Player Matchup

He Bo
He Bo
Silver IV
DeSTroYer BaT66
He Bo
Silver IV
Level 117
God Stats
9W - 7L
1,500 SR
Queue Stats
115W - 106L
1,400 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
Ducheess26
Nu Wa
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,372 MMR
Party 3
Medusa
Medusa
Gold V
LgTv_Ger-ESport
Medusa
Gold V
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
410W - 404L
1,296 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
N--caruana
Gilgamesh
Bronze III
Level 106
God Stats
4W - 3L
1,744 SR
Queue Stats
38W - 43L
1,263 MMR
Solo
Ganesha
Ganesha
Silver I
dntkllmavbe386
Ganesha
Silver I
Level 113
God Stats
3W - 6L
1,334 SR
Queue Stats
31W - 40L
1,269 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,516 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,621 SR
1,348 MMR
Ares
Ares
Gold V
DoWaKiLLS
Ares
Gold V
Level 121
God Stats
2W - 3L
1,700 SR
Queue Stats
125W - 135L
1,452 MMR
Party 1
Apollo
Apollo
Gold V
I_AM_ELITEHYPEZ
Apollo
Gold V
Level 96
God Stats
0W - 1L
1,737 SR
Queue Stats
233W - 234L
1,217 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
MiNiMoOi62
Ao Kuang
Silver I
Level 160
God Stats
1W - 4L
1,595 SR
Queue Stats
136W - 139L
1,278 MMR
Party 1
Amaterasu
Amaterasu
Gold III
RenatoCarvz_17
Amaterasu
Gold III
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
443W - 436L
1,536 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
SonnyJins
Morgan Le Fay
Silver I
Level 156
God Stats
12W - 7L
1,575 SR
Queue Stats
300W - 303L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 11
15,480
645
22,479
14,352
6,057
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
19
6 / 3 / 14
12,838
535
15,958
12,360
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 9
14,563
607
18,866
18,717
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
N--caruana
Gilgamesh
20
8 / 2 / 11
13,994
583
15,535
22,672
30,605
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 3 / 27
12,734
531
7,220
22,232
27,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaBastetAtlasPoseidon

VS

Bans
MerlinMulanSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 6 / 6
10,771
449
9,732
24,627
33,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 4 / 2
11,747
489
10,692
16,772
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
MiNiMoOi62
Ao Kuang
17
4 / 10 / 4
10,898
454
13,391
26,184
10,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
RenatoCarvz_17
Amaterasu
17
1 / 6 / 0
11,146
464
9,914
22,820
17,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SonnyJins
Morgan Le Fay
19
2 / 8 / 2
11,906
496
16,197
17,795
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
34
Kills
11
11
Deaths
34
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
14
1
11
19.5
L
Ares
2
6
6
0.83
W
Nu Wa
6
3
14
4.33
L
2
4
2
0.75
W
6
2
9
5.25
L
Ao Kuang
MiNiMoOi62
Ao Kuang
4
10
4
0.6
W
Gilgamesh
N--caruana
Gilgamesh
8
2
11
6.75
L
Amaterasu
RenatoCarvz_17
Amaterasu
1
6
0
0.17
L
Morgan Le Fay
SonnyJins
Morgan Le Fay
2
8
2
0.38
W
0
3
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,058
Damage
59,926
90,333
Taken
108,198
75,214
Mitigated
76,469
34,086
Healing
27,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,479
630
772
7,377
14,352
6,057
0
6,392
7,960
142,327
0
L
Ares
9,732
297
722
2,799
24,627
33,929
0
11,550
13,077
22,374
0
W
Nu Wa
15,958
3,747
87
3,916
12,360
5,053
2,353
8,617
3,743
89,654
0
L
10,692
5,201
0
6,023
16,772
6,766
0
3,047
13,725
0
101,328
W
18,866
9,225
0
8,166
18,717
5,985
3,794
6,766
11,951
0
145,071
L
Ao Kuang
MiNiMoOi62
Ao Kuang
13,391
4,180
0
7,377
26,184
10,393
0
11,408
14,776
70,947
17,097
W
Gilgamesh
N--caruana
Gilgamesh
15,535
3,630
471
5,815
22,672
30,605
706
6,307
16,365
308
81,889
L
Amaterasu
RenatoCarvz_17
Amaterasu
9,914
2,817
0
6,985
22,820
17,710
412
8,395
14,425
0
71,692
L
Morgan Le Fay
SonnyJins
Morgan Le Fay
16,197
1,160
0
3,104
17,795
7,671
354
11,515
6,280
122,798
0
W
7,220
949
1,361
6,121
22,232
27,514
328
12,569
9,663
32,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,609
Gold Earned
56,468
683
Minions Killed
689
0
Camps Cleared
0
2,435,663
Distance Traveled
2,057,834
27
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,480
645
204
9
0
524,876
4
L
Ares
10,771
449
24
1
0
435,638
12
W
Nu Wa
12,838
535
127
5
0
420,872
11
L
Apollo
11,747
489
184
8
0
349,654
9
W
Medusa
14,563
607
195
8
0
493,808
6
L
Ao Kuang
10,898
454
116
5
0
445,166
4
W
Gilgamesh
13,994
583
153
6
0
497,583
3
L
Amaterasu
11,146
464
153
6
0
423,058
5
L
Morgan Le Fay
11,906
496
212
9
0
404,318
15
W
Ganesha
12,734
531
4
0
0
498,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role