Player Matchup

Bellona
Bellona
Cagri Kaya
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gunizarcher
Morgan Le Fay
Level 29
God Stats
2W - 7L
1,405 SR
Queue Stats
10W - 28L
1,119 Elo+
Party 1
Ares
Ares
OGUN UCUNCU
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Neith
Neith
WARTEUXX
Neith
Level 5
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Tsukuyomi
Tsukuyomi
odaba54
Tsukuyomi
Level 39
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 16L
1,242 Elo+
Party 1
Team Averages
Level 16
1,482 SR
1,226 Elo+

VS

Team Averages
Level 70
1,511 SR
1,426 Elo+
Ymir
Ymir
DrKwarrior21
Ymir
Level 141
God Stats
5W - 2L
1,513 SR
Queue Stats
104W - 100L
1,556 Elo+
Solo
Heimdallr
Heimdallr
FORrMAN
Heimdallr
Level 84
God Stats
18W - 15L
1,713 SR
Queue Stats
126W - 138L
1,387 Elo+
Party 2
Neith
Neith
Jaevlaa
Neith
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
105W - 103L
1,387 Elo+
Party 2
Ra
Ra
Raycherds
Ra
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
73W - 96L
1,387 Elo+
Party 2
Thanatos
Thanatos
Tripanii
Thanatos
Level 69
God Stats
2W - 2L
1,328 SR
Queue Stats
89W - 84L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cagri Kaya
Bellona
10
0 / 6 / 3
6,138
438
1,440
9,038
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Gunizarcher
Morgan Le Fay
13
5 / 6 / 4
7,780
556
8,782
10,930
3,842
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 6 / 0
4,891
349
785
10,932
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
WARTEUXX
Neith
7
0 / 7 / 1
4,971
355
725
7,990
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
odaba54
Tsukuyomi
12
6 / 6 / 4
8,471
605
7,256
10,481
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
8,084
577
5,337
10,533
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
FORrMAN
Heimdallr
14
9 / 1 / 8
8,914
637
15,102
7,069
2,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Jaevlaa
Neith
14
7 / 2 / 4
8,444
603
5,947
4,121
1,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 0
7,403
529
4,848
6,422
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Tripanii
Thanatos
12
7 / 2 / 3
7,985
570
5,616
10,936
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
31
31
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cagri Kaya
Bellona
0
6
3
0.25
W
5
1
8
9
W
Heimdallr
FORrMAN
Heimdallr
9
1
8
13
L
Morgan Le Fay
Gunizarcher
Morgan Le Fay
5
6
4
1.17
W
Neith
Jaevlaa
Neith
7
2
4
4.5
L
0
6
0
0
W
3
5
0
0.6
W
Thanatos
Tripanii
Thanatos
7
2
3
4.25
L
Neith
WARTEUXX
Neith
0
7
1
0.07
L
Tsukuyomi
odaba54
Tsukuyomi
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,988
Damage
36,850
49,371
Taken
39,081
22,177
Mitigated
19,009
5,437
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cagri Kaya
Bellona
1,440
104
0
86
9,038
6,319
0
1,487
7,519
3,795
14,507
W
5,337
1,117
0
3,174
10,533
9,896
0
1,462
9,026
31,582
0
W
Heimdallr
FORrMAN
Heimdallr
15,102
8,237
0
4,663
7,069
2,806
2,724
1,392
5,637
0
57,766
L
Morgan Le Fay
Gunizarcher
Morgan Le Fay
8,782
763
90
2,440
10,930
3,842
0
3,164
7,552
38,166
0
W
Neith
Jaevlaa
Neith
5,947
2,703
0
1,216
4,121
1,207
1,110
1,016
3,035
0
42,359
L
785
174
0
381
10,932
5,587
0
2,064
8,868
5,177
0
W
4,848
462
0
602
6,422
1,842
725
3,028
3,210
38,718
0
W
Thanatos
Tripanii
Thanatos
5,616
1,102
0
8,273
10,936
3,258
22
2,567
8,200
0
34,629
L
Neith
WARTEUXX
Neith
725
379
0
253
7,990
2,743
0
1,064
6,926
0
13,931
L
Tsukuyomi
odaba54
Tsukuyomi
7,256
2,895
0
2,187
10,481
3,686
0
2,038
8,321
0
28,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
40,830
196
Minions Killed
377
0
Camps Cleared
0
1,133,121
Distance Traveled
1,228,459
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,138
438
44
3
0
274,670
1
W
Ymir
8,084
577
39
3
0
255,194
5
W
Heimdallr
8,914
637
109
8
0
218,726
2
L
Morgan Le Fay
7,780
556
72
5
0
240,471
3
W
Neith
8,444
603
89
6
0
243,522
6
L
Ares
4,891
349
2
0
0
194,234
0
W
Ra
7,403
529
83
6
0
228,986
2
W
Thanatos
7,985
570
57
4
0
282,031
3
L
Neith
4,971
355
30
2
0
191,505
0
L
Tsukuyomi
8,471
605
48
3
0
232,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role