Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CerebralBravo
Hercules
Level 160
God Stats
3W - 5L
1,755 SR
Queue Stats
25W - 18L
1,649 Elo+
Party 1
Sobek
Sobek
Polska369
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 125
1,585 SR
1,550 Elo+

VS

Team Averages
Level 133
1,535 SR
1,589 Elo+
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Pain Gojou
Medusa
Level 99
God Stats
12W - 10L
1,381 SR
Queue Stats
573W - 378L
1,668 Elo+
Solo
Nox
Nox
Wing Chun Foo
Nox
Level 153
God Stats
2W - 4L
1,723 SR
Queue Stats
46W - 40L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 0 / 6
7,330
666
3,880
1,930
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
CerebralBravo
Hercules
13
6 / 2 / 0
8,043
731
5,996
8,455
3,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Polska369
Sobek
11
0 / 2 / 5
7,332
667
1,744
8,083
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 3 / 2
6,033
548
1,818
5,259
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
Pain Gojou
Medusa
13
2 / 2 / 2
7,701
700
3,532
4,402
1,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
7,414
674
3,090
4,454
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
6
3
L
Sobek
 
Sobek
0
3
2
0.33
W
Hercules
CerebralBravo
Hercules
6
2
0
3
L
Medusa
Pain Gojou
Medusa
2
2
2
1.5
W
Sobek
Polska369
Sobek
0
2
5
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,620
Damage
8,440
18,468
Taken
14,115
11,117
Mitigated
6,138
4,918
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,880
146
0
332
1,930
581
132
454
1,464
38,355
0
L
Sobek
 
Sobek
1,818
0
0
572
5,259
3,672
0
1,879
3,226
4,258
0
W
Hercules
CerebralBravo
Hercules
5,996
1,436
0
1,348
8,455
3,864
102
1,998
6,361
0
19,098
L
Medusa
Pain Gojou
Medusa
3,532
468
0
315
4,402
1,190
0
1,356
2,966
0
25,037
W
Sobek
Polska369
Sobek
1,744
156
0
3,238
8,083
6,672
0
2,698
5,119
10,099
0
L
3,090
228
0
929
4,454
1,276
0
2,114
2,118
20,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
21,148
135
Minions Killed
121
7
Camps Cleared
2
592,028
Distance Traveled
440,827
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,330
666
80
7
4
200,472
5
L
Sobek
6,033
548
7
1
0
99,365
1
W
Hercules
8,043
731
38
3
2
197,403
4
L
Medusa
7,701
700
58
5
0
178,244
4
W
Sobek
7,332
667
17
2
1
194,153
3
L
Nox
7,414
674
56
5
2
163,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role