Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Nabbarson
Gilgamesh
Level 21
God Stats
29W - 40L
1,416 SR
Queue Stats
61W - 87L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
VINOchePASSIONE
Cthulhu
Level 37
God Stats
104W - 129L
1,527 SR
Queue Stats
467W - 566L
1,460 Elo+
Party 1
Poseidon
Poseidon
tondo1995
Poseidon
Level 47
God Stats
32W - 30L
1,628 SR
Queue Stats
908W - 1,072L
1,424 Elo+
Party 1
Thor
Thor
xXIdentity-ll
Thor
Level 48
God Stats
12W - 19L
1,599 SR
Queue Stats
30W - 46L
1,506 Elo+
Party 2
Team Averages
Level 60
1,534 SR
1,452 Elo+

VS

Team Averages
Level 44
1,508 SR
1,459 Elo+
Hades
Hades
AZN1878698
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo
Fenrir
Fenrir
Enigma dubs
Fenrir
Level 25
God Stats
1W - 2L
1,717 SR
Queue Stats
37W - 42L
1,598 Elo+
Solo
Zeus
Zeus
Lastbornhornet2
Zeus
Level 41
God Stats
1W - 3L
1,321 SR
Queue Stats
141W - 155L
1,463 Elo+
Solo
Ra
Ra
Macool91
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,439 Elo+
Party 3
Mulan
Mulan
garebare272
Mulan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 11
7,910
791
10,961
6,263
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Nabbarson
Gilgamesh
14
3 / 1 / 6
7,555
756
4,768
7,394
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

14
4 / 1 / 6
8,065
807
6,557
12,102
7,591
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
tondo1995
Poseidon
15
4 / 4 / 8
8,406
841
8,974
7,747
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 4 / 1
8,014
801
8,389
10,458
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 8 / 1
6,228
623
2,736
11,469
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
14
6 / 3 / 3
8,067
807
8,682
12,633
5,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 3
7,482
748
8,843
8,441
2,207
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 3 / 3
7,908
791
7,225
6,512
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 5
7,072
707
6,402
8,996
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
12
12
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
11
3.75
L
Hades
0
8
1
0.06
L
Fenrir
6
3
3
2.5
L
1
3
3
0.83
L
4
3
3
1.83
W
Gilgamesh
Nabbarson
Gilgamesh
3
1
6
6
W
4
1
6
7
L
1
3
5
1.17
W
Poseidon
tondo1995
Poseidon
4
4
8
2
W
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,649
Damage
33,888
43,964
Taken
48,051
25,413
Mitigated
21,664
8,637
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,961
972
0
2,086
6,263
4,574
0
2,079
4,128
25,520
0
L
Hades
2,736
580
216
1,358
11,469
5,791
59
6,313
4,928
10,681
0
L
Fenrir
8,682
2,718
0
1,260
12,633
5,968
0
8,427
3,661
0
16,308
L
8,843
807
217
2,537
8,441
2,207
0
1,983
5,949
28,840
0
L
7,225
520
1,124
1,459
6,512
1,975
0
4,214
2,051
24,925
0
W
Gilgamesh
Nabbarson
Gilgamesh
4,768
1,087
0
588
7,394
5,250
478
2,066
5,252
64
16,897
W
6,557
816
217
2,815
12,102
7,591
0
6,474
5,296
22,900
0
L
6,402
1,138
118
1,426
8,996
5,723
0
4,847
3,767
0
14,792
W
Poseidon
tondo1995
Poseidon
8,974
1,611
0
512
7,747
2,554
1,071
1,951
5,590
31,487
0
W
8,389
691
41
2,378
10,458
5,444
0
5,914
4,435
0
20,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
36,757
189
Minions Killed
175
0
Camps Cleared
0
1,055,086
Distance Traveled
907,393
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,910
791
48
5
0
203,314
1
L
Hades
6,228
623
14
1
0
147,668
4
L
Fenrir
8,067
807
19
2
0
200,403
0
L
Zeus
7,482
748
59
6
0
182,141
2
L
Ra
7,908
791
66
7
0
193,703
0
W
Gilgamesh
7,555
756
20
2
0
235,717
1
W
Cthulhu
8,065
807
41
4
0
213,814
0
L
Mulan
7,072
707
17
2
0
183,478
3
W
Poseidon
8,406
841
49
5
0
204,401
0
W
Thor
8,014
801
31
3
0
197,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role