
W
Bastet
12,463
779
17
1
0
334,660
0
L
Kukulkan
11,718
732
70
4
0
294,339
3
L
Ah Puch
10,159
635
40
3
0
281,632
0
L
Anubis
11,055
691
27
2
0
237,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role