Player Matchup

Nike
Nike
Arthdal
Nike
Level 136
God Stats
8W - 6L
1,847 SR
Queue Stats
515W - 492L
1,524 Elo+
Solo
Sobek
Sobek
FugalMuffin3
Sobek
Level 103
God Stats
4W - 3L
1,226 SR
Queue Stats
95W - 95L
1,623 Elo+
Party 2
Heimdallr
Heimdallr
Im_A_Loki_Main
Heimdallr
Level 68
God Stats
11W - 13L
1,499 SR
Queue Stats
250W - 243L
1,512 Elo+
Solo
Arachne
Arachne
TanglyBand20866
Arachne
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Sol
Sol
xXBUTTBEARXx
Sol
Level 69
God Stats
5W - 0L
1,680 SR
Queue Stats
43W - 40L
1,687 Elo+
Party 2
Team Averages
Level 88
1,550 SR
1,569 Elo+

VS

Team Averages
Level 103
1,394 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
M5a5e
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 277L
1,451 Elo+
Party 1
Tyr
Tyr
SireBubblot
Tyr
Level 137
God Stats
24W - 43L
1,299 SR
Queue Stats
844W - 844L
1,562 Elo+
Solo
Hun Batz
Hun Batz
WorkableHobo
Hun Batz
Level 143
God Stats
1W - 1L
1,590 SR
Queue Stats
49W - 63L
1,521 Elo+
Solo
Neith
Neith
niupidehen
Neith
Level 4
God Stats
0W - 4L
1,081 SR
Queue Stats
1W - 5L
1,328 Elo+
Party 1
Khepri
Khepri
zaple
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 162L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Arthdal
Nike
15
6 / 1 / 5
9,502
679
9,628
9,049
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 5
8,834
631
4,887
12,035
9,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Im_A_Loki_Main
Heimdallr
14
7 / 2 / 7
8,525
609
13,227
12,012
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 2 / 4
8,754
625
12,869
11,430
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 0 / 5
8,153
582
5,393
9,607
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
M5a5e
Morgan Le Fay
10
0 / 5 / 2
6,534
467
8,736
9,063
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 5 / 0
7,653
547
8,221
14,054
9,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
WorkableHobo
Hun Batz
11
1 / 8 / 3
6,722
480
7,474
12,757
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
9
0 / 7 / 0
5,693
407
3,117
8,184
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
zaple
Khepri
9
1 / 4 / 1
6,395
457
2,638
11,775
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
29
Kills
5
5
Deaths
29
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
Arthdal
Nike
6
1
5
8.5
W
6
0
5
8.5
W
Heimdallr
Im_A_Loki_Main
Heimdallr
7
2
7
5.25
L
Morgan Le Fay
M5a5e
Morgan Le Fay
0
5
2
0.2
L
3
5
0
0.6
W
8
2
4
5
L
Hun Batz
WorkableHobo
Hun Batz
1
8
3
0.31
L
Neith
0
7
0
0
W
2
0
5
4.5
L
Khepri
zaple
Khepri
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,004
Damage
30,186
54,133
Taken
55,833
29,591
Mitigated
27,745
23,116
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Arthdal
Nike
9,628
1,644
0
2,028
9,049
7,222
110
502
8,547
9,254
50,373
W
4,887
707
2,300
3,932
12,035
9,827
434
3,581
8,454
21,468
0
W
Heimdallr
Im_A_Loki_Main
Heimdallr
13,227
6,395
0
6,148
12,012
4,683
1,613
3,627
8,385
0
61,078
L
Morgan Le Fay
M5a5e
Morgan Le Fay
8,736
1,398
0
693
9,063
3,345
32
3,880
5,153
43,776
0
L
8,221
1,942
0
5,076
14,054
9,691
0
2,946
10,426
0
42,282
W
12,869
8,668
0
4,404
11,430
4,930
108
1,246
10,184
0
48,869
L
Hun Batz
WorkableHobo
Hun Batz
7,474
2,709
0
2,861
12,757
4,230
0
3,585
9,033
0
37,397
L
Neith
3,117
1,647
0
760
8,184
2,009
0
905
7,277
0
20,360
W
5,393
1,580
0
4,304
9,607
2,929
1,624
3,161
6,446
53,159
0
L
Khepri
zaple
Khepri
2,638
181
0
1,824
11,775
8,470
0
1,235
10,489
13,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
32,997
419
Minions Killed
302
0
Camps Cleared
0
1,412,376
Distance Traveled
1,287,283
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,502
679
116
8
0
255,567
5
W
Sobek
8,834
631
34
2
0
292,336
4
W
Heimdallr
8,525
609
93
7
0
230,123
1
L
Morgan Le Fay
6,534
467
76
5
0
255,931
4
L
Tyr
7,653
547
85
6
0
281,767
3
W
Arachne
8,754
625
75
5
0
351,758
2
L
Hun Batz
6,722
480
76
5
0
268,144
3
L
Neith
5,693
407
52
4
0
234,607
2
W
Sol
8,153
582
101
7
0
282,592
3
L
Khepri
6,395
457
13
1
0
246,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role