Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jasper_Sky_
Ah Muzen Cab
Level 107
God Stats
10W - 6L
1,860 SR
Queue Stats
186W - 165L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
Nico_370
Amaterasu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Rizuhmental
Nemesis
Level 124
God Stats
49W - 46L
1,685 SR
Queue Stats
605W - 600L
1,547 Elo+
Solo
Athena
Athena
ThatGuyJosh420
Athena
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 94L
1,479 Elo+
Solo
Tiamat
Tiamat
ckemper
Tiamat
Level 106
God Stats
7W - 7L
1,546 SR
Queue Stats
133W - 123L
1,521 Elo+
Party 2
Team Averages
Level 114
1,618 SR
1,521 Elo+

VS

Team Averages
Level 96
1,579 SR
1,439 Elo+
Ullr
Ullr
BigBoneJones
Ullr
Level 42
God Stats
2W - 0L
1,310 SR
Queue Stats
3W - 7L
1,409 Elo+
Solo
Poseidon
Poseidon
PineapplePunch9
Poseidon
Level 107
God Stats
4W - 4L
1,599 SR
Queue Stats
77W - 68L
1,587 Elo+
Solo
Hercules
Hercules
Zen_Crimson-69
Hercules
Level 103
God Stats
3W - 1L
1,750 SR
Queue Stats
152W - 156L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
jumpn4killz
Ne Zha
Level 139
God Stats
12W - 5L
1,576 SR
Queue Stats
111W - 94L
1,390 Elo+
Solo
Cthulhu
Cthulhu
nrrmel
Cthulhu
Level 89
God Stats
12W - 8L
1,662 SR
Queue Stats
123W - 126L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jasper_Sky_
Ah Muzen Cab
10
3 / 2 / 0
5,832
583
4,780
4,419
1,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
Nico_370
Amaterasu
8
0 / 4 / 0
4,927
493
1,712
8,943
3,278
Nemesis
Rizuhmental
Nemesis
8
1 / 2 / 0
4,942
494
3,492
7,239
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 3
5,025
503
2,882
7,526
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ckemper
Tiamat
8
1 / 2 / 0
4,725
473
1,903
4,688
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,895
490
993
4,499
1,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
11
4 / 1 / 2
6,452
645
5,969
3,350
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
11
4 / 0 / 2
6,577
658
5,092
6,988
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
10
2 / 2 / 3
5,837
584
2,847
6,795
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
nrrmel
Cthulhu
8
2 / 1 / 5
5,569
557
5,031
4,943
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
13
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Ah Muzen Cab
Jasper_Sky_
Ah Muzen Cab
3
2
0
1.5
L
Amaterasu
Nico_370
Amaterasu
0
4
0
0
W
Poseidon
4
1
2
5
L
Nemesis
Rizuhmental
Nemesis
1
2
0
0.5
L
0
3
3
0.5
W
Hercules
4
0
2
5
L
Tiamat
ckemper
Tiamat
1
2
0
0.5
W
Ne Zha
2
2
3
1.75
W
Cthulhu
nrrmel
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,769
Damage
19,932
32,815
Taken
26,575
12,886
Mitigated
13,238
6,467
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
993
370
0
1,390
4,499
1,070
0
944
3,555
0
17,090
L
Ah Muzen Cab
Jasper_Sky_
Ah Muzen Cab
4,780
921
0
843
4,419
1,203
128
415
4,004
0
39,319
L
Amaterasu
Nico_370
Amaterasu
1,712
618
0
1,384
8,943
3,278
300
896
7,769
0
24,104
W
Poseidon
5,969
867
0
250
3,350
998
0
1,740
1,610
43,690
0
L
Nemesis
Rizuhmental
Nemesis
3,492
1,512
0
829
7,239
2,260
0
2,351
4,790
0
23,322
L
2,882
934
216
1,540
7,526
4,371
16
4,171
3,355
12,310
0
W
Hercules
5,092
1,107
0
3,752
6,988
6,857
76
399
6,589
0
32,308
L
Tiamat
ckemper
Tiamat
1,903
225
0
1,655
4,688
1,774
0
2,559
2,129
21,071
0
W
Ne Zha
2,847
784
0
3,878
6,795
1,865
0
558
6,237
0
32,280
W
Cthulhu
nrrmel
Cthulhu
5,031
479
216
1,462
4,943
2,448
0
1,144
3,799
16,390
1,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
29,330
241
Minions Killed
300
0
Camps Cleared
0
961,095
Distance Traveled
999,531
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,895
490
52
5
0
191,069
4
L
Ah Muzen Cab
5,832
583
73
7
0
177,721
2
L
Amaterasu
4,927
493
52
5
0
203,084
2
W
Poseidon
6,452
645
80
8
0
200,194
2
L
Nemesis
4,942
494
50
5
0
234,305
3
L
Athena
5,025
503
20
2
0
210,131
2
W
Hercules
6,577
658
78
8
0
187,680
2
L
Tiamat
4,725
473
46
5
0
135,854
0
W
Ne Zha
5,837
584
66
7
0
211,304
0
W
Cthulhu
5,569
557
24
2
0
209,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role