Player Matchup

Ares
Ares
B Finn7468
Ares
Level 128
God Stats
8W - 8L
1,470 SR
Queue Stats
239W - 210L
1,508 Elo+
Party 2
Zeus
Zeus
Droopy1943
Zeus
Level 157
God Stats
3W - 10L
1,271 SR
Queue Stats
429W - 355L
1,512 Elo+
Party 2
Artio
Artio
Quenteq
Artio
Level 141
God Stats
4W - 7L
1,500 SR
Queue Stats
1,225W - 1,243L
1,521 Elo+
Solo
Charybdis
Charybdis
StinkPickle74
Charybdis
Level 103
God Stats
2W - 1L
1,345 SR
Queue Stats
103W - 95L
1,595 Elo+
Party 2
Persephone
Persephone
xxthescrubxx
Persephone
Level 125
God Stats
4W - 6L
1,574 SR
Queue Stats
508W - 387L
1,665 Elo+
Party 2
Team Averages
Level 131
1,432 SR
1,560 Elo+

VS

Team Averages
Level 52
1,527 SR
1,559 Elo+
Set
Set
ElGusJaMc
Set
Level 26
God Stats
0W - 1L
1,328 SR
Queue Stats
36W - 24L
1,617 Elo+
Solo
Ne Zha
Ne Zha
JeezusShaves
Ne Zha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,518 Elo+
Solo
Cthulhu
Cthulhu
LIDERALPHA1
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,405 Elo+
Solo
Ravana
Ravana
McDrouin
Ravana
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 49L
1,606 Elo+
Party 1
Kuzenbo
Kuzenbo
antho007
Kuzenbo
Level 41
God Stats
2W - 1L
1,807 SR
Queue Stats
109W - 98L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
11,673
834
12,452
18,323
17,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 3 / 13
10,885
778
20,564
10,065
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Quenteq
Artio
17
3 / 2 / 19
10,482
749
4,750
21,248
20,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
StinkPickle74
Charybdis
18
6 / 4 / 14
11,167
798
13,290
13,215
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
xxthescrubxx
Persephone
17
4 / 4 / 15
11,131
795
12,834
12,839
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
9,770
698
9,836
11,528
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
17
3 / 8 / 5
9,729
695
13,942
17,193
7,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LIDERALPHA1
Cthulhu
18
2 / 4 / 7
10,293
735
14,775
13,726
18,468
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
McDrouin
Ravana
15
4 / 5 / 6
9,910
708
10,480
11,900
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
antho007
Kuzenbo
13
0 / 6 / 6
8,359
597
11,456
20,306
32,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
29
Kills
15
15
Deaths
29
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
7
3
13
4.5
L
6
6
2
1.17
L
Ne Zha
3
8
5
0.69
L
Cthulhu
LIDERALPHA1
Cthulhu
2
4
7
1.38
L
Ravana
McDrouin
Ravana
4
5
6
1.4
W
Artio
Quenteq
Artio
3
2
19
6.25
W
Charybdis
StinkPickle74
Charybdis
6
4
14
3.25
L
Kuzenbo
antho007
Kuzenbo
0
6
6
0.5
W
Persephone
xxthescrubxx
Persephone
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,890
Damage
60,489
75,690
Taken
74,653
51,618
Mitigated
76,762
27,773
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,452
527
738
5,464
18,323
17,416
637
7,817
10,178
16,869
0
W
20,564
1,445
2,367
2,371
10,065
3,302
1,187
1,697
8,154
36,823
0
L
9,836
4,231
271
1,492
11,528
7,992
0
7,163
4,193
0
13,985
L
Ne Zha
13,942
1,746
173
5,699
17,193
7,701
0
12,204
4,639
0
31,111
L
Cthulhu
LIDERALPHA1
Cthulhu
14,775
411
1,061
2,558
13,726
18,468
0
8,758
4,640
35,048
0
L
Ravana
McDrouin
Ravana
10,480
2,241
496
1,813
11,900
9,921
0
8,265
3,388
0
15,864
W
Artio
Quenteq
Artio
4,750
850
2,044
6,948
21,248
20,279
600
8,282
12,558
10,800
0
W
Charybdis
StinkPickle74
Charybdis
13,290
7,871
497
3,423
13,215
5,480
2,682
4,248
8,712
0
35,014
L
Kuzenbo
antho007
Kuzenbo
11,456
4,208
1,094
2,282
20,306
32,680
0
12,715
7,193
16,445
0
W
Persephone
xxthescrubxx
Persephone
12,834
1,066
716
3,205
12,839
5,141
563
4,186
8,507
36,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
48,061
156
Minions Killed
100
0
Camps Cleared
0
1,199,683
Distance Traveled
1,204,463
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,673
834
6
0
0
256,473
1
W
Zeus
10,885
778
35
3
0
242,978
0
L
Set
9,770
698
3
0
0
218,479
0
L
Ne Zha
9,729
695
22
2
0
237,853
1
L
Cthulhu
10,293
735
47
3
0
253,773
3
L
Ravana
9,910
708
15
1
0
246,035
0
W
Artio
10,482
749
7
1
0
264,237
5
W
Charybdis
11,167
798
56
4
0
196,782
0
L
Kuzenbo
8,359
597
13
1
0
248,323
0
W
Persephone
11,131
795
52
4
0
239,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role