Player Matchup

Cthulhu
Cthulhu
Cartaphilius-
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,596 Elo+
Party 1
Odin
Odin
I2ec3tGamer
Odin
Level 115
God Stats
3W - 0L
1,842 SR
Queue Stats
117W - 84L
1,620 Elo+
Party 1
Poseidon
Poseidon
mitico_PLAY
Poseidon
Level 147
God Stats
5W - 7L
1,448 SR
Queue Stats
120W - 78L
1,646 Elo+
Party 1
Team Averages
Level 127
1,596 SR
1,621 Elo+

VS

Team Averages
Level 90
1,500 SR
1,348 Elo+
Cerberus
Cerberus
Kal-nican
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Kwik-fr
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,280 Elo+
Solo
Nox
Nox
vAXxiZz-II
Nox
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 44L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 0 / 11
8,060
806
6,074
6,861
5,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
1 / 0 / 13
7,569
757
2,748
7,609
6,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Poseidon
mitico_PLAY
Poseidon
13
11 / 1 / 4
9,176
918
11,985
5,442
1,922
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kal-nican
Cerberus
8
0 / 5 / 0
6,218
622
2,592
11,012
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Kwik-fr
Chang'e
8
0 / 5 / 0
5,895
590
2,882
7,001
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
6,821
682
3,955
6,218
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
15
Kills
1
1
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
11
8.5
W
1
0
13
7.5
L
Cerberus
Kal-nican
Cerberus
0
5
0
0
L
Chang'e
Kwik-fr
Chang'e
0
5
0
0
W
Poseidon
mitico_PLAY
Poseidon
11
1
4
13
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
9,429
19,912
Taken
24,231
14,465
Mitigated
8,031
3,860
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,074
690
156
651
6,861
5,794
96
3,144
3,600
20,645
0
W
2,748
533
374
1,135
7,609
6,749
186
3,591
3,786
0
12,373
L
Cerberus
Kal-nican
Cerberus
2,592
27
0
1,370
11,012
4,540
0
8,482
2,530
7,305
0
L
Chang'e
Kwik-fr
Chang'e
2,882
83
634
1,616
7,001
1,873
0
4,552
2,449
12,990
0
W
Poseidon
mitico_PLAY
Poseidon
11,985
2,698
0
1,544
5,442
1,922
1,676
2,566
2,736
33,981
0
L
3,955
585
0
474
6,218
1,618
0
5,514
704
23,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
18,934
117
Minions Killed
77
6
Camps Cleared
3
562,638
Distance Traveled
470,975
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,060
806
43
4
2
202,541
1
W
Odin
7,569
757
21
2
2
187,227
4
L
Cerberus
6,218
622
8
1
0
137,526
3
L
Chang'e
5,895
590
23
2
2
160,308
5
W
Poseidon
9,176
918
53
5
2
172,870
1
L
Nox
6,821
682
46
5
1
173,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role