Player Matchup

Bacchus
Bacchus
Hungermungandr
Bacchus
Level 154
God Stats
19W - 10L
1,883 SR
Queue Stats
433W - 137L
1,989 Elo+
Party 2
Zhong Kui
Zhong Kui
Mymungandr
Zhong Kui
Level 157
God Stats
15W - 7L
1,715 SR
Queue Stats
589W - 214L
2,027 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ourmungandr
Cu Chulainn
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
549W - 218L
1,993 Elo+
Party 2
Team Averages
Level 152
1,700 SR
2,003 Elo+

VS

Team Averages
Level 111
1,500 SR
1,220 Elo+
Chang'e
Chang'e
AggiB
Chang'e
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 59L
1,378 Elo+
Party 1
Mercury
Mercury
GuineaQuek
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,124 Elo+
Party 1
Ymir
Ymir
edrjh
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 17
9,911
826
12,879
6,522
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Mymungandr
Zhong Kui
15
11 / 0 / 11
10,280
857
13,755
9,089
7,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Ourmungandr
Cu Chulainn
14
7 / 1 / 15
9,859
822
8,356
9,290
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AggiB
Chang'e
11
1 / 10 / 0
7,511
626
3,488
14,016
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
GuineaQuek
Mercury
12
0 / 5 / 0
7,091
591
2,811
7,207
1,817
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
edrjh
Ymir
9
0 / 10 / 0
6,886
574
1,992
17,267
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
1
25
Kills
1
1
Deaths
25
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AggiB
Chang'e
1
10
0
0.1
L
Mercury
GuineaQuek
Mercury
0
5
0
0
W
7
0
17
15.5
W
Zhong Kui
Mymungandr
Zhong Kui
11
0
11
16.5
W
Cu Chulainn
Ourmungandr
Cu Chulainn
7
1
15
14.5
L
Ymir
edrjh
Ymir
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,990
Damage
8,291
24,901
Taken
38,490
18,889
Mitigated
18,238
6,220
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AggiB
Chang'e
3,488
34
966
1,903
14,016
2,907
0
10,038
3,590
18,351
0
L
Mercury
GuineaQuek
Mercury
2,811
626
0
443
7,207
1,817
0
4,081
2,936
0
19,769
W
12,879
749
0
1,620
6,522
4,252
0
2,197
4,325
27,509
0
W
Zhong Kui
Mymungandr
Zhong Kui
13,755
4,003
0
4,199
9,089
7,175
2,928
1,904
7,185
48,527
0
W
Cu Chulainn
Ourmungandr
Cu Chulainn
8,356
1,589
0
401
9,290
7,462
55
1,871
7,419
351
27,125
L
Ymir
edrjh
Ymir
1,992
255
137
549
17,267
13,514
0
11,785
4,958
6,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
21,488
149
Minions Killed
80
10
Camps Cleared
1
714,449
Distance Traveled
553,692
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,511
626
41
3
0
195,542
4
L
Mercury
7,091
591
29
2
1
195,686
0
W
Bacchus
9,911
826
34
3
3
256,816
3
W
Zhong Kui
10,280
857
89
7
4
226,684
2
W
Cu Chulainn
9,859
822
26
2
3
230,949
4
L
Ymir
6,886
574
10
1
0
162,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role