Player Matchup

Mulan
Mulan
BaDampingPOW
Mulan
Level 160
God Stats
21W - 12L
1,652 SR
Queue Stats
181W - 131L
1,662 Elo+
Solo
Baron Samedi
Baron Samedi
DeathOfCaine532
Baron Samedi
Level 122
God Stats
26W - 24L
1,644 SR
Queue Stats
349W - 361L
1,665 Elo+
Party 2
Medusa
Medusa
JosephTheDad
Medusa
Level 131
God Stats
7W - 4L
1,403 SR
Queue Stats
185W - 151L
1,590 Elo+
Party 2
Team Averages
Level 138
1,567 SR
1,639 Elo+

VS

Team Averages
Level 125
1,523 SR
1,576 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CerebralBravo
Hercules
Level 160
God Stats
3W - 5L
1,725 SR
Queue Stats
25W - 18L
1,641 Elo+
Party 1
Yemoja
Yemoja
Polska369
Yemoja
Level 107
God Stats
0W - 1L
1,342 SR
Queue Stats
3W - 2L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 14
12,713
706
15,795
19,813
11,477
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
DeathOfCaine532
Baron Samedi
19
9 / 2 / 11
14,026
779
17,353
9,964
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
6 / 4 / 12
13,109
728
20,838
16,148
5,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 5 / 5
12,490
694
12,990
16,707
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
CerebralBravo
Hercules
17
5 / 9 / 2
12,948
719
17,219
21,895
16,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Polska369
Yemoja
15
0 / 6 / 6
11,375
632
3,045
24,212
30,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
20
Kills
7
7
Deaths
20
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
5
0.9
W
5
1
14
12
L
Hercules
CerebralBravo
Hercules
5
9
2
0.67
W
Baron Samedi
DeathOfCaine532
Baron Samedi
9
2
11
7.25
W
Medusa
6
4
12
3
L
Yemoja
Polska369
Yemoja
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,986
Damage
33,254
45,925
Taken
62,814
22,054
Mitigated
52,557
15,375
Healing
18,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,990
819
2,518
2,582
16,707
5,844
520
3,155
13,552
72,224
0
W
15,795
1,377
0
4,945
19,813
11,477
1,052
6,226
13,199
0
36,009
L
Hercules
CerebralBravo
Hercules
17,219
6,467
0
3,089
21,895
16,477
918
7,417
14,381
0
36,024
W
Baron Samedi
DeathOfCaine532
Baron Samedi
17,353
940
2,548
4,058
9,964
4,786
92
2,949
6,835
48,205
0
W
Medusa
20,838
7,915
0
3,824
16,148
5,791
1,651
6,164
9,574
0
70,883
L
Yemoja
Polska369
Yemoja
3,045
994
4,370
5,866
24,212
30,236
225
7,031
17,065
14,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
36,813
192
Minions Killed
184
8
Camps Cleared
5
949,828
Distance Traveled
834,915
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,490
694
125
7
2
333,966
3
W
Mulan
12,713
706
44
2
4
306,515
2
L
Hercules
12,948
719
49
3
3
240,402
2
W
Baron Samedi
14,026
779
74
4
0
325,084
0
W
Medusa
13,109
728
74
4
4
318,229
3
L
Yemoja
11,375
632
10
1
0
260,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role