Player Matchup

Neith
Neith
Golov187
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 159L
1,329 Elo+
Party 1
Freya
Freya
JohnnyTabasco90
Freya
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 62L
1,443 Elo+
Party 1
Thor
Thor
Ownthizz
Thor
Level 36
God Stats
3W - 5L
1,249 SR
Queue Stats
29W - 55L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
Wundubu
Cthulhu
Level 8
God Stats
4W - 6L
1,502 SR
Queue Stats
4W - 6L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
evkakii
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,502 Elo+
Party 2
Team Averages
Level 33
1,450 SR
1,423 Elo+

VS

Team Averages
Level 43
1,658 SR
1,477 Elo+
Ymir
Ymir
Wocaseq
Ymir
Level 45
God Stats
9W - 7L
1,613 SR
Queue Stats
13W - 13L
1,565 Elo+
Solo
Bacchus
Bacchus
YelnoX
Bacchus
Level 39
God Stats
5W - 2L
1,569 SR
Queue Stats
26W - 31L
1,525 Elo+
Solo
Susano
Susano
dbalabkin
Susano
Level 39
God Stats
4W - 0L
1,877 SR
Queue Stats
22W - 26L
1,397 Elo+
Solo
Izanami
Izanami
hogkage
Izanami
Level 49
God Stats
16W - 12L
1,732 SR
Queue Stats
182W - 186L
1,496 Elo+
Solo
Ra
Ra
juanobanano19
Ra
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Golov187
Neith
12
1 / 8 / 3
7,711
428
5,742
12,524
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 6 / 2
10,352
575
10,236
12,486
5,635
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
3 / 5 / 5
8,636
480
6,736
15,642
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Wundubu
Cthulhu
12
2 / 3 / 6
8,206
456
8,222
15,935
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
evkakii
Cu Chulainn
11
0 / 9 / 2
7,108
395
10,464
14,292
10,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Wocaseq
Ymir
17
11 / 3 / 5
11,649
647
18,459
19,606
16,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
YelnoX
Bacchus
13
3 / 3 / 11
9,027
502
6,804
13,817
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
dbalabkin
Susano
17
8 / 3 / 7
10,702
595
7,511
12,230
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
hogkage
Izanami
16
8 / 3 / 7
10,247
569
12,664
11,330
4,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 1 / 10
10,183
566
6,990
7,743
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
13
Kills
31
31
Deaths
13
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Golov187
Neith
1
8
3
0.31
L
7
6
2
1.33
L
Thor
3
5
5
1.1
W
Ymir
Wocaseq
Ymir
11
3
5
4.5
L
Cthulhu
Wundubu
Cthulhu
2
3
6
1.67
W
Bacchus
YelnoX
Bacchus
3
3
11
2.83
W
Susano
dbalabkin
Susano
8
3
7
3.83
L
Cu Chulainn
evkakii
Cu Chulainn
0
9
2
0.11
W
Izanami
hogkage
Izanami
8
3
7
3.83
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
52,428
70,879
Taken
64,726
40,794
Mitigated
42,680
15,079
Healing
26,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Golov187
Neith
5,742
2,126
0
2,701
12,524
4,877
636
5,954
6,570
0
43,253
L
10,236
4,905
0
2,749
12,486
5,635
0
6,038
6,448
34,432
0
L
Thor
6,736
1,522
0
4,753
15,642
5,944
0
7,873
7,769
0
53,531
W
Ymir
Wocaseq
Ymir
18,459
6,328
233
9,152
19,606
16,379
474
4,849
14,757
76,067
0
L
Cthulhu
Wundubu
Cthulhu
8,222
1,091
259
3,988
15,935
13,658
0
4,657
11,278
27,847
0
W
Bacchus
YelnoX
Bacchus
6,804
1,057
0
1,562
13,817
14,190
271
5,506
8,311
19,254
0
W
Susano
dbalabkin
Susano
7,511
2,091
0
5,468
12,230
4,562
425
2,534
9,696
0
55,315
L
Cu Chulainn
evkakii
Cu Chulainn
10,464
2,517
0
629
14,292
10,680
0
7,570
6,722
2,531
31,993
W
Izanami
hogkage
Izanami
12,664
8,576
0
4,925
11,330
4,404
3,613
3,763
7,460
0
75,839
W
6,990
756
1,770
3,321
7,743
3,145
80
3,492
4,251
73,409
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
51,808
314
Minions Killed
498
0
Camps Cleared
0
1,558,189
Distance Traveled
1,721,263
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,711
428
82
5
0
284,635
1
L
Freya
10,352
575
65
4
0
316,328
3
L
Thor
8,636
480
85
5
0
306,251
5
W
Ymir
11,649
647
131
7
0
294,631
6
L
Cthulhu
8,206
456
32
2
0
356,567
7
W
Bacchus
9,027
502
21
1
0
349,534
15
W
Susano
10,702
595
96
5
0
382,917
1
L
Cu Chulainn
7,108
395
50
3
0
294,408
4
W
Izanami
10,247
569
123
7
0
322,403
4
W
Ra
10,183
566
127
7
0
371,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role