Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JohnFinch69420
Hercules
Level 39
God Stats
38W - 17L
1,911 SR
Queue Stats
452W - 300L
1,703 Elo+
Solo
Cernunnos
Cernunnos
Tuurk070
Cernunnos
Level 36
God Stats
2W - 1L
1,404 SR
Queue Stats
2W - 5L
1,440 Elo+
Solo
Kukulkan
Kukulkan
zoologica
Kukulkan
Level 153
God Stats
4W - 2L
1,713 SR
Queue Stats
352W - 336L
1,513 Elo+
Party 1
Team Averages
Level 98
1,606 SR
1,531 Elo+

VS

Team Averages
Level 67
1,532 SR
1,493 Elo+
Ne Zha
Ne Zha
FlIfLa_
Ne Zha
Level 107
God Stats
3W - 5L
1,761 SR
Queue Stats
150W - 134L
1,531 Elo+
Party 3
Gilgamesh
Gilgamesh
Foski__
Gilgamesh
Level 29
God Stats
12W - 29L
1,308 SR
Queue Stats
50W - 56L
1,422 Elo+
Party 2
Anhur
Anhur
GeorgeLuigi007
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 243L
1,400 Elo+
Party 2
Sol
Sol
Ory4
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 174L
1,579 Elo+
Party 3
Khepri
Khepri
chiller_007_
Khepri
Level 87
God Stats
30W - 23L
1,589 SR
Queue Stats
238W - 187L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 6
8,480
530
6,004
12,741
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
 
Kumbhakarna
11
1 / 1 / 8
7,330
458
1,929
14,925
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
15
12 / 0 / 5
10,018
626
14,776
13,656
13,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Tuurk070
Cernunnos
5
0 / 1 / 0
5,216
326
966
2,198
381
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
zoologica
Kukulkan
15
4 / 1 / 7
8,937
559
12,263
5,478
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FlIfLa_
Ne Zha
14
0 / 3 / 2
7,809
488
9,563
12,956
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Foski__
Gilgamesh
13
1 / 4 / 0
7,468
467
3,030
8,754
5,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 1
7,003
438
5,634
11,057
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Ory4
Sol
12
1 / 5 / 1
7,833
490
12,912
11,134
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
11
0 / 3 / 3
7,155
447
2,797
11,832
12,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
4
4
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
6
6
W
Kumbhakarna
 
Kumbhakarna
1
1
8
5
L
Ne Zha
FlIfLa_
Ne Zha
0
3
2
0.33
L
Gilgamesh
Foski__
Gilgamesh
1
4
0
0.25
L
2
5
1
0.5
W
Hercules
12
0
5
14.5
L
Sol
Ory4
Sol
1
5
1
0.3
W
Cernunnos
Tuurk070
Cernunnos
0
1
0
0
L
Khepri
0
3
3
0.5
W
Kukulkan
zoologica
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
33,936
48,998
Taken
55,733
32,852
Mitigated
31,420
19,089
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,004
1,043
0
7,365
12,741
6,461
770
4,889
7,852
0
50,320
W
Kumbhakarna
 
Kumbhakarna
1,929
165
289
3,256
14,925
10,509
0
4,240
10,685
15,803
0
L
Ne Zha
FlIfLa_
Ne Zha
9,563
2,415
0
1,897
12,956
5,097
0
1,871
11,085
0
75,356
L
Gilgamesh
Foski__
Gilgamesh
3,030
391
0
654
8,754
5,885
598
2,263
6,491
0
30,996
L
5,634
2,820
0
1,003
11,057
4,298
0
2,996
8,061
0
41,648
W
Hercules
14,776
5,260
0
6,193
13,656
13,579
0
2,782
10,874
0
55,158
L
Sol
Ory4
Sol
12,912
6,737
0
3,795
11,134
3,687
234
3,279
7,855
59,129
0
W
Cernunnos
Tuurk070
Cernunnos
966
285
0
72
2,198
381
0
352
1,846
0
6,420
L
Khepri
2,797
163
2,048
2,242
11,832
12,453
0
3,783
8,049
18,126
0
W
Kukulkan
zoologica
Kukulkan
12,263
243
98
1,816
5,478
1,922
142
3,446
2,032
63,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
37,268
366
Minions Killed
401
0
Camps Cleared
0
1,434,987
Distance Traveled
1,540,125
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,480
530
98
6
0
360,514
1
W
Kumbhakarna
7,330
458
26
2
0
283,729
3
L
Ne Zha
7,809
488
119
7
0
359,000
2
L
Gilgamesh
7,468
467
79
5
0
325,696
1
L
Anhur
7,003
438
79
5
0
262,012
0
W
Hercules
10,018
626
104
7
0
345,961
4
L
Sol
7,833
490
100
6
0
274,021
5
W
Cernunnos
5,216
326
18
1
0
134,834
0
L
Khepri
7,155
447
24
2
0
319,396
0
W
Kukulkan
8,937
559
120
8
0
309,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role