Player Matchup

Cernunnos
Cernunnos
COMICguy99
Cernunnos
Level 123
God Stats
17W - 25L
1,463 SR
Queue Stats
79W - 76L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
G1yuTomioka
Kumbhakarna
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
423W - 276L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
PhDeal
Baron Samedi
Level 154
God Stats
10W - 6L
1,674 SR
Queue Stats
45W - 44L
1,601 Elo+
Solo
Apollo
Apollo
ZEROThunda
Apollo
Level 57
God Stats
2W - 3L
1,515 SR
Queue Stats
108W - 118L
1,572 Elo+
Solo
Fenrir
Fenrir
loufman
Fenrir
Level 67
God Stats
0W - 2L
1,313 SR
Queue Stats
28W - 26L
1,665 Elo+
Solo
Team Averages
Level 106
1,493 SR
1,600 Elo+

VS

Team Averages
Level 123
1,553 SR
1,669 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Caravannn
Amaterasu
Level 59
God Stats
3W - 3L
1,459 SR
Queue Stats
46W - 31L
1,554 Elo+
Solo
Osiris
Osiris
Metimer
Osiris
Level 155
God Stats
10W - 5L
1,983 SR
Queue Stats
267W - 201L
1,794 Elo+
Solo
Sylvanus
Sylvanus
RageofTheEarth
Sylvanus
Level 160
God Stats
12W - 13L
1,324 SR
Queue Stats
80W - 56L
1,997 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
COMICguy99
Cernunnos
18
4 / 5 / 1
10,965
548
9,755
13,300
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
G1yuTomioka
Kumbhakarna
12
0 / 4 / 5
8,490
425
2,091
17,769
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
PhDeal
Baron Samedi
15
3 / 9 / 3
9,732
487
8,100
14,114
8,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ZEROThunda
Apollo
19
6 / 5 / 4
12,144
607
12,358
16,643
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
loufman
Fenrir
18
1 / 2 / 3
10,615
531
7,523
24,078
29,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 2 / 5
12,930
647
15,123
13,001
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
 
Zhong Kui
19
3 / 7 / 10
12,740
637
13,695
16,693
10,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Caravannn
Amaterasu
20
13 / 2 / 4
15,305
765
16,859
20,816
12,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Metimer
Osiris
20
3 / 2 / 4
13,460
673
17,110
15,081
18,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
17
1 / 2 / 14
11,347
567
4,456
12,336
17,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
14
Kills
25
25
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
5
3.75
W
Zhong Kui
 
Zhong Kui
3
7
10
1.14
L
Cernunnos
COMICguy99
Cernunnos
4
5
1
0.9
W
Amaterasu
Caravannn
Amaterasu
13
2
4
7.5
L
Kumbhakarna
G1yuTomioka
Kumbhakarna
0
4
5
0.63
W
Osiris
Metimer
Osiris
3
2
4
2.5
L
Baron Samedi
PhDeal
Baron Samedi
3
9
3
0.5
W
Sylvanus
1
2
14
4
L
Apollo
ZEROThunda
Apollo
6
5
4
1.6
L
Fenrir
loufman
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
67,243
85,904
Taken
77,927
66,439
Mitigated
63,297
23,489
Healing
39,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,123
7,388
251
6,298
13,001
3,857
7,249
1,723
11,278
0
87,082
W
Zhong Kui
 
Zhong Kui
13,695
1,880
0
6,002
16,693
10,911
1,496
6,367
10,326
85,762
0
L
Cernunnos
COMICguy99
Cernunnos
9,755
4,183
0
4,543
13,300
5,774
1,493
1,344
11,956
0
83,050
W
Amaterasu
Caravannn
Amaterasu
16,859
8,433
0
9,826
20,816
12,740
4,118
1,637
19,004
0
145,663
L
Kumbhakarna
G1yuTomioka
Kumbhakarna
2,091
192
0
2,133
17,769
15,341
0
7,311
10,458
16,939
0
W
Osiris
Metimer
Osiris
17,110
8,462
0
7,353
15,081
18,398
1,249
804
14,277
0
88,684
L
Baron Samedi
PhDeal
Baron Samedi
8,100
1,102
596
1,546
14,114
8,568
0
4,871
9,243
63,504
0
W
Sylvanus
4,456
1,083
4,301
4,971
12,336
17,391
1,046
613
11,723
29,711
8,969
L
Apollo
ZEROThunda
Apollo
12,358
5,473
0
3,722
16,643
7,343
0
1,472
15,171
0
102,814
L
Fenrir
loufman
Fenrir
7,523
4,464
0
10,949
24,078
29,413
0
2,794
21,284
0
63,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
65,782
605
Minions Killed
699
0
Camps Cleared
0
1,851,833
Distance Traveled
1,993,391
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,930
647
151
8
0
375,966
4
W
Zhong Kui
12,740
637
140
7
0
352,669
4
L
Cernunnos
10,965
548
139
7
0
341,500
11
W
Amaterasu
15,305
765
177
9
0
481,288
2
L
Kumbhakarna
8,490
425
20
1
0
387,515
6
W
Osiris
13,460
673
165
8
0
400,705
1
L
Baron Samedi
9,732
487
127
6
0
304,064
2
W
Sylvanus
11,347
567
66
3
0
382,763
10
L
Apollo
12,144
607
177
9
0
419,164
3
L
Fenrir
10,615
531
142
7
0
399,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role