Player Matchup

Cernunnos
Cernunnos
Bruder Massa
Cernunnos
Level 128
God Stats
17W - 8L
1,519 SR
Queue Stats
116W - 115L
1,709 Elo+
Solo
Arachne
Arachne
TrublSom3
Arachne
Level 160
God Stats
18W - 11L
1,649 SR
Queue Stats
83W - 71L
1,642 Elo+
Solo
Olorun
Olorun
dublinvision
Olorun
Level 83
God Stats
5W - 5L
1,276 SR
Queue Stats
290W - 294L
1,435 Elo+
Solo
Ares
Ares
iKUZENBRO
Ares
Level 126
God Stats
2W - 0L
1,811 SR
Queue Stats
22W - 39L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
Level 128
God Stats
34W - 32L
1,442 SR
Queue Stats
128W - 142L
1,446 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,534 Elo+

VS

Team Averages
Level 95
1,451 SR
1,544 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LordSebFinn
Chernobog
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
119W - 114L
1,771 Elo+
Solo
Zeus
Zeus
That1classyGuy
Zeus
Level 86
God Stats
57W - 61L
1,611 SR
Queue Stats
198W - 221L
1,526 Elo+
Solo
Fenrir
Fenrir
Treyywavy
Fenrir
Level 100
God Stats
0W - 3L
1,142 SR
Queue Stats
48W - 63L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bruder Massa
Cernunnos
10
3 / 1 / 2
6,117
612
5,159
4,835
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TrublSom3
Arachne
11
8 / 0 / 1
7,179
718
4,681
6,809
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
11
1 / 0 / 0
6,437
644
4,715
5,284
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
9
2 / 1 / 4
5,707
571
3,502
6,594
4,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
11
0 / 1 / 3
6,293
629
3,276
5,682
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
5,286
529
2,852
7,288
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
 
Ymir
9
0 / 2 / 0
5,000
500
1,883
6,653
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
LordSebFinn
Chernobog
9
1 / 4 / 1
5,302
530
3,683
5,979
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
4,873
487
3,403
4,888
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Treyywavy
Fenrir
7
1 / 3 / 0
4,719
472
845
5,813
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Ymir
 
Ymir
0
2
0
0
W
Cernunnos
Bruder Massa
Cernunnos
3
1
2
4
L
Chernobog
LordSebFinn
Chernobog
1
4
1
0.38
L
1
3
0
0.33
L
Fenrir
Treyywavy
Fenrir
1
3
0
0.33
W
Arachne
TrublSom3
Arachne
8
0
1
8.5
W
Olorun
1
0
0
1
W
Ares
2
1
4
4
W
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
12,666
29,204
Taken
30,621
11,995
Mitigated
10,859
11,195
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,852
617
0
2,523
7,288
3,620
0
4,715
2,573
0
27,474
L
Ymir
 
Ymir
1,883
456
0
2,301
6,653
2,587
0
1,282
5,371
26,837
0
W
Cernunnos
Bruder Massa
Cernunnos
5,159
2,341
0
623
4,835
1,886
320
357
4,478
0
34,572
L
Chernobog
LordSebFinn
Chernobog
3,683
1,510
0
1,555
5,979
1,271
0
1,383
4,596
0
30,310
L
3,403
503
0
500
4,888
1,423
0
2,660
2,228
21,575
0
L
Fenrir
Treyywavy
Fenrir
845
206
107
1,060
5,813
1,958
0
1,453
4,360
0
7,616
W
Arachne
TrublSom3
Arachne
4,681
2,819
0
2,205
6,809
2,299
0
1,910
4,779
0
37,727
W
Olorun
4,715
1,950
0
3,621
5,284
1,482
757
0
4,960
34,871
0
W
Ares
3,502
187
1,070
1,295
6,594
4,451
0
1,015
5,511
10,033
0
W
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
3,276
458
0
2,381
5,682
1,877
934
1,674
3,866
34,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
25,180
295
Minions Killed
260
0
Camps Cleared
0
972,197
Distance Traveled
929,552
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,286
529
66
7
0
191,398
3
L
Ymir
5,000
500
66
7
0
197,460
1
W
Cernunnos
6,117
612
73
7
0
190,215
1
L
Chernobog
5,302
530
60
6
0
169,696
6
L
Zeus
4,873
487
54
5
0
165,517
3
L
Fenrir
4,719
472
14
1
0
205,481
1
W
Arachne
7,179
718
72
7
0
218,949
3
W
Olorun
6,437
644
77
8
0
175,213
2
W
Ares
5,707
571
11
1
0
199,398
4
W
Morgan Le Fay
6,293
629
62
6
0
188,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role