Player Matchup

Amaterasu
Amaterasu
Formo4ka
Amaterasu
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
338W - 183L
1,748 Elo+
Party 1
Scylla
Scylla
MalenkiySuharik
Scylla
Level 17
God Stats
2W - 0L
1,845 SR
Queue Stats
9W - 0L
1,716 Elo+
Party 1
Apollo
Apollo
SmokerRelay
Apollo
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 29L
1,679 Elo+
Party 1
Olorun
Olorun
Telluright
Olorun
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 115L
1,617 Elo+
Party 1
Athena
Athena
goldenlanz
Athena
Level 88
God Stats
2W - 0L
1,727 SR
Queue Stats
309W - 130L
1,706 Elo+
Party 1
Team Averages
Level 105
1,614 SR
1,693 Elo+

VS

Team Averages
Level 71
1,422 SR
1,441 Elo+
Ah Puch
Ah Puch
ICantBreath1567
Ah Puch
Level 77
God Stats
9W - 3L
1,613 SR
Queue Stats
231W - 247L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
JMSY6049
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 70L
1,394 Elo+
Party 2
Vamana
Vamana
Mormon dave
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,413 Elo+
Party 2
Zhong Kui
Zhong Kui
RICK27-98
Zhong Kui
Level 117
God Stats
10W - 7L
1,403 SR
Queue Stats
203W - 210L
1,510 Elo+
Solo
Sol
Sol
trulsemann90
Sol
Level 105
God Stats
8W - 4L
1,095 SR
Queue Stats
282W - 313L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Formo4ka
Amaterasu
14
4 / 2 / 23
8,373
1,047
5,799
12,447
12,164
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
13 / 3 / 17
9,606
1,201
16,526
6,324
2,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
9 / 3 / 21
9,066
1,133
12,473
8,687
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Telluright
Olorun
16
12 / 2 / 19
9,988
1,249
11,170
8,522
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
goldenlanz
Athena
13
1 / 3 / 29
8,279
1,035
6,240
13,655
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
8,905
1,113
10,787
10,644
2,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
JMSY6049
Baron Samedi
12
3 / 9 / 3
7,052
882
6,391
11,903
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
1 / 10 / 3
6,589
824
4,058
12,721
8,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
RICK27-98
Zhong Kui
12
1 / 7 / 4
6,346
793
5,868
11,845
5,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 6 / 5
6,498
812
7,301
9,158
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
29
39
Kills
12
13
Deaths
40
109
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Formo4ka
Amaterasu
4
2
23
7.75
L
6
8
2
0.88
L
Baron Samedi
JMSY6049
Baron Samedi
3
9
3
0.5
W
13
3
17
7.17
L
Vamana
1
10
3
0.25
L
Zhong Kui
RICK27-98
Zhong Kui
1
7
4
0.43
W
Apollo
9
3
21
6.5
W
Olorun
Telluright
Olorun
12
2
19
10.75
W
Athena
goldenlanz
Athena
1
3
29
5.17
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,208
Damage
34,405
49,635
Taken
56,271
35,331
Mitigated
23,507
25,379
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Formo4ka
Amaterasu
5,799
521
1,933
5,464
12,447
12,164
992
5,761
6,686
0
12,581
L
10,787
513
0
447
10,644
2,884
0
7,420
3,196
20,752
0
L
Baron Samedi
JMSY6049
Baron Samedi
6,391
399
1,383
1,499
11,903
4,880
0
6,789
4,919
10,455
0
W
16,526
1,937
611
902
6,324
2,690
536
3,940
2,384
23,262
0
L
Vamana
4,058
1,539
70
730
12,721
8,275
0
6,100
6,486
0
9,363
L
Zhong Kui
RICK27-98
Zhong Kui
5,868
494
24
1,543
11,845
5,014
0
7,985
3,769
10,321
0
W
Apollo
12,473
5,224
1,305
2,118
8,687
4,088
2,055
5,641
3,046
0
28,264
W
Olorun
Telluright
Olorun
11,170
6,289
5,318
3,801
8,522
4,407
1,639
6,476
2,046
21,081
0
W
Athena
goldenlanz
Athena
6,240
1,990
1,283
2,644
13,655
11,982
0
7,852
5,803
10,108
0
L
7,301
1,744
634
1,827
9,158
2,454
0
5,642
3,443
15,280
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,312
Gold Earned
35,390
85
Minions Killed
61
0
Camps Cleared
0
902,929
Distance Traveled
633,300
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,373
1,047
10
1
0
190,313
3
L
Ah Puch
8,905
1,113
28
4
0
128,044
0
L
Baron Samedi
7,052
882
4
1
0
132,278
0
W
Scylla
9,606
1,201
12
2
0
168,259
0
L
Vamana
6,589
824
2
0
0
150,902
0
L
Zhong Kui
6,346
793
9
1
0
106,775
0
W
Apollo
9,066
1,133
33
4
0
168,152
0
W
Olorun
9,988
1,249
21
3
0
171,939
0
W
Athena
8,279
1,035
9
1
0
204,266
1
L
Sol
6,498
812
18
2
0
115,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role