Player Matchup

Poseidon
Poseidon
Silver III
BAND OF ANGELS
Poseidon
Silver III
Level 158
God Stats
41W - 33L
1,566 SR
Queue Stats
499W - 510L
1,081 MMR
Solo
Neith
Neith
Silver II
DatQB
Neith
Silver II
Level 117
God Stats
8W - 3L
1,500 SR
Queue Stats
350W - 387L
1,037 MMR
Solo
Cabrakan
Cabrakan
Bronze I
frilly-rudder1
Cabrakan
Bronze I
Level 63
God Stats
7W - 11L
1,533 SR
Queue Stats
32W - 53L
1,056 MMR
Solo
Kukulkan
Kukulkan
Silver IV
mikezo28
Kukulkan
Silver IV
Level 129
God Stats
49W - 77L
1,247 SR
Queue Stats
389W - 420L
1,053 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
oChing97
Sun Wukong
Silver II
Level 65
God Stats
9W - 9L
1,602 SR
Queue Stats
24W - 27L
1,111 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,489 SR
1,068 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,457 SR
1,069 MMR
Zeus
Zeus
Bronze III
A_mis1
Zeus
Bronze III
Level 160
God Stats
0W - 3L
1,214 SR
Queue Stats
7W - 19L
1,147 MMR
Party 1
Athena
Athena
Silver IV
EvilMitten9168
Athena
Silver IV
Level 150
God Stats
1W - 4L
1,299 SR
Queue Stats
562W - 572L
1,065 MMR
Solo
Arachne
Arachne
Silver II
Strambi101
Arachne
Silver II
Level 126
God Stats
8W - 7L
1,726 SR
Queue Stats
101W - 111L
1,142 MMR
Solo
Danzaburou
Danzaburou
Silver V
one_all_man
Danzaburou
Silver V
Level 156
God Stats
2W - 2L
1,548 SR
Queue Stats
37W - 61L
921 MMR
Party 1
Bastet
Bastet
Silver II
tony got hacked
Bastet
Silver II
Level 155
God Stats
6W - 9L
1,500 SR
Queue Stats
205W - 208L
1,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
16 / 11 / 6
19,687
656
38,093
27,735
10,315
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
DatQB
Neith
20
7 / 4 / 12
15,271
509
21,024
16,114
6,375
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
19
2 / 7 / 10
13,476
449
12,580
30,400
36,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
mikezo28
Kukulkan
20
6 / 7 / 11
15,433
514
13,465
18,012
8,700
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
oChing97
Sun Wukong
20
4 / 8 / 3
15,619
521
25,555
39,111
39,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
GebAchillesCliodhnaAgni

VS

Bans
SolCharybdisSusanoGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
A_mis1
Zeus
20
12 / 7 / 7
15,992
533
19,779
20,196
8,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 6 / 12
14,156
472
14,417
30,490
50,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Strambi101
Arachne
19
2 / 8 / 14
13,345
445
9,771
31,204
13,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
one_all_man
Danzaburou
20
8 / 10 / 4
15,377
513
16,071
28,960
13,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 4
16,819
561
37,596
39,279
19,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
78
35
Kills
37
37
Deaths
35
42
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zeus
A_mis1
Zeus
12
7
7
2.21
W
Poseidon
16
11
6
1.73
W
Neith
DatQB
Neith
7
4
12
3.25
L
4
6
12
1.67
L
Arachne
Strambi101
Arachne
2
8
14
1.13
W
Cabrakan
2
7
10
1
W
Kukulkan
mikezo28
Kukulkan
6
7
11
1.64
W
Sun Wukong
oChing97
Sun Wukong
4
8
3
0.69
L
Danzaburou
one_all_man
Danzaburou
8
10
4
1
L
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,717
Damage
97,634
131,372
Taken
150,129
101,462
Mitigated
105,166
35,968
Healing
36,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
A_mis1
Zeus
19,779
1,042
0
3,205
20,196
8,370
1,772
12,420
7,696
104,333
4,164
W
Poseidon
38,093
7,059
0
7,371
27,735
10,315
1,132
8,307
19,234
193,075
0
W
Neith
DatQB
Neith
21,024
10,960
0
5,428
16,114
6,375
4,031
4,315
11,541
0
107,729
L
14,417
2,563
1,045
4,865
30,490
50,014
123
15,645
14,526
65,014
0
L
Arachne
Strambi101
Arachne
9,771
5,757
0
7,731
31,204
13,721
0
14,924
16,009
0
112,082
W
Cabrakan
12,580
1,282
765
3,630
30,400
36,823
224
8,473
21,559
44,551
0
W
Kukulkan
mikezo28
Kukulkan
13,465
1,224
379
2,392
18,012
8,700
237
6,771
10,967
78,591
0
W
Sun Wukong
oChing97
Sun Wukong
25,555
3,949
138
15,865
39,111
39,249
0
4,570
34,345
17,095
88,005
L
Danzaburou
one_all_man
Danzaburou
16,071
8,544
0
6,300
28,960
13,411
1,808
12,381
16,259
0
96,999
L
37,596
8,056
0
13,574
39,279
19,650
405
12,990
26,129
0
119,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,486
Gold Earned
75,689
799
Minions Killed
721
0
Camps Cleared
0
2,687,639
Distance Traveled
2,601,893
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,992
533
173
6
0
480,409
12
W
Poseidon
19,687
656
234
8
0
529,699
4
W
Neith
15,271
509
167
6
0
499,182
1
L
Athena
14,156
472
78
3
0
555,558
5
L
Arachne
13,345
445
124
4
0
556,894
7
W
Cabrakan
13,476
449
64
2
0
529,630
5
W
Kukulkan
15,433
514
125
4
0
566,224
7
W
Sun Wukong
15,619
521
209
7
0
562,904
0
L
Danzaburou
15,377
513
163
5
0
467,694
1
L
Bastet
16,819
561
183
6
0
541,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role