Player Matchup

Ravana
Ravana
Badwarmax
Ravana
Level 121
God Stats
1W - 5L
1,284 SR
Queue Stats
293W - 312L
1,440 Elo+
Solo
Medusa
Medusa
HKjeffGK
Medusa
Level 65
God Stats
3W - 2L
1,288 SR
Queue Stats
11W - 15L
1,345 Elo+
Solo
Ymir
Ymir
LaTry_Hard
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,445 Elo+
Solo
Bellona
Bellona
SurvivalXXL
Bellona
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,641 Elo+
Solo
Sol
Sol
v_Deevo
Sol
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,128 Elo+
Solo
Team Averages
Level 77
1,414 SR
1,400 Elo+

VS

Team Averages
Level 69
1,644 SR
1,449 Elo+
Gilgamesh
Gilgamesh
RubenRobben17
Gilgamesh
Level 45
God Stats
0W - 1L
1,910 SR
Queue Stats
10W - 8L
1,686 Elo+
Solo
Chernobog
Chernobog
Rudik321
Chernobog
Level 66
God Stats
2W - 7L
1,497 SR
Queue Stats
265W - 293L
1,465 Elo+
Solo
Zeus
Zeus
SPIN_eSports
Zeus
Level 148
God Stats
1W - 1L
1,768 SR
Queue Stats
95W - 106L
1,565 Elo+
Solo
Odin
Odin
Skull_Grey
Odin
Level 55
God Stats
1W - 2L
1,795 SR
Queue Stats
13W - 18L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
vamosdeeouro91
Tsukuyomi
Level 30
God Stats
2W - 13L
1,248 SR
Queue Stats
2W - 13L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Badwarmax
Ravana
19
5 / 3 / 2
11,621
612
10,896
12,072
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
HKjeffGK
Medusa
14
2 / 5 / 2
8,851
466
5,942
10,731
3,369
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 4
8,230
433
4,724
12,679
7,491
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SurvivalXXL
Bellona
16
6 / 4 / 3
10,099
532
12,335
15,609
17,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
16
4 / 4 / 3
10,395
547
5,509
10,833
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RubenRobben17
Gilgamesh
13
2 / 7 / 5
8,390
442
5,417
14,902
10,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Rudik321
Chernobog
16
7 / 4 / 1
10,211
537
9,148
15,001
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 4
10,681
562
14,575
12,617
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 2
6,455
340
2,645
6,411
3,743
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
vamosdeeouro91
Tsukuyomi
15
4 / 1 / 9
9,453
498
13,194
10,011
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
18
Kills
19
19
Deaths
20
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
Badwarmax
Ravana
5
3
2
2
W
Medusa
HKjeffGK
Medusa
2
5
2
0.6
W
1
3
4
1
L
Gilgamesh
RubenRobben17
Gilgamesh
2
7
5
0.64
L
Chernobog
Rudik321
Chernobog
7
4
1
1.88
L
6
4
4
2
L
0
4
2
0.25
W
Bellona
SurvivalXXL
Bellona
6
4
3
1.88
W
Sol
4
4
3
1.38
L
Tsukuyomi
vamosdeeouro91
Tsukuyomi
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
44,979
61,924
Taken
58,942
38,134
Mitigated
27,758
15,295
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Badwarmax
Ravana
10,896
3,449
0
3,330
12,072
6,104
1,734
3,983
7,926
0
79,165
W
Medusa
HKjeffGK
Medusa
5,942
2,636
0
2,050
10,731
3,369
750
1,084
9,607
0
46,096
W
4,724
939
398
2,175
12,679
7,491
165
1,778
10,804
28,036
0
L
Gilgamesh
RubenRobben17
Gilgamesh
5,417
1,254
0
2,816
14,902
10,663
325
3,262
11,119
1,651
27,839
L
Chernobog
Rudik321
Chernobog
9,148
5,753
0
5,844
15,001
5,218
970
2,123
12,837
0
57,400
L
14,575
1,976
0
3,165
12,617
4,355
0
2,374
10,122
80,166
0
L
2,645
194
0
1,030
6,411
3,743
104
1,751
4,660
0
12,840
W
Bellona
SurvivalXXL
Bellona
12,335
2,131
0
2,222
15,609
17,388
660
3,688
11,785
3,837
46,559
W
Sol
5,509
2,423
0
5,120
10,833
3,782
3,407
3,850
6,763
62,256
0
L
Tsukuyomi
vamosdeeouro91
Tsukuyomi
13,194
4,374
195
2,128
10,011
3,779
473
1,818
8,000
0
52,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,196
Gold Earned
45,190
476
Minions Killed
399
0
Camps Cleared
0
1,717,642
Distance Traveled
1,610,753
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,621
612
142
7
0
384,600
8
W
Medusa
8,851
466
69
4
0
313,751
5
W
Ymir
8,230
433
38
2
0
313,770
5
L
Gilgamesh
8,390
442
51
3
0
366,405
0
L
Chernobog
10,211
537
102
5
0
349,684
0
L
Zeus
10,681
562
147
8
0
327,896
8
L
Odin
6,455
340
25
1
0
149,366
4
W
Bellona
10,099
532
103
5
0
357,249
5
W
Sol
10,395
547
124
7
0
348,272
3
L
Tsukuyomi
9,453
498
74
4
0
417,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role