Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AmnesiaHorror
Ne Zha
Level 120
God Stats
1W - 2L
1,464 SR
Queue Stats
20W - 30L
1,497 Elo+
Party 1
Sobek
Sobek
Booker74
Sobek
Level 121
God Stats
13W - 5L
1,646 SR
Queue Stats
45W - 29L
1,677 Elo+
Solo
Artemis
Artemis
Grackos
Artemis
Level 84
God Stats
2W - 4L
1,405 SR
Queue Stats
12W - 13L
1,469 Elo+
Party 1
Eset
Eset
IRxignI
Eset
Level 126
God Stats
38W - 32L
1,525 SR
Queue Stats
419W - 424L
1,533 Elo+
Solo
Team Averages
Level 122
1,508 SR
1,535 Elo+

VS

Team Averages
Level 130
1,440 SR
1,489 Elo+
Sun Wukong
Sun Wukong
GreasySnickers
Sun Wukong
Level 120
God Stats
2W - 0L
1,320 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Yemoja
Yemoja
HippyTrippie
Yemoja
Level 125
God Stats
35W - 41L
1,380 SR
Queue Stats
192W - 186L
1,485 Elo+
Party 2
Hachiman
Hachiman
MrExecutor
Hachiman
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 46L
1,560 Elo+
Party 2
He Bo
He Bo
UngorrTheBoss
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,356 Elo+
Solo
Fenrir
Fenrir
skaiszx
Fenrir
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
639W - 638L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 2 / 0
5,704
570
2,439
4,679
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 2
5,004
500
3,016
6,672
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Booker74
Sobek
10
0 / 2 / 1
5,560
556
3,026
8,178
5,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Grackos
Artemis
9
0 / 1 / 0
4,625
463
3,125
4,121
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eset
IRxignI
Eset
7
0 / 3 / 0
4,865
487
3,289
5,907
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreasySnickers
Sun Wukong
11
0 / 1 / 0
6,396
640
3,330
6,064
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yemoja
10
1 / 0 / 4
6,041
604
2,348
5,797
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
MrExecutor
Hachiman
10
3 / 0 / 0
6,295
630
3,506
4,241
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
6,549
655
4,643
4,562
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
skaiszx
Fenrir
11
5 / 0 / 3
6,896
690
4,578
6,808
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
0
1
L
0
3
2
0.33
L
Sobek
Booker74
Sobek
0
2
1
0.25
L
Artemis
Grackos
Artemis
0
1
0
0
W
Sun Wukong
GreasySnickers
Sun Wukong
0
1
0
0
W
Yemoja
1
0
4
3
L
Eset
IRxignI
Eset
0
3
0
0
W
Hachiman
MrExecutor
Hachiman
3
0
0
3
W
1
1
5
3.5
W
Fenrir
skaiszx
Fenrir
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,895
Damage
18,405
29,557
Taken
27,472
11,903
Mitigated
9,739
11,306
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,439
213
0
492
4,679
1,466
0
2,574
2,070
32,555
0
L
3,016
1,227
0
2,218
6,672
1,882
0
1,097
5,549
0
26,521
L
Sobek
Booker74
Sobek
3,026
565
0
4,281
8,178
5,528
0
974
6,813
28,773
0
L
Artemis
Grackos
Artemis
3,125
1,471
0
1,738
4,121
859
0
317
3,804
0
21,561
W
Sun Wukong
GreasySnickers
Sun Wukong
3,330
718
0
2,927
6,064
3,122
0
2,587
3,477
0
32,738
W
Yemoja
2,348
381
1,066
1,811
5,797
2,175
0
1,408
4,389
16,632
0
L
Eset
IRxignI
Eset
3,289
635
403
2,174
5,907
2,168
0
2,029
3,878
14,871
0
W
Hachiman
MrExecutor
Hachiman
3,506
1,364
2
2,055
4,241
947
385
1,034
3,207
0
36,391
W
4,643
457
0
1,842
4,562
1,235
90
2,620
1,942
37,418
0
W
Fenrir
skaiszx
Fenrir
4,578
764
0
1,226
6,808
2,260
0
1,105
5,703
0
35,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
32,177
254
Minions Killed
316
0
Camps Cleared
0
985,848
Distance Traveled
1,019,300
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,704
570
70
7
0
196,051
3
L
Ne Zha
5,004
500
48
5
0
219,212
2
L
Sobek
5,560
556
62
6
0
191,988
3
L
Artemis
4,625
463
40
4
0
180,823
3
W
Sun Wukong
6,396
640
82
8
0
190,011
2
W
Yemoja
6,041
604
24
2
0
206,255
2
L
Eset
4,865
487
34
3
0
197,774
3
W
Hachiman
6,295
630
70
7
0
204,786
2
W
He Bo
6,549
655
71
7
0
190,075
3
W
Fenrir
6,896
690
69
7
0
228,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role