Player Matchup

Bastet
Bastet
Meme356049
Bastet
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 15L
1,500 Elo+
Solo
Ares
Ares
Shadow_Dasher101
Ares
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Raijin
Raijin
The WolfMast
Raijin
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
49W - 84L
1,368 Elo+
Solo
Mercury
Mercury
X_Muguiwara_X
Mercury
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
goofypleasure123
Sun Wukong
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 7L
1,189 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,411 Elo+

VS

Team Averages
Level 41
1,498 SR
1,479 Elo+
Izanami
Izanami
Akakirii
Izanami
Level 24
God Stats
16W - 8L
1,620 SR
Queue Stats
26W - 22L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
Backshadow13
Amaterasu
Level 44
God Stats
5W - 2L
1,713 SR
Queue Stats
43W - 54L
1,452 Elo+
Party 1
Merlin
Merlin
Mizujin
Merlin
Level 104
God Stats
12W - 6L
1,314 SR
Queue Stats
50W - 57L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
OctavalTexas403
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Awilix
Awilix
PapaSlaus
Awilix
Level 28
God Stats
26W - 30L
1,343 SR
Queue Stats
229W - 288L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Meme356049
Bastet
13
0 / 9 / 1
7,399
673
2,029
11,666
3,280
13
1 / 10 / 3
8,040
731
4,700
18,316
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
15
2 / 10 / 3
8,598
782
8,031
16,773
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
14
3 / 9 / 2
8,288
753
3,083
11,176
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
goofypleasure123
Sun Wukong
14
1 / 8 / 4
8,351
759
2,733
11,770
7,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akakirii
Izanami
18
16 / 1 / 19
10,996
1,000
17,918
11,572
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Backshadow13
Amaterasu
16
5 / 2 / 20
9,530
866
9,370
9,799
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Mizujin
Merlin
17
10 / 2 / 26
10,304
937
15,663
5,580
2,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 14
9,996
909
13,349
4,254
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
PapaSlaus
Awilix
15
6 / 1 / 11
9,499
864
3,979
4,934
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
136
7
Kills
46
46
Deaths
7
13
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akakirii
Izanami
16
1
19
25.5
W
Amaterasu
Backshadow13
Amaterasu
5
2
20
7.5
L
Bastet
Meme356049
Bastet
0
9
1
0.06
W
Merlin
Mizujin
Merlin
10
2
26
11.5
W
9
1
14
16
W
Awilix
PapaSlaus
Awilix
6
1
11
11.5
L
1
10
3
0.25
L
Raijin
2
10
3
0.35
L
Mercury
3
9
2
0.44
L
Sun Wukong
goofypleasure123
Sun Wukong
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
60,279
69,701
Taken
36,139
34,652
Mitigated
19,840
2,182
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akakirii
Izanami
17,918
13,606
0
1,782
11,572
5,001
5,387
4,323
6,878
0
40,564
W
Amaterasu
Backshadow13
Amaterasu
9,370
4,586
0
916
9,799
8,525
740
3,211
6,212
0
23,911
L
Bastet
Meme356049
Bastet
2,029
325
0
462
11,666
3,280
0
4,628
6,870
0
12,837
W
Merlin
Mizujin
Merlin
15,663
1,230
0
677
5,580
2,503
1,271
1,105
4,423
37,743
0
W
13,349
4,445
0
10
4,254
1,862
1,624
2,428
1,756
41,208
0
W
Awilix
PapaSlaus
Awilix
3,979
905
0
103
4,934
1,949
683
938
3,854
0
10,257
L
4,700
289
0
276
18,316
15,583
0
7,000
11,138
10,243
0
L
Raijin
8,031
938
0
1,057
16,773
5,605
0
5,980
10,635
27,444
0
L
Mercury
3,083
1,321
0
243
11,176
2,936
0
5,852
5,152
0
9,764
L
Sun Wukong
goofypleasure123
Sun Wukong
2,733
530
0
144
11,770
7,248
220
4,730
6,894
0
15,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
50,325
94
Minions Killed
215
0
Camps Cleared
0
938,283
Distance Traveled
1,213,482
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,996
1,000
60
5
0
264,438
0
W
Amaterasu
9,530
866
30
3
0
261,194
1
L
Bastet
7,399
673
15
1
0
178,706
1
W
Merlin
10,304
937
44
4
0
226,983
1
W
Nu Wa
9,996
909
65
6
0
211,341
0
W
Awilix
9,499
864
16
1
0
249,526
0
L
Ares
8,040
731
9
1
0
196,068
0
L
Raijin
8,598
782
32
3
0
167,538
0
L
Mercury
8,288
753
12
1
0
206,496
0
L
Sun Wukong
8,351
759
26
2
0
189,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role