Player Matchup

Izanami
Izanami
Leyum
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
MichaelCycle5
Ratatoskr
Level 125
God Stats
1W - 1L
1,839 SR
Queue Stats
3W - 5L
1,196 Elo+
Party 1
Sylvanus
Sylvanus
Zaotyxz
Sylvanus
Level 68
God Stats
5W - 6L
1,470 SR
Queue Stats
94W - 85L
1,495 Elo+
Party 1
Eset
Eset
jernfister
Eset
Level 126
God Stats
46W - 29L
1,629 SR
Queue Stats
392W - 388L
1,526 Elo+
Solo
Kali
Kali
skydiamand
Kali
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 303L
1,573 Elo+
Party 1
Team Averages
Level 116
1,588 SR
1,472 Elo+

VS

Team Averages
Level 128
1,526 SR
1,571 Elo+
Ullr
Ullr
Aresjk
Ullr
Level 84
God Stats
380W - 388L
1,637 SR
Queue Stats
467W - 472L
1,580 Elo+
Solo
Horus
Horus
Helminthes
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 99L
1,579 Elo+
Solo
Arachne
Arachne
TheBaSherS
Arachne
Level 137
God Stats
1W - 2L
1,315 SR
Queue Stats
70W - 67L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
demon909
Cthulhu
Level 154
God Stats
5W - 15L
1,678 SR
Queue Stats
528W - 515L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
gaag2
Baron Samedi
Level 120
God Stats
14W - 7L
1,500 SR
Queue Stats
283W - 285L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leyum
Izanami
16
3 / 1 / 5
9,579
639
10,941
8,512
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
MichaelCycle5
Ratatoskr
15
1 / 1 / 5
8,767
584
6,300
9,731
4,698
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Zaotyxz
Sylvanus
11
2 / 4 / 5
7,173
478
4,071
11,609
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 4
8,827
588
8,822
8,457
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 5 / 4
8,401
560
5,240
11,941
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aresjk
Ullr
5
0 / 1 / 0
4,925
328
739
1,810
292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
11
1 / 4 / 6
6,912
461
3,676
14,201
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
TheBaSherS
Arachne
15
9 / 2 / 4
9,393
626
8,996
15,089
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
demon909
Cthulhu
12
0 / 4 / 1
7,361
491
7,919
13,092
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
gaag2
Baron Samedi
13
4 / 3 / 5
8,358
557
8,878
7,297
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
14
Kills
14
14
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aresjk
Ullr
0
1
0
0
L
Horus
1
4
6
1
W
Izanami
Leyum
Izanami
3
1
5
5.5
W
Ratatoskr
MichaelCycle5
Ratatoskr
1
1
5
3.5
L
Arachne
TheBaSherS
Arachne
9
2
4
5.5
W
Sylvanus
Zaotyxz
Sylvanus
2
4
5
1.13
L
Cthulhu
demon909
Cthulhu
0
4
1
0.13
L
Baron Samedi
gaag2
Baron Samedi
4
3
5
2.17
W
4
3
4
2
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
30,208
50,250
Taken
51,489
21,456
Mitigated
28,526
19,957
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aresjk
Ullr
739
244
0
316
1,810
292
0
366
1,444
0
11,393
L
Horus
3,676
1,318
806
3,884
14,201
11,069
0
3,347
9,420
0
17,342
W
Izanami
Leyum
Izanami
10,941
8,563
0
5,181
8,512
2,952
405
1,598
6,786
0
83,457
W
Ratatoskr
MichaelCycle5
Ratatoskr
6,300
1,813
0
3,232
9,731
4,698
0
4,372
4,848
0
55,673
L
Arachne
TheBaSherS
Arachne
8,996
6,386
0
5,240
15,089
4,823
260
3,802
10,572
0
58,137
W
Sylvanus
Zaotyxz
Sylvanus
4,071
928
849
2,744
11,609
6,908
81
3,113
7,941
21,981
10,251
L
Cthulhu
demon909
Cthulhu
7,919
667
0
3,409
13,092
8,454
0
1,883
11,158
44,915
0
L
Baron Samedi
gaag2
Baron Samedi
8,878
448
1,266
1,900
7,297
3,888
0
2,451
4,650
47,616
0
W
8,822
498
1,194
2,239
8,457
2,527
357
3,438
4,770
53,586
0
W
5,240
2,403
0
4,518
11,941
4,371
0
3,098
8,703
0
37,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,747
Gold Earned
36,949
531
Minions Killed
327
0
Camps Cleared
0
1,408,827
Distance Traveled
1,236,356
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,925
328
31
2
0
95,856
1
L
Horus
6,912
461
21
1
0
262,211
2
W
Izanami
9,579
639
159
11
0
257,380
2
W
Ratatoskr
8,767
584
127
8
0
287,737
4
L
Arachne
9,393
626
104
7
0
343,947
2
W
Sylvanus
7,173
478
56
4
0
257,738
14
L
Cthulhu
7,361
491
83
6
0
242,981
2
L
Baron Samedi
8,358
557
88
6
0
291,361
11
W
Eset
8,827
588
118
8
0
297,028
7
W
Kali
8,401
560
71
5
0
308,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role