Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
NpoLz
Geb
Level 80
God Stats
0W - 1L
1,172 SR
Queue Stats
11W - 10L
1,580 Elo+
Solo
Neith
Neith
ginngler
Neith
Level 80
God Stats
30W - 43L
1,477 SR
Queue Stats
208W - 237L
1,348 Elo+
Solo
Pele
Pele
hiph0pking43
Pele
Level 107
God Stats
4W - 12L
1,361 SR
Queue Stats
286W - 286L
1,520 Elo+
Solo
Chaac
Chaac
xExiiledx
Chaac
Level 99
God Stats
5W - 3L
1,396 SR
Queue Stats
89W - 90L
1,460 Elo+
Solo
Team Averages
Level 98
1,381 SR
1,481 Elo+

VS

Team Averages
Level 113
1,451 SR
1,499 Elo+
Loki
Loki
KARNNEY
Loki
Level 110
God Stats
13W - 8L
1,484 SR
Queue Stats
41W - 26L
1,507 Elo+
Solo
Izanami
Izanami
TwoPlums_ForOne
Izanami
Level 154
God Stats
3W - 6L
1,360 SR
Queue Stats
47W - 43L
1,591 Elo+
Solo
Merlin
Merlin
Xojin
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,439 Elo+
Party 1
Nike
Nike
bobego1
Nike
Level 128
God Stats
3W - 3L
1,411 SR
Queue Stats
171W - 121L
1,429 Elo+
Solo
Ymir
Ymir
gtherin
Ymir
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 4 / 4
9,320
717
13,127
7,227
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
NpoLz
Geb
16
0 / 3 / 7
9,471
729
8,642
15,400
20,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
ginngler
Neith
15
2 / 4 / 9
8,901
685
6,160
11,815
4,252
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 8
9,792
753
8,542
13,919
7,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
xExiiledx
Chaac
19
11 / 4 / 7
11,193
861
21,823
23,448
18,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KARNNEY
Loki
19
13 / 3 / 6
11,541
888
12,475
16,042
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 4 / 12
10,120
778
14,986
13,935
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Xojin
Merlin
15
0 / 7 / 6
8,577
660
9,836
10,208
3,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
bobego1
Nike
15
1 / 1 / 10
9,003
693
9,900
11,402
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
gtherin
Ymir
17
4 / 5 / 7
9,579
737
7,381
18,806
20,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
20
Kills
22
22
Deaths
20
35
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
4
1.5
W
Loki
KARNNEY
Loki
13
3
6
5.33
L
Geb
NpoLz
Geb
0
3
7
1.17
W
4
4
12
2.5
W
Merlin
Xojin
Merlin
0
7
6
0.43
W
Nike
bobego1
Nike
1
1
10
6
L
Neith
ginngler
Neith
2
4
9
1.63
W
Ymir
gtherin
Ymir
4
5
7
1.5
L
3
7
8
1
L
Chaac
xExiiledx
Chaac
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,294
Damage
54,578
71,809
Taken
70,393
53,407
Mitigated
45,668
17,518
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,127
1,825
0
0
7,227
2,312
483
1,141
6,017
29,432
0
W
Loki
KARNNEY
Loki
12,475
3,385
0
688
16,042
7,645
0
6,327
9,562
0
25,427
L
Geb
NpoLz
Geb
8,642
888
0
1,861
15,400
20,969
0
4,898
10,315
26,433
0
W
14,986
7,749
0
3,950
13,935
5,597
2,108
3,318
10,294
0
44,211
W
Merlin
Xojin
Merlin
9,836
339
348
376
10,208
3,410
94
2,260
7,731
30,447
0
W
Nike
bobego1
Nike
9,900
581
0
808
11,402
8,849
0
4,337
6,885
0
16,583
L
Neith
ginngler
Neith
6,160
3,202
105
2,972
11,815
4,252
1,189
2,346
9,330
0
24,611
W
Ymir
gtherin
Ymir
7,381
1,121
0
2,588
18,806
20,167
200
5,527
12,951
19,680
0
L
8,542
1,410
274
3,256
13,919
7,665
668
2,501
11,276
0
28,214
L
Chaac
xExiiledx
Chaac
21,823
4,419
501
8,549
23,448
18,209
366
6,331
16,890
0
50,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
48,820
223
Minions Killed
170
0
Camps Cleared
0
1,185,929
Distance Traveled
1,163,084
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,320
717
34
3
0
146,131
0
W
Loki
11,541
888
21
2
0
289,360
0
L
Geb
9,471
729
36
3
0
291,499
4
W
Izanami
10,120
778
67
5
0
232,354
3
W
Merlin
8,577
660
41
3
0
233,500
1
W
Nike
9,003
693
13
1
0
188,569
0
L
Neith
8,901
685
38
3
0
217,628
0
W
Ymir
9,579
737
28
2
0
219,301
0
L
Pele
9,792
753
54
4
0
262,318
2
L
Chaac
11,193
861
61
5
0
268,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role