Player Matchup

Horus
Horus
Platinum IV
IlTsunami
Horus
Platinum IV
Level 144
God Stats
1W - 1L
1,277 SR
Queue Stats
30W - 20L
1,971 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
PrefectTheReject
Ne Zha
Platinum I
Level 160
God Stats
19W - 3L
1,861 SR
Queue Stats
241W - 112L
2,002 MMR
Party 2
Scylla
Scylla
Gold III
kingkow101
Scylla
Gold III
Level 157
God Stats
4W - 1L
1,945 SR
Queue Stats
65W - 52L
1,614 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,694 SR
1,862 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,811 SR
1,576 MMR
Ares
Ares
Gold IV
DlTZlWT
Ares
Gold IV
Level 117
God Stats
4W - 3L
1,919 SR
Queue Stats
55W - 59L
1,494 MMR
Party 1
Kukulkan
Kukulkan
Gold V
KINKYstepSIS-101
Kukulkan
Gold V
Level 61
God Stats
31W - 36L
1,700 SR
Queue Stats
75W - 69L
1,369 MMR
Party 1
Chaac
Chaac
Platinum V
WorkingMom-101
Chaac
Platinum V
Level 157
God Stats
68W - 51L
1,815 SR
Queue Stats
153W - 131L
1,866 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IlTsunami
Horus
16
1 / 1 / 16
11,297
665
12,517
18,527
16,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 2 / 9
12,749
750
22,371
21,209
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
kingkow101
Scylla
17
8 / 2 / 6
12,558
739
13,502
8,267
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
FenrirGilgameshAtlasThothBastet

VS

Bans
MulanCabrakanVulcanArtioNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DlTZlWT
Ares
14
1 / 6 / 2
10,496
617
8,770
23,695
22,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 5 / 3
10,801
635
18,834
10,409
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 6 / 1
10,576
622
8,274
18,425
12,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
5
5
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
DlTZlWT
Ares
1
6
2
0.33
W
Horus
IlTsunami
Horus
1
1
16
9
L
1
5
3
0.5
W
8
2
9
6.25
L
3
6
1
0.58
W
Scylla
kingkow101
Scylla
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,390
Damage
35,878
48,003
Taken
52,529
33,679
Mitigated
37,949
19,619
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
DlTZlWT
Ares
8,770
153
104
2,459
23,695
22,205
0
6,538
16,549
18,557
0
W
Horus
IlTsunami
Horus
12,517
5,610
2,664
6,515
18,527
16,300
402
10,538
7,555
0
31,210
L
18,834
1,553
0
280
10,409
3,188
0
597
9,483
65,252
0
W
22,371
7,199
545
7,798
21,209
14,530
994
12,037
8,688
0
59,380
L
8,274
633
0
4,472
18,425
12,556
0
6,500
11,406
0
30,358
W
Scylla
kingkow101
Scylla
13,502
450
0
2,097
8,267
2,849
1,507
4,364
3,771
58,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
31,873
195
Minions Killed
179
9
Camps Cleared
6
966,673
Distance Traveled
789,087
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,496
617
14
1
0
236,336
2
W
Horus
11,297
665
44
3
1
329,026
2
L
Kukulkan
10,801
635
119
7
2
285,195
3
W
Ne Zha
12,749
750
40
2
2
317,353
2
L
Chaac
10,576
622
46
3
4
267,556
6
W
Scylla
12,558
739
111
7
6
320,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role