Player Matchup

Thanatos
Thanatos
DjinnFire
Thanatos
Level 142
God Stats
23W - 32L
1,337 SR
Queue Stats
156W - 177L
1,382 Elo+
Solo
Chernobog
Chernobog
LegendaryMush
Chernobog
Level 12
God Stats
9W - 12L
1,368 SR
Queue Stats
39W - 48L
1,302 Elo+
Party 2
Olorun
Olorun
MCA168116
Olorun
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 59L
1,449 Elo+
Solo
Artio
Artio
Ruspa-League
Artio
Level 158
God Stats
1W - 5L
1,449 SR
Queue Stats
229W - 228L
1,472 Elo+
Solo
Mulan
Mulan
lolzxymyG
Mulan
Level 56
God Stats
5W - 3L
1,525 SR
Queue Stats
130W - 155L
1,498 Elo+
Party 2
Team Averages
Level 85
1,436 SR
1,421 Elo+

VS

Team Averages
Level 66
1,404 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GIUS___93
Sylvanus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 124L
1,372 Elo+
Party 1
Ao Kuang
Ao Kuang
Jacopo1608
Ao Kuang
Level 65
God Stats
4W - 2L
1,377 SR
Queue Stats
74W - 90L
1,426 Elo+
Party 1
Izanami
Izanami
Lorenzo_D-Z
Izanami
Level 42
God Stats
1W - 4L
1,175 SR
Queue Stats
78W - 108L
1,351 Elo+
Party 1
Anubis
Anubis
SickPierlukex2
Anubis
Level 52
God Stats
5W - 7L
1,469 SR
Queue Stats
79W - 97L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DjinnFire
Thanatos
15
4 / 6 / 3
9,158
539
6,737
13,600
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
LegendaryMush
Chernobog
11
0 / 5 / 1
6,838
402
8,791
12,502
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
MCA168116
Olorun
12
0 / 9 / 3
7,252
427
5,504
12,150
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
6,730
396
6,227
19,026
13,895
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
lolzxymyG
Mulan
14
5 / 5 / 1
9,010
530
8,794
12,208
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
11 / 0 / 1
11,747
691
9,478
9,692
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
GIUS___93
Sylvanus
14
2 / 4 / 9
9,832
578
3,054
16,957
16,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Jacopo1608
Ao Kuang
18
6 / 3 / 4
11,499
676
6,502
12,219
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lorenzo_D-Z
Izanami
16
6 / 0 / 5
10,550
621
14,934
12,792
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 6
10,831
637
16,347
13,657
6,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
29
29
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
1
11.5
L
Thanatos
DjinnFire
Thanatos
4
6
3
0.92
W
Sylvanus
GIUS___93
Sylvanus
2
4
9
1.63
W
Ao Kuang
Jacopo1608
Ao Kuang
6
3
4
2.67
L
Chernobog
LegendaryMush
Chernobog
0
5
1
0.1
W
Izanami
Lorenzo_D-Z
Izanami
6
0
5
8.5
L
Olorun
MCA168116
Olorun
0
9
3
0.17
L
1
4
2
0.5
W
4
3
6
2.33
L
Mulan
lolzxymyG
Mulan
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
50,315
69,486
Taken
65,317
35,821
Mitigated
34,978
22,010
Healing
33,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,478
3,678
0
7,195
9,692
3,320
5,472
1,968
7,606
90,138
0
L
Thanatos
DjinnFire
Thanatos
6,737
2,005
0
10,105
13,600
5,670
0
5,857
7,743
0
60,979
W
Sylvanus
GIUS___93
Sylvanus
3,054
1,450
3,492
5,072
16,957
16,409
741
3,836
13,009
20,998
0
W
Ao Kuang
Jacopo1608
Ao Kuang
6,502
1,675
0
3,331
12,219
4,214
1,322
534
11,645
84,958
0
L
Chernobog
LegendaryMush
Chernobog
8,791
4,755
0
1,791
12,502
5,135
0
3,311
9,191
94
42,224
W
Izanami
Lorenzo_D-Z
Izanami
14,934
10,819
243
5,586
12,792
4,335
3,216
3,122
9,622
0
78,088
L
Olorun
MCA168116
Olorun
5,504
1,859
577
1,158
12,150
3,977
0
8,531
3,619
29,138
0
L
6,227
478
1,274
5,161
19,026
13,895
0
8,363
10,663
20,336
0
W
16,347
724
0
8,220
13,657
6,700
3,235
1,907
11,704
69,299
0
L
Mulan
lolzxymyG
Mulan
8,794
1,249
0
1,944
12,208
7,144
0
9,319
2,889
0
48,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
54,459
345
Minions Killed
583
0
Camps Cleared
0
1,388,002
Distance Traveled
1,558,153
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,747
691
150
9
0
328,321
2
L
Thanatos
9,158
539
86
5
0
303,760
2
W
Sylvanus
9,832
578
39
2
0
249,602
1
W
Ao Kuang
11,499
676
130
8
0
384,703
1
L
Chernobog
6,838
402
88
5
0
267,276
1
W
Izanami
10,550
621
134
8
0
318,723
1
L
Olorun
7,252
427
58
3
0
259,118
3
L
Artio
6,730
396
15
1
0
279,672
0
W
Anubis
10,831
637
130
8
0
276,804
3
L
Mulan
9,010
530
98
6
0
278,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role