Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DraixYT
Anubis
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Medusa
Medusa
Folklore84
Medusa
Level 46
God Stats
4W - 1L
1,803 SR
Queue Stats
131W - 126L
1,493 Elo+
Solo
King Arthur
King Arthur
NowiMG
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,478 Elo+
Party 2
Ares
Ares
xKesha
Ares
Level 124
God Stats
3W - 7L
1,320 SR
Queue Stats
340W - 371L
1,451 Elo+
Solo
Team Averages
Level 76
1,477 SR
1,438 Elo+

VS

Team Averages
Level 58
1,496 SR
1,299 Elo+
Nike
Nike
MegaMilch
Nike
Level 89
God Stats
1W - 0L
1,700 SR
Queue Stats
8W - 17L
1,282 Elo+
Party 1
Mercury
Mercury
MiniMilch
Mercury
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,128 Elo+
Party 1
Baba Yaga
Baba Yaga
SfwennIV
Baba Yaga
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,465 Elo+
Solo
Neith
Neith
Traiagon
Neith
Level 6
God Stats
2W - 4L
1,278 SR
Queue Stats
8W - 15L
1,184 Elo+
Party 1
Ymir
Ymir
Xx7amasxX
Ymir
Level 66
God Stats
7W - 2L
1,500 SR
Queue Stats
98W - 90L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 1 / 2
9,905
431
5,478
8,324
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
DraixYT
Anubis
16
1 / 8 / 3
10,139
441
4,941
12,835
6,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Folklore84
Medusa
20
9 / 6 / 2
12,443
541
16,092
16,352
6,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
NowiMG
King Arthur
15
2 / 7 / 1
9,683
421
6,899
19,824
18,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
xKesha
Ares
15
4 / 5 / 10
10,949
476
12,166
21,541
26,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
3 / 4 / 7
12,719
553
9,383
18,185
16,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
MiniMilch
Mercury
20
8 / 2 / 9
13,604
591
17,136
15,235
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
SfwennIV
Baba Yaga
20
12 / 2 / 7
13,657
594
17,740
11,014
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Traiagon
Neith
18
1 / 9 / 5
11,597
504
7,027
11,920
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
3 / 5 / 17
12,144
528
7,933
24,027
28,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
21
Kills
27
27
Deaths
22
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
1
2
6
L
Anubis
DraixYT
Anubis
1
8
3
0.31
L
Medusa
Folklore84
Medusa
9
6
2
1.67
W
Nike
3
4
7
1.63
W
Mercury
MiniMilch
Mercury
8
2
9
6.25
L
King Arthur
NowiMG
King Arthur
2
7
1
0.36
W
Baba Yaga
SfwennIV
Baba Yaga
12
2
7
7.75
W
Neith
Traiagon
Neith
1
9
5
0.39
W
Ymir
3
5
17
2.3
L
Ares
xKesha
Ares
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,576
Damage
59,219
78,876
Taken
80,381
61,130
Mitigated
60,398
13,270
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,478
1,397
0
3,592
8,324
3,087
0
1,194
7,020
0
48,566
L
Anubis
DraixYT
Anubis
4,941
423
0
2,471
12,835
6,304
380
7,417
5,068
58,238
0
L
Medusa
Folklore84
Medusa
16,092
5,416
0
2,210
16,352
6,756
100
4,067
12,243
0
107,761
W
Nike
9,383
1,608
0
3,630
18,185
16,610
2,796
676
16,597
12,803
67,135
W
Mercury
MiniMilch
Mercury
17,136
9,381
0
2,575
15,235
7,132
1,057
3,874
11,277
0
130,102
L
King Arthur
NowiMG
King Arthur
6,899
788
0
964
19,824
18,307
430
5,561
14,108
0
51,376
W
Baba Yaga
SfwennIV
Baba Yaga
17,740
1,359
0
3,321
11,014
4,633
1,495
3,629
6,658
71,131
0
W
Neith
Traiagon
Neith
7,027
4,397
0
1,495
11,920
3,650
0
1,886
10,034
0
60,117
W
Ymir
7,933
1,506
424
3,074
24,027
28,373
753
5,874
18,074
41,754
0
L
Ares
xKesha
Ares
12,166
231
421
3,612
21,541
26,676
151
8,139
13,182
37,364
4,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
63,721
550
Minions Killed
591
0
Camps Cleared
0
1,827,518
Distance Traveled
2,183,436
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,905
431
94
4
0
295,924
0
L
Anubis
10,139
441
119
5
0
328,057
0
L
Medusa
12,443
541
188
8
0
373,333
5
W
Nike
12,719
553
155
7
0
360,240
9
W
Mercury
13,604
591
170
7
0
572,033
6
L
King Arthur
9,683
421
103
4
0
401,117
5
W
Baba Yaga
13,657
594
104
5
0
427,758
2
W
Neith
11,597
504
118
5
0
409,990
4
W
Ymir
12,144
528
44
2
0
413,415
3
L
Ares
10,949
476
46
2
0
429,087
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role