Player Matchup

Da Ji
Da Ji
Arabellex
Da Ji
Level 47
God Stats
2W - 2L
1,823 SR
Queue Stats
64W - 69L
1,503 Elo+
Party 2
King Arthur
King Arthur
Helpm1
King Arthur
Level 29
God Stats
3W - 9L
1,304 SR
Queue Stats
82W - 88L
1,461 Elo+
Solo
Sol
Sol
Just2Play0001
Sol
Level 14
God Stats
13W - 18L
1,435 SR
Queue Stats
28W - 35L
1,325 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rebalfamily
Kumbhakarna
Level 42
God Stats
7W - 3L
1,736 SR
Queue Stats
83W - 79L
1,603 Elo+
Party 2
Poseidon
Poseidon
xaneth55
Poseidon
Level 69
God Stats
1W - 1L
1,675 SR
Queue Stats
36W - 28L
1,761 Elo+
Party 2
Team Averages
Level 40
1,595 SR
1,531 Elo+

VS

Team Averages
Level 36
1,685 SR
1,322 Elo+
Ymir
Ymir
Critical_Faint
Ymir
Level 13
God Stats
1W - 0L
1,475 SR
Queue Stats
2W - 1L
1,458 Elo+
Party 1
Raijin
Raijin
ESETRUNKS
Raijin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,144 Elo+
Solo
Gilgamesh
Gilgamesh
GxdNino
Gilgamesh
Level 28
God Stats
1W - 0L
1,801 SR
Queue Stats
6W - 11L
1,241 Elo+
Party 1
Medusa
Medusa
PotatoRigs
Medusa
Level 113
God Stats
1W - 0L
1,931 SR
Queue Stats
2W - 2L
1,458 Elo+
Party 1
Olorun
Olorun
cassahrae
Olorun
Level 16
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arabellex
Da Ji
18
6 / 7 / 8
11,946
747
13,540
16,315
8,296
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Helpm1
King Arthur
16
1 / 5 / 5
10,130
633
8,953
19,745
16,875
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 2 / 4
11,137
696
12,798
13,351
10,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Rebalfamily
Kumbhakarna
17
2 / 8 / 7
11,309
707
6,872
23,568
26,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
xaneth55
Poseidon
19
4 / 5 / 8
12,012
751
15,867
13,772
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 19
13,539
846
14,045
19,076
25,940
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
ESETRUNKS
Raijin
18
2 / 5 / 6
11,480
718
1,519
10,985
8,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
GxdNino
Gilgamesh
18
3 / 6 / 10
11,876
742
9,328
14,995
10,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
PotatoRigs
Medusa
20
9 / 2 / 6
14,126
883
16,335
11,874
6,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
cassahrae
Olorun
20
11 / 3 / 10
13,653
853
30,674
19,223
9,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
18
Kills
27
27
Deaths
18
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arabellex
Da Ji
6
7
8
1.43
W
2
2
19
5.75
W
Raijin
ESETRUNKS
Raijin
2
5
6
1
W
Gilgamesh
GxdNino
Gilgamesh
3
6
10
1.33
L
King Arthur
Helpm1
King Arthur
1
5
5
0.7
L
5
2
4
3.5
W
Medusa
PotatoRigs
Medusa
9
2
6
6
L
Kumbhakarna
Rebalfamily
Kumbhakarna
2
8
7
0.69
W
Olorun
cassahrae
Olorun
11
3
10
5.33
L
Poseidon
xaneth55
Poseidon
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,030
Damage
71,901
86,751
Taken
76,153
67,329
Mitigated
60,985
10,125
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arabellex
Da Ji
13,540
2,758
0
679
16,315
8,296
657
8,945
7,289
0
30,988
W
14,045
2,130
0
5,637
19,076
25,940
318
7,763
11,313
34,977
0
W
Raijin
ESETRUNKS
Raijin
1,519
646
0
232
10,985
8,204
912
5,705
5,280
13,898
0
W
Gilgamesh
GxdNino
Gilgamesh
9,328
2,204
0
350
14,995
10,812
374
6,335
8,660
0
25,208
L
King Arthur
Helpm1
King Arthur
8,953
480
158
884
19,745
16,875
48
10,235
9,438
0
25,737
L
12,798
5,520
325
3,354
13,351
10,241
560
7,756
5,511
27,219
0
W
Medusa
PotatoRigs
Medusa
16,335
6,685
0
2,064
11,874
6,396
1,232
5,061
6,813
0
82,572
L
Kumbhakarna
Rebalfamily
Kumbhakarna
6,872
486
1,952
1,692
23,568
26,084
44
11,906
11,326
19,750
0
W
Olorun
cassahrae
Olorun
30,674
18,702
1,299
12,667
19,223
9,633
3,420
10,673
8,550
79,600
0
L
Poseidon
xaneth55
Poseidon
15,867
1,723
0
1,081
13,772
5,833
0
6,914
6,714
66,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,534
Gold Earned
64,674
230
Minions Killed
302
0
Camps Cleared
0
1,462,166
Distance Traveled
1,419,469
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,946
747
46
3
0
304,540
0
W
Ymir
13,539
846
53
3
0
318,917
3
W
Raijin
11,480
718
30
2
0
203,660
2
W
Gilgamesh
11,876
742
32
2
0
243,848
1
L
King Arthur
10,130
633
23
1
0
304,738
3
L
Sol
11,137
696
31
2
0
249,928
0
W
Medusa
14,126
883
108
7
0
342,358
1
L
Kumbhakarna
11,309
707
18
1
0
298,255
0
W
Olorun
13,653
853
79
5
0
310,686
0
L
Poseidon
12,012
751
112
7
0
304,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role