Player Matchup

King Arthur
King Arthur
Bek556
King Arthur
Level 65
God Stats
97W - 81L
1,455 SR
Queue Stats
240W - 250L
1,434 Elo+
Party 1
Sol
Sol
KrnaJ
Sol
Level 41
God Stats
5W - 6L
1,211 SR
Queue Stats
212W - 245L
1,465 Elo+
Solo
Izanami
Izanami
LeeroyTomsk
Izanami
Level 18
God Stats
19W - 14L
1,724 SR
Queue Stats
59W - 80L
1,435 Elo+
Party 1
Kali
Kali
Midzury
Kali
Level 87
God Stats
0W - 3L
1,317 SR
Queue Stats
8W - 8L
1,330 Elo+
Solo
Kumbhakarna
Kumbhakarna
WilliamF82
Kumbhakarna
Level 42
God Stats
9W - 11L
1,470 SR
Queue Stats
114W - 140L
1,406 Elo+
Solo
Team Averages
Level 51
1,436 SR
1,414 Elo+

VS

Team Averages
Level 50
1,460 SR
1,531 Elo+
Sol
Sol
Arminad
Sol
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DainiusCool12
Danzaburou
Level 55
God Stats
1W - 0L
1,301 SR
Queue Stats
21W - 25L
1,555 Elo+
Party 2
Neith
Neith
castless
Neith
Level 47
God Stats
5W - 2L
1,471 SR
Queue Stats
8W - 7L
1,612 Elo+
Solo
Fafnir
Fafnir
negativv
Fafnir
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 64L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
tmyndy
Sun Wukong
Level 58
God Stats
8W - 9L
1,530 SR
Queue Stats
141W - 126L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bek556
King Arthur
19
7 / 15 / 10
14,124
1,284
17,339
32,063
37,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
KrnaJ
Sol
19
6 / 6 / 9
14,419
1,311
26,964
15,652
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
LeeroyTomsk
Izanami
20
14 / 10 / 10
16,840
1,531
31,674
27,325
9,708
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Midzury
Kali
19
2 / 11 / 15
13,183
1,198
8,269
26,515
12,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
WilliamF82
Kumbhakarna
20
0 / 9 / 17
13,603
1,237
10,027
29,918
25,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
9 / 5 / 32
15,287
1,390
27,057
19,898
7,207
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DainiusCool12
Danzaburou
20
18 / 7 / 23
18,359
1,669
34,770
23,044
9,697
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Neith
castless
Neith
20
11 / 5 / 23
14,989
1,363
28,042
14,614
6,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
negativv
Fafnir
20
6 / 6 / 30
14,480
1,316
15,180
19,630
16,228
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
tmyndy
Sun Wukong
20
7 / 6 / 28
14,288
1,299
16,007
21,231
21,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
187
29
Kills
51
51
Deaths
29
61
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Sol
9
5
32
5
L
King Arthur
Bek556
King Arthur
7
15
10
0.8
W
Danzaburou
DainiusCool12
Danzaburou
18
7
23
4.21
L
Sol
KrnaJ
Sol
6
6
9
1.75
L
Izanami
LeeroyTomsk
Izanami
14
10
10
1.9
L
Kali
Midzury
Kali
2
11
15
0.86
L
Kumbhakarna
WilliamF82
Kumbhakarna
0
9
17
0.94
W
Neith
castless
Neith
11
5
23
4.5
W
Fafnir
negativv
Fafnir
6
6
30
3.5
W
Sun Wukong
tmyndy
Sun Wukong
7
6
28
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,273
Damage
121,056
131,473
Taken
98,417
90,427
Mitigated
60,975
21,108
Healing
25,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
27,057
10,136
0
7,853
19,898
7,207
0
5,744
14,154
45,083
0
L
King Arthur
Bek556
King Arthur
17,339
1,729
0
5,226
32,063
37,929
0
11,359
20,704
0
30,336
W
Danzaburou
DainiusCool12
Danzaburou
34,770
21,840
0
7,809
23,044
9,697
0
9,365
13,679
0
62,213
L
Sol
KrnaJ
Sol
26,964
11,485
137
5,447
15,652
4,967
0
4,478
11,174
67,811
6,014
L
Izanami
LeeroyTomsk
Izanami
31,674
22,287
0
3,323
27,325
9,708
0
9,459
17,866
0
50,509
L
Kali
Midzury
Kali
8,269
3,436
0
4,328
26,515
12,075
0
7,311
19,204
0
22,422
L
Kumbhakarna
WilliamF82
Kumbhakarna
10,027
1,202
1,110
1,537
29,918
25,748
0
9,925
19,993
23,797
0
W
Neith
castless
Neith
28,042
14,797
0
3,592
14,614
6,729
0
2,729
11,885
0
50,162
W
Fafnir
negativv
Fafnir
15,180
5,695
0
2,592
19,630
16,228
0
6,315
13,315
25,461
0
W
Sun Wukong
tmyndy
Sun Wukong
16,007
2,774
0
3,660
21,231
21,114
0
10,589
10,642
295
26,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,169
Gold Earned
77,403
207
Minions Killed
195
9
Camps Cleared
7
1,035,751
Distance Traveled
935,738
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,287
1,390
40
4
1
202,525
1
L
King Arthur
14,124
1,284
16
1
0
215,342
0
W
Danzaburou
18,359
1,669
69
6
1
165,107
0
L
Sol
14,419
1,311
87
8
5
172,106
1
L
Izanami
16,840
1,531
46
4
1
221,301
4
L
Kali
13,183
1,198
23
2
3
211,243
0
L
Kumbhakarna
13,603
1,237
35
3
0
215,759
1
W
Neith
14,989
1,363
45
4
2
172,582
0
W
Fafnir
14,480
1,316
24
2
3
201,586
0
W
Sun Wukong
14,288
1,299
17
2
0
193,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role