Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KurtS232
Fenrir
Level 62
God Stats
2W - 1L
1,520 SR
Queue Stats
67W - 89L
1,388 Elo+
Solo
Heimdallr
Heimdallr
el_mag10ico
Heimdallr
Level 25
God Stats
6W - 8L
1,379 SR
Queue Stats
43W - 68L
1,283 Elo+
Party 1
Nike
Nike
x_SR_Xx
Nike
Level 57
God Stats
1W - 1L
1,742 SR
Queue Stats
36W - 38L
1,387 Elo+
Solo
Team Averages
Level 65
1,528 SR
1,412 Elo+

VS

Team Averages
Level 55
1,612 SR
1,330 Elo+
Gilgamesh
Gilgamesh
HWJuk
Gilgamesh
Level 68
God Stats
23W - 15L
1,522 SR
Queue Stats
286W - 374L
1,317 Elo+
Party 2
Sol
Sol
L3TH4L x LYR1CZ
Sol
Level 31
God Stats
26W - 22L
1,812 SR
Queue Stats
216W - 280L
1,253 Elo+
Party 2
Achilles
Achilles
alebomber0005
Achilles
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 59L
1,389 Elo+
Solo
Anubis
Anubis
boss_1991_war
Anubis
Level 46
God Stats
6W - 6L
1,451 SR
Queue Stats
21W - 30L
1,275 Elo+
Solo
Arachne
Arachne
xSamJD
Arachne
Level 66
God Stats
2W - 0L
1,778 SR
Queue Stats
6W - 9L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 5 / 2
7,341
524
9,773
14,101
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
 
Sol
12
1 / 5 / 1
7,270
519
6,637
10,314
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KurtS232
Fenrir
6
0 / 8 / 1
5,081
363
1,430
7,192
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
el_mag10ico
Heimdallr
10
3 / 6 / 2
7,108
508
2,939
8,441
2,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
x_SR_Xx
Nike
10
2 / 3 / 1
6,898
493
5,609
10,097
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HWJuk
Gilgamesh
13
8 / 1 / 7
8,238
588
8,951
12,117
7,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 1
6,943
496
5,141
7,546
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
alebomber0005
Achilles
12
7 / 1 / 3
7,495
535
8,413
10,318
11,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 4 / 10
6,922
494
6,360
8,360
5,350
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xSamJD
Arachne
15
9 / 3 / 4
9,073
648
6,417
8,048
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
10
Kills
26
27
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
2
1
L
Sol
 
Sol
1
5
1
0.3
W
Gilgamesh
HWJuk
Gilgamesh
8
1
7
11.5
L
Fenrir
KurtS232
Fenrir
0
8
1
0.06
W
1
1
1
1.5
W
Achilles
alebomber0005
Achilles
7
1
3
8.5
W
1
4
10
1.5
L
Heimdallr
el_mag10ico
Heimdallr
3
6
2
0.67
W
Arachne
xSamJD
Arachne
9
3
4
3.67
L
Nike
x_SR_Xx
Nike
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
35,282
50,145
Taken
46,389
17,282
Mitigated
29,418
14,404
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,773
3,683
0
5,858
14,101
4,222
0
4,084
9,950
36,444
0
L
Sol
 
Sol
6,637
2,029
301
3,985
10,314
2,670
1,444
3,184
6,927
42,112
0
W
Gilgamesh
HWJuk
Gilgamesh
8,951
3,522
0
4,768
12,117
7,760
0
4,925
7,091
0
35,264
L
Fenrir
KurtS232
Fenrir
1,430
585
0
254
7,192
1,499
0
2,008
5,106
0
7,657
W
5,141
2,823
0
1,912
7,546
2,312
814
3,976
3,570
37,992
0
W
Achilles
alebomber0005
Achilles
8,413
1,431
86
4,150
10,318
11,089
106
1,430
8,370
0
23,828
W
6,360
514
0
1,435
8,360
5,350
416
3,474
4,813
25,944
0
L
Heimdallr
el_mag10ico
Heimdallr
2,939
1,069
0
900
8,441
2,675
0
1,510
6,855
0
23,215
W
Arachne
xSamJD
Arachne
6,417
4,323
0
3,515
8,048
2,907
2,046
2,605
5,415
0
53,416
L
Nike
x_SR_Xx
Nike
5,609
912
0
3,106
10,097
6,216
0
715
9,080
0
30,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
38,671
253
Minions Killed
300
0
Camps Cleared
0
1,102,760
Distance Traveled
1,250,663
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,341
524
60
4
0
226,910
2
L
Sol
7,270
519
86
6
0
210,228
2
W
Gilgamesh
8,238
588
45
3
0
249,020
1
L
Fenrir
5,081
363
13
1
0
175,440
0
W
Sol
6,943
496
81
6
0
244,974
0
W
Achilles
7,495
535
32
2
0
268,114
0
W
Anubis
6,922
494
44
3
0
199,040
0
L
Heimdallr
7,108
508
48
3
0
258,612
2
W
Arachne
9,073
648
98
7
0
289,515
1
L
Nike
6,898
493
46
3
0
231,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role