Player Matchup

Geb
Geb
Antics33
Geb
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,448 Elo+
Party 1
Izanami
Izanami
DanHosk 14
Izanami
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
Lewlew600
Serqet
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,623 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WofulCorpse
Morgan Le Fay
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 51L
1,559 Elo+
Party 1
Erlang Shen
Erlang Shen
lOneRebornl
Erlang Shen
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,450 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,516 Elo+

VS

Team Averages
Level 124
1,571 SR
1,488 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Erli_20
Camazotz
Level 123
God Stats
3W - 5L
1,304 SR
Queue Stats
174W - 196L
1,433 Elo+
Solo
Atlas
Atlas
MLG-ALVARO_115
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,386 Elo+
Solo
Kukulkan
Kukulkan
PHASEFIGHTER
Kukulkan
Level 143
God Stats
6W - 6L
1,766 SR
Queue Stats
54W - 64L
1,571 Elo+
Solo
Odin
Odin
Parish_crooks88
Odin
Level 91
God Stats
5W - 3L
1,783 SR
Queue Stats
55W - 55L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,311
487
6,460
12,681
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DanHosk 14
Izanami
13
1 / 3 / 0
7,981
532
2,566
9,138
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Lewlew600
Serqet
15
6 / 0 / 2
8,984
599
6,440
10,006
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
WofulCorpse
Morgan Le Fay
14
3 / 2 / 3
8,233
549
9,109
8,836
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
lOneRebornl
Erlang Shen
13
1 / 4 / 1
7,561
504
5,617
12,244
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 2 / 1
8,700
580
10,111
11,470
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
Erli_20
Camazotz
11
0 / 4 / 3
6,642
443
4,526
11,976
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 2 / 2
6,250
417
4,156
9,478
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
PHASEFIGHTER
Kukulkan
13
2 / 3 / 2
7,581
505
7,773
7,904
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 2
8,052
537
7,464
8,886
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
13
Kills
11
11
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
2
1
1.75
W
2
2
6
2.5
W
Izanami
DanHosk 14
Izanami
1
3
0
0.33
L
Camazotz
Erli_20
Camazotz
0
4
3
0.38
W
Serqet
Lewlew600
Serqet
6
0
2
7
L
2
2
2
1.5
L
Kukulkan
PHASEFIGHTER
Kukulkan
2
3
2
1
L
4
2
2
2.5
W
Morgan Le Fay
WofulCorpse
Morgan Le Fay
3
2
3
2.25
W
Erlang Shen
lOneRebornl
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
34,030
52,905
Taken
49,714
25,468
Mitigated
23,077
18,682
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,111
5,080
0
6,815
11,470
3,529
0
448
10,926
0
73,683
W
6,460
766
112
2,440
12,681
9,612
0
5,323
7,285
13,769
0
W
Izanami
DanHosk 14
Izanami
2,566
1,954
0
2,768
9,138
2,666
2,832
153
8,577
0
46,300
L
Camazotz
Erli_20
Camazotz
4,526
904
0
5,292
11,976
4,360
0
4,343
7,503
0
45,749
W
Serqet
Lewlew600
Serqet
6,440
1,126
0
5,036
10,006
3,856
0
2,405
7,486
0
52,304
L
4,156
1,955
105
2,407
9,478
6,372
0
4,709
4,613
12,636
0
L
Kukulkan
PHASEFIGHTER
Kukulkan
7,773
925
0
1,503
7,904
2,519
0
3,504
4,142
53,062
0
L
7,464
1,230
0
2,272
8,886
6,297
0
2,565
6,321
0
44,450
W
Morgan Le Fay
WofulCorpse
Morgan Le Fay
9,109
1,449
0
3,093
8,836
3,282
0
3,633
5,098
55,181
0
W
Erlang Shen
lOneRebornl
Erlang Shen
5,617
2,506
72
5,161
12,244
6,052
0
415
11,829
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
37,225
386
Minions Killed
429
0
Camps Cleared
0
1,474,357
Distance Traveled
1,326,002
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,700
580
142
9
0
242,104
2
W
Geb
7,311
487
16
1
0
309,059
0
W
Izanami
7,981
532
93
6
0
227,208
4
L
Camazotz
6,642
443
81
5
0
296,576
2
W
Serqet
8,984
599
94
6
0
366,576
1
L
Atlas
6,250
417
23
2
0
208,546
0
L
Kukulkan
7,581
505
104
7
0
276,886
6
L
Odin
8,052
537
79
5
0
301,890
2
W
Morgan Le Fay
8,233
549
97
6
0
280,038
2
W
Erlang Shen
7,561
504
86
6
0
291,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role