Player Matchup

Achilles
Achilles
TTx Cronos
Achilles
Level 68
God Stats
9W - 7L
1,511 SR
Queue Stats
94W - 126L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
jai_des_crocs
Zhong Kui
Level 44
God Stats
2W - 3L
1,846 SR
Queue Stats
10W - 7L
1,585 Elo+
Party 1
Bastet
Bastet
ledelugecris
Bastet
Level 65
God Stats
2W - 3L
1,769 SR
Queue Stats
10W - 8L
1,585 Elo+
Party 1
Team Averages
Level 59
1,708 SR
1,509 Elo+

VS

Team Averages
Level 69
1,395 SR
1,531 Elo+
Bacchus
Bacchus
Sike420219
Bacchus
Level 34
God Stats
10W - 13L
1,586 SR
Queue Stats
37W - 54L
1,506 Elo+
Solo
Kali
Kali
Tri-Edge93
Kali
Level 145
God Stats
0W - 1L
1,439 SR
Queue Stats
9W - 8L
1,588 Elo+
Party 2
Hera
Hera
serenity0fdeath6
Hera
Level 27
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TTx Cronos
Achilles
14
5 / 0 / 9
9,234
770
6,810
12,700
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
jai_des_crocs
Zhong Kui
13
6 / 2 / 11
9,375
781
9,235
9,815
6,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
8 / 1 / 9
9,840
820
10,741
11,321
3,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sike420219
Bacchus
11
2 / 6 / 1
7,850
654
7,567
10,354
9,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 6 / 1
7,926
661
8,696
12,674
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 7 / 1
7,078
590
4,475
8,670
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
3
3
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Sike420219
Bacchus
2
6
1
0.42
W
Achilles
TTx Cronos
Achilles
5
0
9
9.5
L
1
6
1
0.25
W
Zhong Kui
jai_des_crocs
Zhong Kui
6
2
11
5.75
W
Bastet
8
1
9
12.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
20,738
33,836
Taken
31,698
21,464
Mitigated
15,661
11,052
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Sike420219
Bacchus
7,567
412
335
433
10,354
9,256
0
3,390
6,684
19,734
0
W
Achilles
TTx Cronos
Achilles
6,810
707
468
2,915
12,700
11,432
574
3,903
8,545
2,100
24,020
L
8,696
3,757
0
1,672
12,674
4,655
0
4,159
8,240
0
23,662
W
Zhong Kui
jai_des_crocs
Zhong Kui
9,235
997
85
3,155
9,815
6,191
430
5,064
4,465
24,158
0
W
Bastet
10,741
2,119
391
4,038
11,321
3,841
1,359
2,836
8,267
0
41,026
L
4,475
1,382
0
305
8,670
1,750
0
2,697
5,880
18,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
22,854
112
Minions Killed
81
9
Camps Cleared
3
696,907
Distance Traveled
543,640
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,850
654
24
2
0
177,747
2
W
Achilles
9,234
770
39
3
5
252,541
2
L
Kali
7,926
661
31
3
2
184,267
6
W
Zhong Kui
9,375
781
20
2
1
206,911
0
W
Bastet
9,840
820
53
4
3
237,455
2
L
Hera
7,078
590
26
2
1
181,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role