Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
DarKraXius
Ravana
Gold IV
Level 159
God Stats
8W - 7L
1,820 SR
Queue Stats
89W - 74L
1,552 MMR
Solo
Sol
Sol
Gold II
ElBorgees
Sol
Gold II
Level 149
God Stats
3W - 2L
1,969 SR
Queue Stats
32W - 35L
1,768 MMR
Solo
Guan Yu
Guan Yu
Platinum I
GermanoDoGolzin
Guan Yu
Platinum I
Level 128
God Stats
3W - 6L
1,843 SR
Queue Stats
377W - 351L
1,979 MMR
Solo
Anhur
Anhur
Platinum V
TigerHeartBB
Anhur
Platinum V
Level 147
God Stats
13W - 7L
1,730 SR
Queue Stats
223W - 214L
1,670 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,772 SR
1,694 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,542 SR
1,696 MMR
Geb
Geb
Silver I
BasicPoint
Geb
Silver I
Level 105
God Stats
1W - 0L
1,719 SR
Queue Stats
5W - 6L
1,547 MMR
Solo
Bastet
Bastet
Platinum V
LorDRM
Bastet
Platinum V
Level 160
God Stats
14W - 21L
1,349 SR
Queue Stats
360W - 391L
1,757 MMR
Solo
Merlin
Merlin
Gold IV
Majogarii
Merlin
Gold IV
Level 149
God Stats
11W - 9L
1,641 SR
Queue Stats
325W - 327L
1,547 MMR
Solo
Izanami
Izanami
Diamond IV
Rästager
Izanami
Diamond IV
Level 149
God Stats
21W - 12L
1,714 SR
Queue Stats
118W - 102L
2,138 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Theeøry
Cu Chulainn
Gold V
Level 137
God Stats
2W - 0L
1,285 SR
Queue Stats
82W - 72L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 4 / 1
8,215
548
8,149
9,618
2,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
DarKraXius
Ravana
13
2 / 3 / 3
7,474
498
6,437
9,915
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 0
8,157
544
7,421
9,313
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 5
7,152
477
5,924
13,860
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 2
7,934
529
2,687
8,478
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabCliodhnaArtio

VS

Bans
PersephoneAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,742
583
3,365
8,918
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
LorDRM
Bastet
14
3 / 2 / 7
8,945
596
8,056
10,912
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Majogarii
Merlin
15
4 / 2 / 3
9,388
626
7,262
5,267
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rästager
Izanami
18
6 / 0 / 3
11,396
760
10,804
10,437
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Theeøry
Cu Chulainn
16
4 / 2 / 1
9,788
653
9,437
11,333
7,882
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
19
19
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
1
0.63
W
2
1
7
5.5
L
Ravana
DarKraXius
Ravana
2
3
3
1.17
L
2
5
0
0.4
L
0
3
5
0.83
W
Bastet
LorDRM
Bastet
3
2
7
3.25
W
Merlin
Majogarii
Merlin
4
2
3
2.75
W
Izanami
Rästager
Izanami
6
0
3
7.5
W
Cu Chulainn
Theeøry
Cu Chulainn
4
2
1
2.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
38,924
51,184
Taken
46,867
24,068
Mitigated
24,396
14,240
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,149
1,251
0
3,157
9,618
2,930
128
707
8,911
49,871
0
W
3,365
527
0
1,853
8,918
8,495
0
1,757
7,161
12,744
0
L
Ravana
DarKraXius
Ravana
6,437
2,166
0
3,132
9,915
3,246
66
2,397
7,518
0
41,617
L
7,421
2,564
0
2,703
9,313
1,661
1,199
918
8,395
53,152
5,719
L
5,924
703
999
3,129
13,860
13,589
0
4,555
9,305
0
25,895
W
Bastet
LorDRM
Bastet
8,056
1,439
0
4,250
10,912
2,827
0
2,510
8,402
0
46,855
W
Merlin
Majogarii
Merlin
7,262
669
0
750
5,267
1,288
120
823
4,444
60,758
0
W
Izanami
Rästager
Izanami
10,804
6,698
0
4,669
10,437
3,904
2,582
4,616
5,821
0
104,445
W
Cu Chulainn
Theeøry
Cu Chulainn
9,437
1,561
0
2,290
11,333
7,882
440
5,063
6,270
4,635
56,050
L
2,687
709
0
1,120
8,478
2,642
0
2,937
5,541
0
55,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
48,259
459
Minions Killed
536
0
Camps Cleared
0
1,516,154
Distance Traveled
1,587,077
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,215
548
101
7
0
269,842
5
W
Geb
8,742
583
11
1
0
321,730
7
L
Ravana
7,474
498
84
6
0
351,373
2
L
Sol
8,157
544
124
8
0
269,439
6
L
Guan Yu
7,152
477
37
2
0
340,448
4
W
Bastet
8,945
596
77
5
0
349,857
3
W
Merlin
9,388
626
125
8
0
290,085
6
W
Izanami
11,396
760
197
13
0
299,661
3
W
Cu Chulainn
9,788
653
126
8
0
325,744
5
L
Anhur
7,934
529
113
8
0
285,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role