Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AquaGODs
Loki
Level 145
God Stats
4W - 3L
1,583 SR
Queue Stats
60W - 57L
1,619 Elo+
Solo
Nu Wa
Nu Wa
Ballony
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,697 Elo+
Solo
Xing Tian
Xing Tian
CafeElCamello
Xing Tian
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 173L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
Safe1
Gilgamesh
Level 127
God Stats
7W - 0L
1,622 SR
Queue Stats
119W - 101L
1,583 Elo+
Solo
Team Averages
Level 119
1,541 SR
1,582 Elo+

VS

Team Averages
Level 112
1,591 SR
1,446 Elo+
Fenrir
Fenrir
ASpazyOctopus
Fenrir
Level 121
God Stats
0W - 1L
1,797 SR
Queue Stats
6W - 17L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
Bezzy10
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,413 Elo+
Party 1
Thoth
Thoth
BrendanTheFACE
Thoth
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
DanTheMan5813
Amaterasu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,511 Elo+
Party 1
Chronos
Chronos
SimpBizkit
Chronos
Level 122
God Stats
0W - 1L
1,659 SR
Queue Stats
8W - 11L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 1 / 2
8,996
600
8,626
8,612
2,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
5 / 1 / 0
10,016
668
7,845
7,469
2,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Ballony
Nu Wa
13
2 / 4 / 10
7,993
533
9,348
7,357
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
CafeElCamello
Xing Tian
12
2 / 0 / 5
7,998
533
4,789
7,761
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Safe1
Gilgamesh
15
5 / 1 / 4
8,721
581
6,822
10,380
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,835
456
4,558
13,120
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Bezzy10
Hun Batz
13
4 / 5 / 1
7,847
523
6,044
11,588
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
6,839
456
4,875
9,258
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DanTheMan5813
Amaterasu
12
1 / 2 / 0
6,372
425
2,530
7,551
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
SimpBizkit
Chronos
12
0 / 6 / 1
6,870
458
3,059
8,096
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
7
7
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
2
6
L
1
1
2
2
W
Loki
5
1
0
5
W
Nu Wa
Ballony
Nu Wa
2
4
10
1.75
L
Hun Batz
Bezzy10
Hun Batz
4
5
1
0.9
L
1
5
0
0.2
W
Xing Tian
CafeElCamello
Xing Tian
2
0
5
4.5
L
Amaterasu
DanTheMan5813
Amaterasu
1
2
0
0.5
W
Gilgamesh
Safe1
Gilgamesh
5
1
4
7
L
Chronos
SimpBizkit
Chronos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
21,066
41,579
Taken
49,613
18,724
Mitigated
20,113
5,315
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,626
4,979
0
800
8,612
2,850
2,345
1,964
6,648
0
63,041
L
4,558
897
0
2,504
13,120
8,005
0
3,396
9,534
0
15,904
W
Loki
7,845
1,979
0
750
7,469
2,571
412
251
6,954
0
78,230
W
Nu Wa
Ballony
Nu Wa
9,348
1,508
73
1,421
7,357
2,141
449
1,694
5,663
42,706
0
L
Hun Batz
Bezzy10
Hun Batz
6,044
1,740
0
230
11,588
3,637
0
4,274
7,108
0
50,399
L
4,875
80
0
2,054
9,258
2,241
0
4,387
4,691
44,665
0
W
Xing Tian
CafeElCamello
Xing Tian
4,789
336
0
1,475
7,761
6,911
25
1,581
6,180
22,866
0
L
Amaterasu
DanTheMan5813
Amaterasu
2,530
695
0
1,789
7,551
3,513
0
261
7,246
0
28,174
W
Gilgamesh
Safe1
Gilgamesh
6,822
1,868
0
796
10,380
4,251
255
1,976
8,404
0
55,743
L
Chronos
SimpBizkit
Chronos
3,059
1,295
0
748
8,096
2,717
265
1,115
6,897
39,881
3,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,724
Gold Earned
34,763
488
Minions Killed
350
0
Camps Cleared
0
1,493,507
Distance Traveled
1,403,860
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,996
600
117
8
0
269,997
8
L
Fenrir
6,835
456
18
1
0
316,892
4
W
Loki
10,016
668
157
10
0
313,173
3
W
Nu Wa
7,993
533
83
6
0
274,644
6
L
Hun Batz
7,847
523
88
6
0
294,454
4
L
Thoth
6,839
456
93
6
0
259,122
8
W
Xing Tian
7,998
533
38
3
0
301,483
3
L
Amaterasu
6,372
425
54
4
0
282,456
3
W
Gilgamesh
8,721
581
93
6
0
334,210
4
L
Chronos
6,870
458
97
6
0
250,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role