Player Matchup

Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
Diosmartin05
Chiron
Silver I
Level 126
God Stats
1W - 2L
1,700 SR
Queue Stats
24W - 30L
1,330 MMR
Solo
Chronos
Chronos
Silver I
JairSp
Chronos
Silver I
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
273W - 308L
1,255 MMR
Solo
Bellona
Bellona
Silver II
Kyel
Bellona
Silver II
Level 156
God Stats
8W - 7L
1,615 SR
Queue Stats
78W - 73L
1,310 MMR
Solo
Cthulhu
Cthulhu
Gold V
ThisISswitch
Cthulhu
Gold V
Level 156
God Stats
14W - 11L
1,546 SR
Queue Stats
188W - 194L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,572 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,457 SR
1,373 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
AchillesIMissyou
Camazotz
Gold V
Level 64
God Stats
24W - 22L
1,453 SR
Queue Stats
644W - 644L
1,384 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Archonangel
Zhong Kui
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 84L
1,267 MMR
Solo
Atlas
Atlas
Silver I
IBeardedBreauxI
Atlas
Silver I
Level 118
God Stats
9W - 14L
1,332 SR
Queue Stats
182W - 190L
1,214 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
1 / 1 / 0
4,088
681
2,411
4,739
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
3
0 / 0 / 0
3,016
503
1,431
897
176
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
JairSp
Chronos
7
0 / 1 / 0
3,769
628
1,349
3,904
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kyel
Bellona
7
1 / 0 / 0
4,160
693
1,698
3,118
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ThisISswitch
Cthulhu
4
0 / 0 / 0
3,209
535
1,098
4,155
728
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesOlorunGilgameshAthena

VS

Bans
AgniCliodhnaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 1 / 0
4,144
691
799
2,992
691
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
 
Anhur
6
0 / 1 / 0
3,560
593
2,001
2,662
459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 2
3,760
627
2,518
4,737
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Archonangel
Zhong Kui
8
2 / 0 / 0
4,742
790
2,833
2,437
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
3,607
601
1,106
3,796
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
0
1
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Anhur
 
Anhur
0
1
0
0
W
0
0
2
1
W
Zhong Kui
Archonangel
Zhong Kui
2
0
0
2
L
Chiron
0
0
0
0
W
0
0
0
0
L
Chronos
JairSp
Chronos
0
1
0
0
L
Bellona
Kyel
Bellona
1
0
0
1
L
Cthulhu
ThisISswitch
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,987
Damage
9,257
16,813
Taken
16,624
4,869
Mitigated
4,784
4,821
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,411
1,882
0
1,003
4,739
1,373
0
1,037
3,702
0
19,507
W
Ah Muzen Cab
 
Ah Muzen Cab
799
0
0
1,226
2,992
691
0
0
2,992
0
18,060
W
Anhur
 
Anhur
2,001
1,222
0
1,213
2,662
459
0
205
2,457
0
18,760
W
2,518
601
0
1,604
4,737
1,015
0
745
3,992
0
14,787
W
Zhong Kui
Archonangel
Zhong Kui
2,833
240
0
1,149
2,437
1,393
0
604
1,833
24,081
0
L
Chiron
1,431
705
120
423
897
176
0
113
784
0
6,284
W
1,106
356
0
1,842
3,796
1,226
0
893
2,667
5,864
0
L
Chronos
JairSp
Chronos
1,349
511
0
578
3,904
919
0
1,658
2,246
19,378
0
L
Bellona
Kyel
Bellona
1,698
229
0
1,736
3,118
1,673
0
0
3,118
0
18,505
L
Cthulhu
ThisISswitch
Cthulhu
1,098
394
0
961
4,155
728
0
1,131
3,024
8,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,242
Gold Earned
19,813
161
Minions Killed
190
0
Camps Cleared
0
550,131
Distance Traveled
631,678
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,088
681
45
8
0
126,944
2
W
Ah Muzen Cab
4,144
691
55
9
0
126,064
2
W
Anhur
3,560
593
41
7
0
104,813
1
W
Camazotz
3,760
627
28
5
0
154,256
1
W
Zhong Kui
4,742
790
55
9
0
121,794
3
L
Chiron
3,016
503
16
3
0
62,600
0
W
Atlas
3,607
601
11
2
0
124,751
2
L
Chronos
3,769
628
43
7
0
104,234
1
L
Bellona
4,160
693
47
8
0
130,181
0
L
Cthulhu
3,209
535
10
2
0
126,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role