Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MadcroGaming
Chiron
Level 101
God Stats
5W - 3L
1,536 SR
Queue Stats
44W - 45L
1,488 Elo+
Party 2
Osiris
Osiris
WhoisOkami
Osiris
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 51L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
schnellkochtopf3
Heimdallr
Level 10
God Stats
3W - 5L
1,577 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 2
Atlas
Atlas
sporch100
Atlas
Level 107
God Stats
12W - 14L
1,494 SR
Queue Stats
70W - 81L
1,438 Elo+
Party 2
Team Averages
Level 78
1,521 SR
1,459 Elo+

VS

Team Averages
Level 61
1,586 SR
1,429 Elo+
Nu Wa
Nu Wa
GAMBIT_SLAVIK
Nu Wa
Level 59
God Stats
3W - 4L
1,691 SR
Queue Stats
65W - 74L
1,458 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheOriginalProZ-
Tsukuyomi
Level 100
God Stats
3W - 3L
1,736 SR
Queue Stats
49W - 59L
1,433 Elo+
Party 1
Chaac
Chaac
Would_exeDIZ
Chaac
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 248L
1,347 Elo+
Party 3
Heimdallr
Heimdallr
domi__2112
Heimdallr
Level 41
God Stats
6W - 9L
1,557 SR
Queue Stats
265W - 294L
1,462 Elo+
Party 1
Bacchus
Bacchus
xXstiffxX
Bacchus
Level 83
God Stats
7W - 13L
1,449 SR
Queue Stats
268W - 315L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 1 / 7
9,128
609
6,533
5,671
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
16
10 / 3 / 3
9,752
650
7,886
9,595
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
WhoisOkami
Osiris
13
8 / 4 / 7
9,151
610
10,072
12,181
12,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
14
4 / 2 / 5
8,373
558
9,054
8,474
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
sporch100
Atlas
11
2 / 1 / 6
7,490
499
7,318
13,725
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,355
557
8,299
8,860
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
12
4 / 6 / 3
7,737
516
8,510
13,643
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 7 / 3
7,806
520
3,690
13,083
7,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
domi__2112
Heimdallr
11
0 / 3 / 2
5,955
397
4,763
7,519
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
xXstiffxX
Bacchus
11
1 / 4 / 3
6,786
452
5,459
16,215
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
11
11
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
7
4.5
L
3
5
4
1
W
Chiron
10
3
3
3.83
L
Tsukuyomi
4
6
3
0.92
W
Osiris
WhoisOkami
Osiris
8
4
7
2.88
L
3
7
3
0.64
L
Heimdallr
domi__2112
Heimdallr
0
3
2
0.33
W
Heimdallr
4
2
5
3.25
W
Atlas
sporch100
Atlas
2
1
6
5
L
Bacchus
xXstiffxX
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
30,721
49,646
Taken
59,320
34,624
Mitigated
24,079
11,991
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,533
1,048
0
955
5,671
1,967
0
2,343
3,054
66,583
0
L
8,299
548
0
1,341
8,860
2,156
0
4,292
4,304
49,963
0
W
Chiron
7,886
2,608
484
4,152
9,595
3,944
0
2,284
7,075
0
57,437
L
Tsukuyomi
8,510
2,480
0
2,180
13,643
3,621
0
3,328
10,253
0
47,914
W
Osiris
WhoisOkami
Osiris
10,072
4,592
0
2,336
12,181
12,329
286
1,543
10,476
0
47,421
L
3,690
930
0
3,569
13,083
7,014
0
1,003
12,040
0
29,473
L
Heimdallr
domi__2112
Heimdallr
4,763
2,413
74
2,372
7,519
2,184
0
2,248
5,271
0
30,269
W
Heimdallr
9,054
6,676
0
2,395
8,474
3,171
144
3,342
4,970
0
43,493
W
Atlas
sporch100
Atlas
7,318
2,983
182
1,487
13,725
13,213
48
3,276
10,273
21,077
0
L
Bacchus
xXstiffxX
Bacchus
5,459
1,150
64
6,680
16,215
9,104
93
2,614
13,601
27,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
36,639
418
Minions Killed
343
0
Camps Cleared
0
1,509,141
Distance Traveled
1,401,186
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,128
609
136
9
0
305,780
7
L
Nu Wa
8,355
557
110
7
0
249,153
2
W
Chiron
9,752
650
95
6
0
333,801
3
L
Tsukuyomi
7,737
516
79
5
0
264,571
4
W
Osiris
9,151
610
80
5
0
265,253
5
L
Chaac
7,806
520
58
4
0
292,580
2
L
Heimdallr
5,955
397
53
4
0
263,512
2
W
Heimdallr
8,373
558
86
6
0
308,226
3
W
Atlas
7,490
499
21
1
0
296,081
8
L
Bacchus
6,786
452
43
3
0
331,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role