Player Matchup

Ymir
Ymir
EfectWarren
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,849 Elo+
Party 2
Agni
Agni
FinalEclypse
Agni
Level 160
God Stats
1W - 0L
1,207 SR
Queue Stats
14W - 11L
1,849 Elo+
Party 2
Jing Wei
Jing Wei
OmbladoNGFX
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,475 Elo+
Party 2
Team Averages
Level 118
1,402 SR
1,724 Elo+

VS

Team Averages
Level 119
1,500 SR
1,584 Elo+
Ullr
Ullr
DøømDønuts
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,640 Elo+
Party 1
Fafnir
Fafnir
JimmyGee
Fafnir
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,640 Elo+
Party 1
Zeus
Zeus
RingoRango99
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,555
856
4,086
9,082
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 9
7,720
772
9,479
6,073
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
OmbladoNGFX
Jing Wei
12
4 / 2 / 8
7,817
782
6,821
6,745
2,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,509
651
2,353
6,066
4,282
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
JimmyGee
Fafnir
10
0 / 3 / 2
6,331
633
3,979
8,607
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 7 / 0
7,357
736
5,273
8,455
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
5
5
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
5
0
6
8
W
3
3
9
2.5
L
Fafnir
JimmyGee
Fafnir
0
3
2
0.33
W
Jing Wei
OmbladoNGFX
Jing Wei
4
2
8
4
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,386
Damage
11,605
21,900
Taken
23,128
14,621
Mitigated
14,235
2,585
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,353
564
0
289
6,066
4,282
21
3,787
2,279
0
13,816
W
4,086
556
0
1,635
9,082
10,058
0
3,236
5,682
14,965
0
W
9,479
485
0
470
6,073
2,125
130
2,601
3,285
28,145
0
L
Fafnir
JimmyGee
Fafnir
3,979
919
0
1,743
8,607
5,627
0
4,249
4,358
14,818
0
W
Jing Wei
OmbladoNGFX
Jing Wei
6,821
6,145
0
480
6,745
2,438
1,597
3,149
3,385
0
21,162
L
5,273
1,036
0
221
8,455
4,326
64
6,173
2,282
19,214
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
20,197
99
Minions Killed
87
5
Camps Cleared
4
560,695
Distance Traveled
504,284
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,509
651
18
2
1
187,700
2
W
Ymir
8,555
856
28
3
2
185,022
3
W
Agni
7,720
772
32
3
3
176,544
5
L
Fafnir
6,331
633
29
3
2
184,463
2
W
Jing Wei
7,817
782
39
4
0
199,129
0
L
Zeus
7,357
736
40
4
1
132,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role