Player Matchup

Artemis
Artemis
 
Artemis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FaZy-UNI
Thanatos
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 42L
1,471 Elo+
Solo
Da Ji
Da Ji
Jesuluck
Da Ji
Level 109
God Stats
55W - 68L
1,542 SR
Queue Stats
391W - 475L
1,466 Elo+
Party 1
Janus
Janus
Zanardi_
Janus
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
250W - 302L
1,469 Elo+
Party 1
Artio
Artio
xLxExOxnx
Artio
Level 87
God Stats
31W - 35L
1,397 SR
Queue Stats
271W - 286L
1,441 Elo+
Solo
Team Averages
Level 95
1,488 SR
1,469 Elo+

VS

Team Averages
Level 108
1,649 SR
1,503 Elo+
Atlas
Atlas
AfricanChance
Atlas
Level 126
God Stats
1W - 3L
1,890 SR
Queue Stats
97W - 108L
1,538 Elo+
Party 2
Mulan
Mulan
Longbranch P
Mulan
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 29L
1,264 Elo+
Party 2
Hel
Hel
ReactedHAT1134
Hel
Level 123
God Stats
127W - 127L
1,539 SR
Queue Stats
132W - 139L
1,491 Elo+
Solo
Skadi
Skadi
TooBaked2Aim196
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,476 Elo+
Solo
Kukulkan
Kukulkan
truELOCvE
Kukulkan
Level 128
God Stats
18W - 10L
1,818 SR
Queue Stats
68W - 62L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 3 / 2
11,409
713
12,369
10,480
3,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
FaZy-UNI
Thanatos
18
2 / 7 / 6
11,065
692
9,191
14,944
5,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Da Ji
Jesuluck
Da Ji
17
3 / 4 / 1
10,381
649
5,716
7,996
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Zanardi_
Janus
19
3 / 4 / 4
11,518
720
13,580
11,072
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
xLxExOxnx
Artio
17
2 / 6 / 2
10,475
655
8,947
25,509
13,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 10
11,766
735
16,096
12,568
10,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 3 / 9
10,805
675
4,833
14,563
13,133
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 1 / 5
13,274
830
13,499
12,722
10,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 5 / 7
11,822
739
5,776
14,327
4,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
truELOCvE
Kukulkan
19
5 / 4 / 10
11,755
735
10,503
10,929
4,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
24
24
Deaths
14
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
3
2
1.67
W
6
1
10
11
L
Thanatos
FaZy-UNI
Thanatos
2
7
6
0.71
L
Da Ji
Jesuluck
Da Ji
3
4
1
0.88
W
2
3
9
2.17
W
5
1
5
7.5
W
6
5
7
1.9
L
Janus
Zanardi_
Janus
3
4
4
1.25
W
Kukulkan
truELOCvE
Kukulkan
5
4
10
2.5
L
Artio
xLxExOxnx
Artio
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,803
Damage
50,707
70,001
Taken
65,109
29,694
Mitigated
42,510
18,190
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,369
3,796
125
2,641
10,480
3,685
525
7,533
2,947
0
43,102
W
16,096
4,897
98
1,364
12,568
10,013
495
2,080
10,444
39,680
0
L
Thanatos
FaZy-UNI
Thanatos
9,191
1,007
443
7,770
14,944
5,759
0
6,795
8,149
0
36,451
L
Da Ji
Jesuluck
Da Ji
5,716
217
0
0
7,996
3,146
0
4,951
3,045
0
12,924
W
4,833
1,550
296
2,123
14,563
13,133
405
5,563
8,830
0
14,908
W
13,499
358
2,638
8,614
12,722
10,340
2,785
3,938
8,660
70,903
0
W
5,776
2,054
0
114
14,327
4,899
742
5,312
8,853
0
30,576
L
Janus
Zanardi_
Janus
13,580
179
200
1,362
11,072
3,668
0
6,860
4,212
46,625
0
W
Kukulkan
truELOCvE
Kukulkan
10,503
697
303
294
10,929
4,125
3,358
5,014
5,795
43,432
0
L
Artio
xLxExOxnx
Artio
8,947
235
432
5,217
25,509
13,436
0
13,959
11,550
38,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
59,422
264
Minions Killed
329
0
Camps Cleared
0
1,499,908
Distance Traveled
1,549,293
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,409
713
61
4
0
259,324
1
W
Atlas
11,766
735
37
2
0
312,371
0
L
Thanatos
11,065
692
49
3
0
330,487
1
L
Da Ji
10,381
649
15
1
0
276,521
0
W
Mulan
10,805
675
24
2
0
337,662
0
W
Hel
13,274
830
140
9
0
326,339
0
W
Skadi
11,822
739
39
2
0
284,825
2
L
Janus
11,518
720
99
6
0
307,027
0
W
Kukulkan
11,755
735
89
6
0
288,096
2
L
Artio
10,475
655
40
3
0
326,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role