Player Matchup

Ares
Ares
 
Ares
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ares1306
Bellona
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,324 Elo+
Party 2
Poseidon
Poseidon
COL deltary
Poseidon
Level 41
God Stats
4W - 6L
1,439 SR
Queue Stats
209W - 227L
1,279 Elo+
Party 1
Cupid
Cupid
EndoMars
Cupid
Level 22
God Stats
1W - 8L
1,024 SR
Queue Stats
16W - 32L
1,224 Elo+
Party 1
Hun Batz
Hun Batz
oOLeviathan88Oo
Hun Batz
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,249 Elo+
Party 2
Team Averages
Level 46
1,392 SR
1,315 Elo+

VS

Team Averages
Level 64
1,483 SR
1,395 Elo+
Ao Kuang
Ao Kuang
Krutoto
Ao Kuang
Level 66
God Stats
5W - 1L
1,552 SR
Queue Stats
93W - 62L
1,448 Elo+
Solo
Izanami
Izanami
juanthemon
Izanami
Level 56
God Stats
11W - 11L
1,206 SR
Queue Stats
77W - 78L
1,351 Elo+
Solo
The Morrigan
The Morrigan
kulpytas
The Morrigan
Level 87
God Stats
16W - 22L
1,403 SR
Queue Stats
381W - 423L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
smokedaG
Kumbhakarna
Level 58
God Stats
11W - 10L
1,690 SR
Queue Stats
15W - 16L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
spuezy
Sun Wukong
Level 55
God Stats
95W - 74L
1,564 SR
Queue Stats
137W - 121L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 3 / 0
6,882
328
2,708
9,793
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Ares1306
Bellona
16
2 / 5 / 1
10,018
477
10,978
19,060
15,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
COL deltary
Poseidon
13
5 / 9 / 2
8,657
412
10,914
16,298
5,554
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
EndoMars
Cupid
10
1 / 8 / 1
7,149
340
5,850
12,979
4,418
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
14
0 / 6 / 2
8,463
403
5,392
16,216
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Krutoto
Ao Kuang
18
11 / 3 / 5
12,201
581
15,460
17,302
9,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
juanthemon
Izanami
20
9 / 2 / 2
13,462
641
13,715
18,344
10,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
kulpytas
The Morrigan
17
2 / 2 / 6
11,156
531
6,166
9,008
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
smokedaG
Kumbhakarna
14
3 / 1 / 18
11,169
532
7,944
17,299
21,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
spuezy
Sun Wukong
18
6 / 0 / 8
12,183
580
17,112
23,557
23,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
8
Kills
31
31
Deaths
8
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
L
Bellona
Ares1306
Bellona
2
5
1
0.5
L
Poseidon
COL deltary
Poseidon
5
9
2
0.67
L
Cupid
EndoMars
Cupid
1
8
1
0.19
W
Ao Kuang
Krutoto
Ao Kuang
11
3
5
4.5
W
Izanami
juanthemon
Izanami
9
2
2
5
W
The Morrigan
kulpytas
The Morrigan
2
2
6
2.5
L
Hun Batz
0
6
2
0.17
W
Kumbhakarna
smokedaG
Kumbhakarna
3
1
18
12
W
Sun Wukong
spuezy
Sun Wukong
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
60,397
74,346
Taken
85,510
35,395
Mitigated
68,826
13,063
Healing
31,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,708
471
0
2,288
9,793
4,524
0
4,634
4,893
16,060
0
L
Bellona
Ares1306
Bellona
10,978
2,521
0
2,456
19,060
15,135
0
6,764
11,168
7,181
33,895
L
Poseidon
COL deltary
Poseidon
10,914
1,307
60
3,143
16,298
5,554
532
8,091
8,123
37,558
0
L
Cupid
EndoMars
Cupid
5,850
2,112
477
871
12,979
4,418
0
6,185
6,353
0
25,522
W
Ao Kuang
Krutoto
Ao Kuang
15,460
4,010
0
6,379
17,302
9,391
680
4,765
12,537
68,934
11,384
W
Izanami
juanthemon
Izanami
13,715
9,716
0
7,513
18,344
10,740
9,950
3,334
14,973
0
133,742
W
The Morrigan
kulpytas
The Morrigan
6,166
1,088
0
2,440
9,008
3,615
2,001
1,571
7,437
64,237
4,475
L
Hun Batz
5,392
1,907
0
3,768
16,216
5,764
0
5,806
10,171
0
49,209
W
Kumbhakarna
smokedaG
Kumbhakarna
7,944
1,061
0
2,668
17,299
21,877
923
3,110
14,059
22,798
0
W
Sun Wukong
spuezy
Sun Wukong
17,112
1,514
0
12,734
23,557
23,203
1,123
3,126
20,043
12,353
53,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
60,171
279
Minions Killed
546
0
Camps Cleared
0
1,606,003
Distance Traveled
1,924,745
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,882
328
26
1
0
245,330
6
L
Bellona
10,018
477
82
4
0
368,046
0
L
Poseidon
8,657
412
48
2
0
292,944
0
L
Cupid
7,149
340
40
2
0
324,005
0
W
Ao Kuang
12,201
581
96
5
0
415,333
5
W
Izanami
13,462
641
193
9
0
351,342
4
W
The Morrigan
11,156
531
130
6
0
364,152
5
L
Hun Batz
8,463
403
83
4
0
375,678
0
W
Kumbhakarna
11,169
532
15
1
0
394,462
7
W
Sun Wukong
12,183
580
112
5
0
399,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role